FortressCraft Evolved

FortressCraft Evolved

Paste Builder
Viser 61-70 af 94 forekomster
< 1 ... 5  6  7  8  9  10 >
Opdatering: 3. dec. 2018 kl. 6:25

Fix Walled Shaft mode preview outline having it's x and z flipped at certain rotations.

Opdatering: 2. dec. 2018 kl. 20:28

Build tasks will not be assigned to paste builders until initial scan is completed to ensure full detection of rack rail areas.

Opdatering: 2. dec. 2018 kl. 10:47

- Add new Walled Shaft build mode to dig or decorate existing shafts with a set wall decor.
- Final re-scan will now be done when less than 50 pending tasks remain to obtain new tasks due to terrain changes over lengthy builds.

Opdatering: 1. dec. 2018 kl. 10:58

Fix for assignment hold when less than 50 tasks.

Opdatering: 28. nov. 2018 kl. 18:08

Reduce minimum height to 3 for terraforming.

Opdatering: 19. nov. 2018 kl. 19:41

Fix to prevent removing of scrap minecart track.

Opdatering: 19. nov. 2018 kl. 19:27

Fix to prevent removing of minecart track and non-transport pipe types.

Opdatering: 11. nov. 2018 kl. 6:08

Change to keep Unity updates stopping on site marker visuals when editing settings and not facing the machine.

Opdatering: 7. nov. 2018 kl. 19:58

- Organic rock is no longer dug.
- Fix another edge case for stuck drone outside working range.

Opdatering: 6. nov. 2018 kl. 16:15

Logistics and energy grommets are not longer removed as decor.