Company of Heroes 2

Company of Heroes 2

WORLD AT WAR (Akula) - TUNING PACK
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Update: 16 Jan, 2019 @ 5:02am

(Update v1.0.9.0)
General:
  • UI issues of strategic bombing abilities have been fixed.

  • Mod UI has been improved.

Update: 15 Jan, 2019 @ 7:36am

(Update v1.0.8.9)
General:
  • All handheld flamethrowers have a minimum range.

  • To enable information regarding battle stages Game Mode Pack is a must.

Update: 6 Jan, 2019 @ 8:23am

(Update v1.0.8.8)
General:
  • Repair and critical repair abilities have been improved for all factions.

  • Light recon vehicles and their abilities have been improved for all factions.

  • During hulldown construction vehicle vision is disabled.

  • OKW Salvage abilities have been reworked.

  • KV-8s maingun performance has been improved against infantry.

Update: 3 Jan, 2019 @ 8:11am

(Update v1.0.8.7)
General:
  • Line of sight range and angle has been reworked for all units.

  • AI controlled heavy artillery units will not deal critical hits to vehicles when playing with Game Mode Pack.

Update: 26 Dec, 2018 @ 12:01am

(Update v1.0.8.6)
General:
  • Rare bugsplat issue due to the last patch has been fixed.

  • Known performance issues have been fixed.

Update: 25 Dec, 2018 @ 9:01am

(Update v1.0.8.5)
General:
  • Shock troops flamethrower upgrade bug has been fixed.

  • Fallschirmjager FG42 has been buffed a little bit to compete with STG44.

Update: 25 Dec, 2018 @ 4:05am

(Update v1.0.8.4)
General:
  • British command vehicle Recon Plane ability costs 50 munitions.

  • Whermarch HQ health bug has been fixed.

Update: 25 Dec, 2018 @ 3:13am

(Update v1.0.8.3)
General:
  • Goliaths now camouflage when not moving and out of combat.

  • Infrared half-tracks have been reworked and have a deployment limit of two.

Update: 25 Dec, 2018 @ 1:07am

(Update v1.0.8.2)
General:
  • Bugs caused due to official december patch have been fixed.

  • AI can use more off-map commander artillery abilities for all factions.

  • Minor bugs related to camouflage have been fixed.

  • New ability icon has been added for Churchill Crocodile - Black Prince.

  • All infiltration and paratrooper units can build barbed wires for all factions.

  • Minesweeper upgrade disables Ambush Camo upgrade option from pioneers, and vice versa.

  • Transfer orders can not be given to command units, hull-down tanks, heavy immobilized guns, and weapon emplacements.

  • SdKfz-251 Stuka barrage range has been increased, and is now competitive with Panzerwerfer and Katyusha.

Update: 27 Nov, 2018 @ 8:40am

(Update v1.0.8.1)
General:
  • Rifle company fire-up ability has been replaced with time on target artillery.

  • Heavy Cavalry combined arms ability has been replaced with P47 recon run.

  • Stormtroopers now have flamethrower upgrade instead of panzerschreck upgrade.

  • Stormtroopers tactical advance ability has been reworked.

  • Guard troops, rangers and paratroopers have been improved against infantry.