Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






The patch on the 19th changed how alot of stuff worked in the coding, so in this case it is more likely a mod that has not been updated after these changes and not an updated one causing problems.
Good to hear mod is working
If your still having district issues and have pd disable it until the mod is updated. Shattered ring origin is broken but that happens with no mods running, so either the origin or ringworlds in general are busted in base game.
pyramid/arrows axis was simplified a few years back, so no worries! :)
I appreciate the due diligence of reporting a perceived issue, thank you!
https://drive.google.com/file/d/1xim6UdXnuNVTV9dDVusB-gNau7KctAU2/view?usp=sharing
https://www.dropbox.com/scl/fi/z92yos8khgt6qcn2vns6u/02_rural_districts_EaC.txt?rlkey=gj80z2hqjdvmn9gvykmr8o6ei&st=wemhsw59&dl=0
https://www.dropbox.com/scl/fi/z92yos8khgt6qcn2vns6u/02_rural_districts_EaC.txt?rlkey=gj80z2hqjdvmn9gvykmr8o6ei&st=iprje1gg&dl=0
Merged default Stellaris code from their vanilla file with the one from E&C mod. Districts issue is fixed, though there may be other bugs as I haven't tested it. Did notice a few irregularities though and changed them to match, so maybe there will be less bugs (I'm not very familiar with modding Stellaris). It's at least a stopgap measure until Coggernaut can release a proper fix, just replace the file in SteamLibrary\steamapps\workshop\content\281990\1100284147\common\districts if you want to keep playing in the meantime.
Considering these bugs, please give us an option to download and use this mod without the Primitive Players portion, or just remove it entirely.
Vanilla changed uncapped districts. So we need to update it, we will try to update it soon.
I know it is not an ideal fix since just removing the file could affect other things, but with the limited knowlage from google this allows me to keep using the mod until a propper fix is implemented.
I really like this mod and the work you put into it and want to keep using it. Bugs happen and take time to fix i undcerstand that, this will keep me going until then.
I have tried the following
1. Run With Just this mod - Still happens
2. Run with no mods and with all mods except this one - Doesn't happen
3. Unsub and resub to mod to redownload it - Still happens
4. Uninstalled game, manually deleted all leftover files and setup from scratch, then ran with just this mod in playset - Still Happens
Any chance the old version could be uploaded seperatly so it can be used until this mod is fixed. being able to use any planet for any specialisation massively unbalances things.
The mechanic is based off of technology gained, so as long as you prioritize the right tech you will speed through it
Any issues with Through the Ages so far?
Please submit a ticket on the discord... I need to add a bunch of conditions for the spiritualist factions to account for Machine Cult (More fun this way I bet)
I think this is a steam workshop issue, since I pushed a few updates close to eachother. What matters is your checksum matches your friend and the latest content works