Kenshi
Reactive World
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Update: 28 dec 2023 om 9:35

-Added new overrides for Catun and Brink, allowing them to be owned by the Free Traders or Empire Peasants if the bosses of the factions that conquer them are defeated.

- Fixed Clownsteady's faction in its prosperous override.

Update: 30 mrt 2023 om 19:52

-Fixed some game starts that were not properly randomized because of the mod.

Update: 19 dec 2022 om 20:59

-Minor fix for a vanilla override in Bark not triggering properly.

Update: 6 aug 2022 om 16:55

-Fixed a world state with Okran's Shield

Update: 31 aug 2021 om 10:11

-Re-added some holy mine overrides

Update: 16 aug 2021 om 13:30

-Fixed incorrect world state condition at world state checker.

Update: 24 jul 2021 om 18:41

-Fixed duplicate holy mine

Update: 1 apr 2021 om 16:08

-Hopefully a fix for some crashes

Update: 25 mrt 2021 om 9:03

-Fixed override for Holy Military Bases, where they could be destroyed before killing their leaders.

Update: 24 mrt 2021 om 10:05

-Removed distant meshes form base mod, as they cause crashes for users not in experimental. Use distant towns patch if you want distant towns for mod locations.