FortressCraft Evolved

FortressCraft Evolved

Paste Builder
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更新于:2018 年 12 月 3 日 上午 6:25

Fix Walled Shaft mode preview outline having it's x and z flipped at certain rotations.

更新于:2018 年 12 月 2 日 下午 8:28

Build tasks will not be assigned to paste builders until initial scan is completed to ensure full detection of rack rail areas.

更新于:2018 年 12 月 2 日 上午 10:47

- Add new Walled Shaft build mode to dig or decorate existing shafts with a set wall decor.
- Final re-scan will now be done when less than 50 pending tasks remain to obtain new tasks due to terrain changes over lengthy builds.

更新于:2018 年 12 月 1 日 上午 10:58

Fix for assignment hold when less than 50 tasks.

更新于:2018 年 11 月 28 日 下午 6:08

Reduce minimum height to 3 for terraforming.

更新于:2018 年 11 月 19 日 下午 7:41

Fix to prevent removing of scrap minecart track.

更新于:2018 年 11 月 19 日 下午 7:27

Fix to prevent removing of minecart track and non-transport pipe types.

更新于:2018 年 11 月 11 日 上午 6:08

Change to keep Unity updates stopping on site marker visuals when editing settings and not facing the machine.

更新于:2018 年 11 月 7 日 下午 7:58

- Organic rock is no longer dug.
- Fix another edge case for stuck drone outside working range.

更新于:2018 年 11 月 6 日 下午 4:15

Logistics and energy grommets are not longer removed as decor.