Stellaris

Stellaris

Scientist Level Extension
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Update: 12 sep 2023 om 2:24

Update: 22 jul 2023 om 23:54

*Update trait triggers for 3.8 traits.

Update: 6 jul 2023 om 0:11

*Fix a oversight that constantly trigger yearly event.

Update: 2 jul 2023 om 0:11

*Fix a bug that Eureka fails to trigger.

Update: 23 jun 2023 om 1:00

*Fix traits desc errors by vanilla settings (Needs new game).

Update: 13 mei 2023 om 5:39

*Make that research corps only unlock at skill level 8.

*Adjusted the research skill level effects as it won't stack with many of them.

*make a use of leader event window.

Update: 9 mei 2023 om 22:35

Update: 15 mrt 2023 om 3:44

Update: 14 mrt 2023 om 18:48

*Updated to 3.7.

*Makes additional Research Corps for computing, materials, and archaeostudies.

Update: 29 nov 2022 om 3:04

Small Rework for the mod:

Research Skill Level now scale from 0 to 100.
Research Corp effects now affected from Research Skill Level.

*Slightly improved the performance of the mod.
*AI now always gain research points from Eureka.
*Fix an edge bug from the mod that game will crash, as they don't like the invaild tech option.