Kenshi
Reactive World
目前顯示第 11-20 項,共 90 項
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更新:2023 年 12 月 28 日 @ 上午 9:35

-Added new overrides for Catun and Brink, allowing them to be owned by the Free Traders or Empire Peasants if the bosses of the factions that conquer them are defeated.

- Fixed Clownsteady's faction in its prosperous override.

更新:2023 年 3 月 30 日 @ 下午 7:52

-Fixed some game starts that were not properly randomized because of the mod.

更新:2022 年 12 月 19 日 @ 下午 8:59

-Minor fix for a vanilla override in Bark not triggering properly.

更新:2022 年 8 月 6 日 @ 下午 4:55

-Fixed a world state with Okran's Shield

更新:2021 年 8 月 31 日 @ 上午 10:11

-Re-added some holy mine overrides

更新:2021 年 8 月 16 日 @ 下午 1:30

-Fixed incorrect world state condition at world state checker.

更新:2021 年 7 月 24 日 @ 下午 6:41

-Fixed duplicate holy mine

更新:2021 年 4 月 1 日 @ 下午 4:08

-Hopefully a fix for some crashes

更新:2021 年 3 月 25 日 @ 上午 9:03

-Fixed override for Holy Military Bases, where they could be destroyed before killing their leaders.

更新:2021 年 3 月 24 日 @ 上午 10:05

-Removed distant meshes form base mod, as they cause crashes for users not in experimental. Use distant towns patch if you want distant towns for mod locations.