Counter-Strike 2

Counter-Strike 2

Overgrown
Viser 11–20 av 20 bidrag
< 1  >
Oppdatering: 20. jan. 2014 @ 22.23

- Fixed missing model.

Oppdatering: 19. jan. 2014 @ 10.59

- Polishing tweaks
- Performance tweaks

Oppdatering: 16. jan. 2014 @ 14.38

- Clipping fixes to improve movement through map
- Performance tweaks

Oppdatering: 19. nov. 2013 @ 12.30

- Bug fixes and polish.

Oppdatering: 10. nov. 2013 @ 6.34

- Updated nav mesh
- Support for Deathmatch
- Bug fixes

Oppdatering: 4. nov. 2013 @ 13.47

- Bug fixes.

Oppdatering: 29. okt. 2013 @ 12.32

- Move T spawn substantially forward.
- Added a new route into B from T Side.
- Widened the alley leading into B.
- Added a new room overlooking A from CT Side.
- Added a new lower path to A directly from T Spawn.
- Removed lower route into B from CT side.
- Removed Mid route into B.
- Fixed exploitable sightlines.
- Fixes for player clipping issues.

Oppdatering: 11. okt. 2013 @ 15.32

- Fixed players spawning on top of each other in T Spawn
- Fixed KV file
- Improved signposting
- Added playerclipping around fence near CT Spawn
- The bomb can no longer be thrown into the water
- Removed weird narrow hallway connecting Mid to B

Oppdatering: 6. okt. 2013 @ 11.58

- Performance improvements
- Navmesh improvements
- Added support for 32-players (not recommended!)
- Blocked line-of-sight under van at Mid
- All non-useable doors turned into brushes
- Other changes I will never remember

Oppdatering: 30. sep. 2013 @ 10.46