FortressCraft Evolved

FortressCraft Evolved

Paste Builder
Viser 61–70 av 94 bidrag
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Oppdatering: 3. des. 2018 @ 6.25

Fix Walled Shaft mode preview outline having it's x and z flipped at certain rotations.

Oppdatering: 2. des. 2018 @ 20.28

Build tasks will not be assigned to paste builders until initial scan is completed to ensure full detection of rack rail areas.

Oppdatering: 2. des. 2018 @ 10.47

- Add new Walled Shaft build mode to dig or decorate existing shafts with a set wall decor.
- Final re-scan will now be done when less than 50 pending tasks remain to obtain new tasks due to terrain changes over lengthy builds.

Oppdatering: 1. des. 2018 @ 10.58

Fix for assignment hold when less than 50 tasks.

Oppdatering: 28. nov. 2018 @ 18.08

Reduce minimum height to 3 for terraforming.

Oppdatering: 19. nov. 2018 @ 19.41

Fix to prevent removing of scrap minecart track.

Oppdatering: 19. nov. 2018 @ 19.27

Fix to prevent removing of minecart track and non-transport pipe types.

Oppdatering: 11. nov. 2018 @ 6.08

Change to keep Unity updates stopping on site marker visuals when editing settings and not facing the machine.

Oppdatering: 7. nov. 2018 @ 19.58

- Organic rock is no longer dug.
- Fix another edge case for stuck drone outside working range.

Oppdatering: 6. nov. 2018 @ 16.15

Logistics and energy grommets are not longer removed as decor.