Stellaris
Ethics and Civics Classic (Machine Spirit Update)
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Actualización: 21 MAY a las 10:29 p. m.

Multitude of fixes

including:
several policy fixes
Farm Job fix
Medical Building Fixes

Added:
"The Ruler's Levy" trade policy

Actualización: 19 MAY a las 4:43 p. m.

Cloning Vat Fix

Actualización: 18 MAY a las 10:01 a. m.

Fixed:

Research Building
Mineral Purification Plant/Hub
Energy Nexus/Plant
Food Processing Plant/Building

Actualización: 18 MAY a las 1:43 a. m.

Actualización: 18 MAY a las 1:33 a. m.

Added Criminal Market & Crime Economy policies

Actualización: 17 MAY a las 11:12 p. m.

Fixed Trade Policy bug

Actualización: 17 MAY a las 10:55 p. m.

Actualización: 17 MAY a las 11:24 a. m.

Starting Pop bug fixed

Actualización: 16 MAY a las 9:04 a. m.

Initial 4.0 Update

Actualización: 1 MAY a las 3:48 p. m.

Broken Shackle now spawns a nearby system that contains a very special (gaia+Bloom species) Pre-FTL empire.

This is meant to help jump-start your federation against the Minimar Specialized Industries (MSI) advanced empire.


Added new Primitive Civics:
- The Obelisk: A mysterious obelisk that stands silently watching over this civilization... unscathed through time.(Can be used as a 'get out of jail free' card where a Fallen Empire or the Minimar Specialized Industries will come save you)

- Environmental Synergy: A titanic sapling towers over this world, shaped by the inhabitants for millions of years.(Very good building + homeworld is gaia)