Counter-Strike 2

Counter-Strike 2

Overgrown
Mostrando 11-20 de 20 aportaciones
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Actualización: 20 ENE 2014 a las 22:23

- Fixed missing model.

Actualización: 19 ENE 2014 a las 10:59

- Polishing tweaks
- Performance tweaks

Actualización: 16 ENE 2014 a las 14:38

- Clipping fixes to improve movement through map
- Performance tweaks

Actualización: 19 NOV 2013 a las 12:30

- Bug fixes and polish.

Actualización: 10 NOV 2013 a las 6:34

- Updated nav mesh
- Support for Deathmatch
- Bug fixes

Actualización: 4 NOV 2013 a las 13:47

- Bug fixes.

Actualización: 29 OCT 2013 a las 12:32

- Move T spawn substantially forward.
- Added a new route into B from T Side.
- Widened the alley leading into B.
- Added a new room overlooking A from CT Side.
- Added a new lower path to A directly from T Spawn.
- Removed lower route into B from CT side.
- Removed Mid route into B.
- Fixed exploitable sightlines.
- Fixes for player clipping issues.

Actualización: 11 OCT 2013 a las 15:32

- Fixed players spawning on top of each other in T Spawn
- Fixed KV file
- Improved signposting
- Added playerclipping around fence near CT Spawn
- The bomb can no longer be thrown into the water
- Removed weird narrow hallway connecting Mid to B

Actualización: 6 OCT 2013 a las 11:58

- Performance improvements
- Navmesh improvements
- Added support for 32-players (not recommended!)
- Blocked line-of-sight under van at Mid
- All non-useable doors turned into brushes
- Other changes I will never remember

Actualización: 30 SEP 2013 a las 10:46