Kenshi
Reactive World
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Aggiornamento: 28 dic 2023, 9:35

-Added new overrides for Catun and Brink, allowing them to be owned by the Free Traders or Empire Peasants if the bosses of the factions that conquer them are defeated.

- Fixed Clownsteady's faction in its prosperous override.

Aggiornamento: 30 mar 2023, 19:52

-Fixed some game starts that were not properly randomized because of the mod.

Aggiornamento: 19 dic 2022, 20:59

-Minor fix for a vanilla override in Bark not triggering properly.

Aggiornamento: 6 ago 2022, 16:55

-Fixed a world state with Okran's Shield

Aggiornamento: 31 ago 2021, 10:11

-Re-added some holy mine overrides

Aggiornamento: 16 ago 2021, 13:30

-Fixed incorrect world state condition at world state checker.

Aggiornamento: 24 lug 2021, 18:41

-Fixed duplicate holy mine

Aggiornamento: 1 apr 2021, 16:08

-Hopefully a fix for some crashes

Aggiornamento: 25 mar 2021, 9:03

-Fixed override for Holy Military Bases, where they could be destroyed before killing their leaders.

Aggiornamento: 24 mar 2021, 10:05

-Removed distant meshes form base mod, as they cause crashes for users not in experimental. Use distant towns patch if you want distant towns for mod locations.