FortressCraft Evolved

FortressCraft Evolved

Paste Builder
Visar 61–70 av 94 poster
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Uppdatering: 3 dec, 2018 @ 6:25

Fix Walled Shaft mode preview outline having it's x and z flipped at certain rotations.

Uppdatering: 2 dec, 2018 @ 20:28

Build tasks will not be assigned to paste builders until initial scan is completed to ensure full detection of rack rail areas.

Uppdatering: 2 dec, 2018 @ 10:47

- Add new Walled Shaft build mode to dig or decorate existing shafts with a set wall decor.
- Final re-scan will now be done when less than 50 pending tasks remain to obtain new tasks due to terrain changes over lengthy builds.

Uppdatering: 1 dec, 2018 @ 10:58

Fix for assignment hold when less than 50 tasks.

Uppdatering: 28 nov, 2018 @ 18:08

Reduce minimum height to 3 for terraforming.

Uppdatering: 19 nov, 2018 @ 19:41

Fix to prevent removing of scrap minecart track.

Uppdatering: 19 nov, 2018 @ 19:27

Fix to prevent removing of minecart track and non-transport pipe types.

Uppdatering: 11 nov, 2018 @ 6:08

Change to keep Unity updates stopping on site marker visuals when editing settings and not facing the machine.

Uppdatering: 7 nov, 2018 @ 19:58

- Organic rock is no longer dug.
- Fix another edge case for stuck drone outside working range.

Uppdatering: 6 nov, 2018 @ 16:15

Logistics and energy grommets are not longer removed as decor.