Surviving Mars
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Εμφάνιση 11-20 από 32 καταχωρίσεις
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Ενημέρωση: 6 Αυγ 2018 στις 9:01

Make mod not outdated by updating a lua_script number.

Ενημέρωση: 7 Μαϊ 2018 στις 9:20

- Script reloading from the Lua console mod no longer duplicates controls and also rebuilds the map zones used for determining accessibility of anomalies.

Ενημέρωση: 4 Μαϊ 2018 στις 9:53

- Fix the tunnel handling status check (it was always on despite my intention).

Ενημέρωση: 4 Μαϊ 2018 στις 9:42

- Option to enable/disable the custom tunnel handling logic. Default off now as the base game should be smarter with pathing.

Ενημέρωση: 23 Απρ 2018 στις 1:48

- Fixed translation ids.

Ενημέρωση: 22 Απρ 2018 στις 6:28

- Fix anomaly scanning logic when disabled.

Ενημέρωση: 20 Απρ 2018 στις 9:31

- Check for ModConfig presence via rawget() once.

Ενημέρωση: 18 Απρ 2018 στις 9:17

- Fixed errors caused by the "New Game" preparation screen (which acts as a game map but it isn't really one).

Ενημέρωση: 18 Απρ 2018 στις 7:26

- The logic should now ignore Tunnels connecting the same zone.

Ενημέρωση: 16 Απρ 2018 στις 4:03

- Updated the logic to avoid a potential O(N^2) search when locating an anomaly for each rover
- Added option to specify the battery threshold below which the rover will go to recharge itself
- Added option to specify the period for managing rovers to hopefully avoid late game lag