Sid Meier's Civilization VI

Sid Meier's Civilization VI

UN Earth Maps with TSL [RF+GS+NFP+LP]
Visar 41–48 av 48 poster
< 1  2  3  4  >
Uppdatering: 29 nov, 2017 @ 23:35

1. Start defaults are same as Continents map
2. (Experimental) TSL logic refactor/tidy-up and fixed Auckland and Nan Madol.

Uppdatering: 28 nov, 2017 @ 19:32

1. Added the island of Nan Madol.
2. (Experimental) TSL opt-in for "Top" map.

Uppdatering: 22 nov, 2017 @ 3:32

1. Coastline adjustments to Japan, England, Italy & Greece.
2. Greener New Zealand and a less frosty cape of S. America.

Uppdatering: 17 nov, 2017 @ 20:58

Vers. 1.0: Basic Earth landscape on the 3 versions of the map.

Uppdatering: 17 nov, 2017 @ 1:34

Dev.log: Initial upload of combined map, which is too big to test on my machine.

Uppdatering: 16 nov, 2017 @ 19:14

Dev.log: Upload of intial "Bottom" map.

Uppdatering: 14 nov, 2017 @ 18:38

Dev.log: Override jungle gen. for a radial equator.

Uppdatering: 14 nov, 2017 @ 12:33

Dev.log: "Top" half of map initial upload.