Stellaris
Scientist Level Extension
Mostrando 11-20 de 68 aportaciones
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Actualización: 12 SEP 2023 a las 2:24 a. m.

Actualización: 22 JUL 2023 a las 11:54 p. m.

*Update trait triggers for 3.8 traits.

Actualización: 6 JUL 2023 a las 12:11 a. m.

*Fix a oversight that constantly trigger yearly event.

Actualización: 2 JUL 2023 a las 12:11 a. m.

*Fix a bug that Eureka fails to trigger.

Actualización: 23 JUN 2023 a las 1:00 a. m.

*Fix traits desc errors by vanilla settings (Needs new game).

Actualización: 13 MAY 2023 a las 5:39 a. m.

*Make that research corps only unlock at skill level 8.

*Adjusted the research skill level effects as it won't stack with many of them.

*make a use of leader event window.

Actualización: 9 MAY 2023 a las 10:35 p. m.

Actualización: 15 MAR 2023 a las 3:44 a. m.

Actualización: 14 MAR 2023 a las 6:48 p. m.

*Updated to 3.7.

*Makes additional Research Corps for computing, materials, and archaeostudies.

Actualización: 29 NOV 2022 a las 3:04 a. m.

Small Rework for the mod:

Research Skill Level now scale from 0 to 100.
Research Corp effects now affected from Research Skill Level.

*Slightly improved the performance of the mod.
*AI now always gain research points from Eureka.
*Fix an edge bug from the mod that game will crash, as they don't like the invaild tech option.