RimWorld

RimWorld

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Description
This collection is a little something I whipped up to add to the replayability of the game.
Items (72)
Barbed Wire
Created by okmkz
Version: 0.4 Updated for B18! Adds barbed wire, a simple defensive structure that slows movement and provides minimal cover ...
Better Pathfinding
Created by Jaridan
IMPORTANT : "There's no need; it's already included in A17." Seems this mod will become obsolete upon A17 release as a vanilla feature. Tired of the Vanilla pathfinding not taking the shortest route? Well no more! Author and credit goes to Zhentar for this...
Cheaper Components
Created by PinoChemicali
Reduces the steel cost of making components from 25 to 10. Also reduces the amount of work needed so the job completes faster. Can be added or removed without starting a new game. ...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Crafting Hysteresis
Created by ZorbaTHut
NO LONGER NEEDED FOR A17 - THE MOD FUNCTIONALITY EXISTS AS DEFAULT BEHAVIOR --- Are you tired of your cooks leaping into action the instant someone decides they want a snack? Would you like them to just calm down for a bit and stop panicking that your meal...
Deep Core Miner A16
Created by TheUbie
A deep core driller capable of pulling out any non-rock vanilla material you want, given enough power and work by your pawns. Created the mod to address the issue that the new deep drillers still have a limited amount of resources you can pull. For people ...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
DermalRegenerator
Created by Skullywag
For Rimworld A16 - Version 1.8 of Dermal Regenerator Adds a machine with the ability to repair skin damage. Credit to mrofa for the textures. There some alternatives in the textures folder if you want to switch em via the xml....
ED-Embrasures
Created by Jaxxa
Version: 5.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds embrasures for that can be shot through, while blocking passage, giving your colonists an adva...
ED-Laser-Drill
Created by Jaxxa
Version: 1.3.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds a Drilling Laser Targeting system that allows the creation or removal of steam vents. After ...
ED-OmniGel
Created by Jaxxa
Version: 2.0.0.0 Discussion, Non Steam Downloads and Source of this mod is available at: https://ludeon.com/forums/index.php?topic=37158 Adds Omnigel into the game. Allows you to grow a new resource and refine it into resources such as stone or metal. Reci...
ED-SafeTraps
Created by Jaxxa
------------------------- I view this mod as Depreciated and will no longer be updating it. I advise you to get my ED-Enhanced Options mod (marked as a Dependency) as it has an option that you can enable that does what this mod does. ----------------------...
ED-Shields
Created by Jaxxa
Version: 1.3.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md This mod allows you to research and construct shield generators. They are resource and power inte...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Faction Discovery (ended)
Created by Orion
Out of commission I've taken this mod out of commission. This means there will be no further updates. However, I have integrated the code with Vanilla Expanded Framework and improved it significantly. So if you still need the functionality, use that mod in...
Fallen Marines
Created by FMYSIHY
In this scenario, you help 3 UNSC ODST marines survive on a planet. You will help them recover and thrive on a hostile, alien planet. ----------------------------------------------------------------- You will start with 3 marines. They will arrive in drop ...
Feed The Colonists
Created by PostRobcore
Check out my blog for a recap on this mod and my future projects: https://postrobcore.net/blog/feed-the-colonists-mod/ This mod got absorbed into the core game, lol. It now only supports 4x pemmican and 4x kibble. The new work value is original value * 3.5...
FireFoam Mortar [A17][DISCONTINUED]
Created by Nick
This mod will not be getting an update to B18 or onword! Thanks for the support! Since the devs reworked the morter mechanics and officially added the "Firefoam shell" item in the game, this mod will be discontinued, so no update for B18. Thanks again for ...
Glitter Tech Classic
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...
High Caliber
Created by duduluu
Adds several well balanced vanilla-like weapons, and more realistic gun sounds. Safe to existing saves. Author: eatKenny Ludeon forum License This mod is licensed under the Creative Commons Attribution-ShareAlike 4.0 International license....
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Industrialisation
Created by duduluu
Adds some heavy industries to the game. Original Author: eatKenny Current Maintainer: duduluu Compatible with existing save and other mods, enjoy it. How to build a deep mine: 1. Buy a 'skydriller callmaker' 2. Install and active it 3. Wait for the plasma ...
LED Technology [V1.0]
Created by ppumkin
▂▃▅▇█▓▒░ LED Technology ░▒▓█▇▅▃▂ LED technology provides you with highly efficicient lighting technology that wont break the bank. This tech is combined with other standard buildings and materials to increase productivity while shedding some light on the s...
MiningCo. ForceField
Created by Rikiki
This mod adds the MiningCo. ForceField. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153943...
MiningCo. MMS
Created by Rikiki
This mod adds the MiningCo. mobile mineral sonar. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153939#msg153939...
Misc. MAI
Created by Haplo_X1
*** You must load Miscellaneous CORE first for this to work without errors! *** -Mobile AI (Mai) MAI is a researchable and buildable mobile artificial intelligence. You need to research the basics, how an AI is programmed and how to build a mobile body for...
Misc. TurretBase, Objects
Created by Haplo_X1
- Turret: Weapon Base You want to build your own turrets? Build or buy an automatic base from a trader and add your weapon of choice to it. The manable weapon base needs the research 'Smithing', the automatic version needs 'Gun Turrets'. - Micro Turret Lau...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
[Abandoned] Misc. Robots++
Created by Honshitsu
Search for "robots++" and filter by game version to find up-to-date alternatives Thank you to the community and all those who have contributed; this mod has been kept on life support for many years, only being updated by community submissions. I think it's...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
Nanotrasen's Armory (A16)
Created by MMMiracles
Adds several items from Nanotrasen's armory, found among the stations of SS13. Weapons Laser-Rifle: Standard laser rifle, typically found in a station's armory. Decent range and moderate fire-rate. Retro Laser-Rifle: An older model of the laser rifle, typi...
OSHA Compliance
Created by ZorbaTHut
NO LONGER NEEDED FOR A17 - THE MOD FUNCTIONALITY EXISTS AS DEFAULT BEHAVIOR --- "Hey! Guys! Guys! Look at this!" Emmie ran up, holding the remnants of a battered, burnt, and rain-damaged book. Barely visible on the cover were the words "ccupational Safety ...
Organized Research Tab
Created by Laz
THIS IS AN EMERGENCY UPDATE TO A17. YOUR *OTHER* TABS MIGHT LOOK FUNKY. I MIGHT UPDATE THIS SOMETIME IN 2019. ------------------//------------------ When you use mods that add research projects, your Research Tab gets cluttered, sometimes with projects out...
QualitySurgeon
Created by Hatti
Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, the next best one will perform the operation. Of course, only doctors with some movement and manipulation can perform surgeries!. If your doctor with...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
RedistHeat
Created by Morgloz
http://i.imgur.com/YOuvIWX.png Equalize temperature of every room Build (lockable) vents to equalize temperature between adjacent rooms. Build massive duct networks of your own and make central heating/cooling system. Better graphics Vents and ducts can on...
Remote Tech
Created by Symbolic
Remote Tech is a rich content mod focused on remotely detonated explosives. These allow to set up more effective and strategic base defenses, mine for resources, and many other things. Early colonies and tribal settlements will benefit from low-tech makesh...
RimFridge
Created by Vendan
As I'm no longer working on this, please use this new version of the mod, by Kiame Vivacity: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1180721235 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, f...
Rimsenal: Murder diversified
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal - Augmented Vanilla Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/l6CCfU7.png https://i.imgur.com/C2czHK9.png "Hey there~ It’s Viviana! Thanks for tuning in to my rimworld survival stream again today! Can you believe it’s already been a year...
Rimsenal - Storytellers Pack
This mod adds three new storytellers, Accipiter Accidental, Sereniz Sadistic, and Hildegarde Heroic. https://i.imgur.com/yxJyiW1.png "Guys, party time is over. It's time to face the real story." Sora "Accipiter" Min, a press agent of Yeonhwa Precision has ...
Soldiers Without leadership
Created by Ronincabo
The ship was destroyed; and your commanding officer went down with it. Your small squad is all that is left of what was once a company of soldiers enroute to quell an uprising in the far reaches of the solar system, whoever or whatever it was that did this...
Steel extraction
Created by Retrific
Extract additional steel from rock chunks! A simple mod that helps you with your steel supply without changing the whole gameplay. Works with already existing save files! --------- + You can now select "Smelt metal from debris" at the electric smelter to g...
Stockpile Efficiency
Created by liquidrogue
Update for A17+: Please use Stack Merger ( http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=857164561 ). Adds a new hauling job that tries to stack as many items as possible, collecting stacks of items that aren't full and combining them. Compaction o...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Training Console
Created by CaptainJuicy
Now updated to A16! None of your colonists have Animals 6? Nobody capable of making components? Maybe you just want more colonists to plant healroot? Have an extra AI persona core laying around? Well, this mod is for you! The Training Console provides a me...
Turret Collection
Created by duduluu
Adds manned machine gun turrets and different types of advanced turrets. Original Author: eatKenny Current Maintainer: duduluu Compatible with existing save and other mods, enjoy it. Features M2 Browning machine gun A manned M2 browning machine gun. Make a...
Uniform Power Armor
Created by RaRaRazuri
Tired of outfitting your colonists with mismatched power armor, even when you craft it youtself? Want your army of space marines to actually look like an army and not a rag-tag team of scavengers? Well then this mod is for you. It makes all power armor dar...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
[sd] advanced powergeneration
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "advanced powergeneration" a light in every corner, an extra workbench there, maybe another cooking stove - wondering where your power we...
Halo - Weapons
Created by Stoic Saltine
Summary Adds weapons from the Halo Universe. Core game weapons are untouched. Big thanks to Mlie for updating this when I did not have time! Supplemental Mods Halo - Soundtrack by O Negative Current Weapons Included UNSC Magnum Assault Rifle Frag Grenades ...
Colony Leadership A17
Created by Nandonalt
Colony Leadership Mod! Elect specialized leaders with increased stats and capacity to teach others. Doesn't require a new save game. If you have issues/errors, please post here with the max information you can. ---------------------------------------------...
Efficient Light (Obsolete)
Created by Rimfire
Lowers power consumption of standing lamp from 75 to 25. This was a personal mod I created a couple of months ago that I've updated for the Steam release. Please leave any feedback you have. This mod should be compatible with most others. If this mod isn't...
LT-DoorMat
Created by alatta
Keeps filth in place to make cleaning easier, or to prevent cleanroom to become dirty room. Comes in five colors and a leather one, each in two sizes. Find them in Misc. tab. Cloth mats require Carpet Making as a prerequisite. I recommend install Architect...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
[A18] Balanced Neutroamine Production
Created by FlawlessDiamond
Despite entirely forgetting how to mod and losing interest in RimWorld, due to the overwhelming amount of requests, I have finally updated the mod to Alpha 18, enjoy! (Special thanks to CIEm for providing basically all of the code for the version change) A...
ArmourRepair
Created by Skullywag
For Rimworld A16 - Version 1.1 of ArmourRepair Adds the ability to "repair" power armour and shields at the machining workbench. Repairing is actually crafting a new set of armour using armour/shield as an ingredient, so itll reroll the quality based on sk...
Easy Kibble
Created by fyoshihara
Make Kibble easy to produce! Change the recipe to make Kibble. Now you only need one ingredient to make! Can use any type of ingredient to make Kibble....
Talons Faction New pawns and races
Created by Lyon King
Soldiers of fortune, they don't care who you are or what you do. The only thing they care about is the amount of silver in your stockpile and the stockpiles of others. Mercs are loyal to two things silver and their brothers in arms. This mod adds a new fac...
Fences And Floors
Created by Pravus
***Updated to v1.21! Balance pass initiated in response to community feedback!*** This mod adds 4 new styles of flooring and 4 fences (3 perimeter fences and a smaller defensive barrier). Fences are gathered into their own menu category and research requir...
More Vanilla Turrets
Created by Marn
Version: 1.8.5 Made for RimWorld A17 This is the official updated version of More Vanilla Turrets. A little mod that adds more turret variations with the attempt to keep their vanilla art style along with some careful balancing. IMPORTANT! *Its highly reco...
Extended Turrets
Created by Kilroy
Adds new security turrets to RimWorld as well has a host of new researh choices needed to construct the turrets. New textures are added and each turret has its own attributes. These turrets are meant to fight off the larger groups of raiders that appear la...
DeadMansClothing
Created by Hatti
If you think its stupid that pawns in a rimworld cares about if they are wear cloths from dead persons and are tired of knocking out instead of killing your prey to gain wearable apparel, THIS is the mod for you! It removes the big "T" on apparel if you st...
CleaningArea
Created by Hatti
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area. With CleaningArea you are able to set a specific area that will get cleaned up. This mod works with multiple colonies. You can set the cleaning area for...
Industrial Rollers - Conveyor belts & Automation
Created by historic
Industrial Rollers 2.0 - Free your haulers! Add Conveyor belts & Automation systems to your colony! Does not require a new save game | New mod structures are added to Industrial tab! Forum post: previous version links, update log, bug report and discussion...
Industrialisation - Glitter Tech Addon
Created by daedelus
An addon for the Industrialisation deep mine that adds Titanium to the list of minable items. ...
MiningCo. Alert speaker
Created by Rikiki
This mod adds the MiningCo. alert speaker. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153941#msg153941...
MineItAll
Created by Al Graten
Updated for B18 Various mining tools for your enjoyment: - VeinMiner: Click on a visible ore and you will mine the whole vein - StripMiner: Strip mining tool to mine a grid - MineBrush: Brush tool Change Notes: - Modified resize keys to use Q, E, Shift-Q, ...