FortressCraft Evolved

FortressCraft Evolved

Paste Builder
Mostrando 61-70 de 94 aportaciones
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Actualización: 3 DIC 2018 a las 6:25 a. m.

Fix Walled Shaft mode preview outline having it's x and z flipped at certain rotations.

Actualización: 2 DIC 2018 a las 8:28 p. m.

Build tasks will not be assigned to paste builders until initial scan is completed to ensure full detection of rack rail areas.

Actualización: 2 DIC 2018 a las 10:47 a. m.

- Add new Walled Shaft build mode to dig or decorate existing shafts with a set wall decor.
- Final re-scan will now be done when less than 50 pending tasks remain to obtain new tasks due to terrain changes over lengthy builds.

Actualización: 1 DIC 2018 a las 10:58 a. m.

Fix for assignment hold when less than 50 tasks.

Actualización: 28 NOV 2018 a las 6:08 p. m.

Reduce minimum height to 3 for terraforming.

Actualización: 19 NOV 2018 a las 7:41 p. m.

Fix to prevent removing of scrap minecart track.

Actualización: 19 NOV 2018 a las 7:27 p. m.

Fix to prevent removing of minecart track and non-transport pipe types.

Actualización: 11 NOV 2018 a las 6:08 a. m.

Change to keep Unity updates stopping on site marker visuals when editing settings and not facing the machine.

Actualización: 7 NOV 2018 a las 7:58 p. m.

- Organic rock is no longer dug.
- Fix another edge case for stuck drone outside working range.

Actualización: 6 NOV 2018 a las 4:15 p. m.

Logistics and energy grommets are not longer removed as decor.