Counter-Strike 2
Overgrown
Показване на 11 — 20 от 20 постъпления
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Обновление: 20 ян. 2014 в 22:23

- Fixed missing model.

Обновление: 19 ян. 2014 в 10:59

- Polishing tweaks
- Performance tweaks

Обновление: 16 ян. 2014 в 14:38

- Clipping fixes to improve movement through map
- Performance tweaks

Обновление: 19 ноем. 2013 в 12:30

- Bug fixes and polish.

Обновление: 10 ноем. 2013 в 6:34

- Updated nav mesh
- Support for Deathmatch
- Bug fixes

Обновление: 4 ноем. 2013 в 13:47

- Bug fixes.

Обновление: 29 окт. 2013 в 12:32

- Move T spawn substantially forward.
- Added a new route into B from T Side.
- Widened the alley leading into B.
- Added a new room overlooking A from CT Side.
- Added a new lower path to A directly from T Spawn.
- Removed lower route into B from CT side.
- Removed Mid route into B.
- Fixed exploitable sightlines.
- Fixes for player clipping issues.

Обновление: 11 окт. 2013 в 15:32

- Fixed players spawning on top of each other in T Spawn
- Fixed KV file
- Improved signposting
- Added playerclipping around fence near CT Spawn
- The bomb can no longer be thrown into the water
- Removed weird narrow hallway connecting Mid to B

Обновление: 6 окт. 2013 в 11:58

- Performance improvements
- Navmesh improvements
- Added support for 32-players (not recommended!)
- Blocked line-of-sight under van at Mid
- All non-useable doors turned into brushes
- Other changes I will never remember

Обновление: 30 септ. 2013 в 10:46