Stellaris
Scientist Level Extension
Se afișează 11-20 din 68 intrări
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Actualizare: 12 sept. 2023 @ 2:24

Actualizare: 22 iul. 2023 @ 23:54

*Update trait triggers for 3.8 traits.

Actualizare: 6 iul. 2023 @ 0:11

*Fix a oversight that constantly trigger yearly event.

Actualizare: 2 iul. 2023 @ 0:11

*Fix a bug that Eureka fails to trigger.

Actualizare: 23 iun. 2023 @ 1:00

*Fix traits desc errors by vanilla settings (Needs new game).

Actualizare: 13 mai 2023 @ 5:39

*Make that research corps only unlock at skill level 8.

*Adjusted the research skill level effects as it won't stack with many of them.

*make a use of leader event window.

Actualizare: 9 mai 2023 @ 22:35

Actualizare: 15 mart. 2023 @ 3:44

Actualizare: 14 mart. 2023 @ 18:48

*Updated to 3.7.

*Makes additional Research Corps for computing, materials, and archaeostudies.

Actualizare: 29 nov. 2022 @ 3:04

Small Rework for the mod:

Research Skill Level now scale from 0 to 100.
Research Corp effects now affected from Research Skill Level.

*Slightly improved the performance of the mod.
*AI now always gain research points from Eureka.
*Fix an edge bug from the mod that game will crash, as they don't like the invaild tech option.