Total War: ATTILA

Total War: ATTILA

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1212AD系列模组优化合集 星尘风轻
   
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Description
对1212AD模组进行了大量的优化。
例如,全方位AI强化,一年12回合,取消兵种数量限制,16岁成年,取消单独城市粮食缺少的秩序惩罚,全势力范围都可以进行武器装备的升级,等等等

模组介绍首发于:小黑盒
小黑盒昵称:
小黑盒ID:45860842

合集各模组详细介绍链接:https://api.xiaoheihe.cn/v3/bbs/app/api/web/share?link_id=f04c71018295

说明:

由于这个模组数量太多了,我也不确定究竟有没有互相冲突导致某些模组没有生效。(主要是那些兵种类的和优化类的,其他类型的模组都是生效的)

但我可以保证这样子的排列是绝对可以稳定运行的。

另外需要注意的是一场战斗当中规模太大有概率会崩溃,所以遇到大规模战斗请记得点快速存档,如果崩溃之后重新加载一两次,一般就可以正常进入了。(还有就是不知道是模组太多还是阿提拉本身的问题,战斗加载速度非常慢)
Items (69)
Realistic Lighting and Environments
Created by Pilcuan
DESCRIPTION This modification aims to improve the weather and lighting on the battlefield. Various parameters have been modified, such as the size and intensity of the sun, density and quantity of clouds, sky color and light, fog, HDR, etc. Some textures f...
1212补给储备系统中文汉化mod 2.2(原mod为1212 AD Supply System)
Created by biyishun13
本mod需配合蒹葭汉化mod一同使用,具体排列顺序为: 1212补给系统汉化最上,1212supply system, 1212中文汉化mod,后续顺序同1212本体一致,蒹葭汉化mod最后 内容简介:补给系统mod为行军,驻防加入了新的补给及储备机制。当部队补给量不足时,即便派系粮食充足,野战部队也会出现减员的情况。城市中的储备及物流运输能力将决定野战军队补给的恢复能力。 汉化人员名单 总负责人:叫叫兽mch 汉化人员:biyishun13、Muse 校对及测试:biyishun13 补充说明:闪字问题为...
1212AD population Chinese
Created by Reimu
排序到第一位,汉化前面。 人口增加速度变快.招募人口减半 Sort to first place Faster growth of population English version https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2083358418...
1212简体中文汉化mod(Chinese Localization)V2.500版
Created by biyishun13
本mod需配合蒹葭汉化mod一同使用,具体排列顺序如上图所示,注意1212汉化mod在最上方,蒹葭汉化mod在最下方,版本号同1212本体mod一致。本次更新支持1212mod 2024/11版本 V2.500正式版更新日志: 1.威尔士 特拉布宗更新兵种汉化补全 2.补充威尔士简介和特性介绍 3.补全纳瓦拉王国简介 4.更新修复事务官招募闪退问题 5.更新汉化mod加载顺序检查提示框 6.增加大量新增雇佣兵兵种汉化更新 7.补充空白兵种名称及任务目标汉化 8.修复了阿提拉本体更新优化后10格建筑槽插件失效...
1212事件增强汉化mod(原mod为:Lex Reformata)
Created by biyishun13
推荐一个和1212ad配套的小mod,更多的事件+议会系统 原mod在工坊上叫:Lex Reformata。 原作者是一位法律与社会学爱好者,他坚信没有法律的社会不是社会,而在1212ad中法律相关的事件并不完善。 在中世纪这个时代除了十字军运动以外,还有很多诸如启蒙运动、文艺复兴、英法议会法治改革、货币改革、穆斯林国家世俗化改革与汉萨贸易同盟等诸多社会法律政治经济文化运动,1212ad中没有提现完全或者只用些许文字一笔带过的事件,这些在这个mod中都有所提现,相信一些P社玩家会喜欢这个mod。 在议会系统...
【汉化】1212十字军与国家职业兵种扩展包汉化(周啵啵出品)
Created by sousou
本汉化需要联合两个MOD使用。 一个是补全十字军的兵种扩展包。 另一个是补全各国职业军队扩展包。 我把它做到了一起,建议置顶,仅次于1212汉化之下。 如有不懂,可以移步于本人抖音视频,有往期视频教学。 抖音ID:88376984396 (或搜索周啵啵带你玩全战) 此mod汉化包含 MK1212 Extra units submod(苏格兰历史兵种补全) https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3232246845 Kingdom of ...
Medieval Kingdoms 1212 AD Supply System [FIXED]
Created by mementomoria
Important Place at the top of your load order Affects AI & player equally Not multiplayer compatible There's also an Ancient Empires Version and a Vanilla Version Description Forces need supplies to function properly. Each unit, including garrisons, usuall...
Kingdom of Heaven Units for MK1212
Created by GaLaHaT007
This is the updated version of the Kingdom of Heaven Crusade Units mod that is created by Ice Tea for the MK 1212 mod pack. I just updated the mod and didn't create anything related to this mod. I just wanted help the community, there was so many people wa...
Medieval Kingdoms 1212 AD New Units and New Unit Cards Submod
Created by snoopy
Description 1 * New units and new unit cards for Medieval Kingdom 1212 AD and 1380 AD will be added with this mod. * This mod will be updated to include the Medieval Kingdom 1212 AD Early and Medieval Kingdom 1380 AD Late Campaign version. * Place this mod...
Templar T3
Created by darren753159
這是我把1212ad 的廢棄單位聖殿騎士T3 可在戰鬥中使用包括戰役和自訂 (耶路撒冷.安條克) 更新 T1 醫院 聖殿騎士 還有 聖殿騎士T3 的馬 This is the abandoned unit Templar T3 I put in 1212ad. It can be used in battle including campaign and customization (Jerusalem. Antioch) Updated T1 Hospital Templar and Templar T3...
MK1212_2xtechnology.pack
Created by sam.pidgeon
PUT THIS AT TOP END OF LOAD ORDER TO WORK ABOVE MAIN MEDIEVAL 1212 FILES This is a faster research rate submod for medieval kingdoms 1212 mod. which was created by Wiselet all credit goes to him i thought i just uploaded it on his behalf for anyone wanting...
MK1212 Extra units submod
Created by sam.pidgeon
THIS MUST GO TOP OF LOAD ORDER ABOVE MAIN FILES OF MK1212 This is a new unit mod i been working on recently last one stopped working so replaced it with this one. THIS mod is work in progress i used MK1212 unit VMD made small changes in variant editor as I...
Main Menu Movie - Crusades - MK1212 Submod
Created by Benjin
This mod replaces the main menu background movie for Total War: ATTILA with the Crusades main menu movie from Total War: MEDIEVAL II - KINGDOMS. This was made possible thanks to jsirett, who recently created a script that can convert movie files to the ca_...
MK1212 Faction leaders and Generals variation enchancer + unit visual bug fixes
Created by WhyXelsing
***Savegame and the latest MK1212 update compatible*** NOT COMPATIBLE with any other generals reskin mod NOT COMPATIBLE with MK1212AD Generals and Agents reskin Load order: put this mod above MK1212 Base pack - Campaign Alpha Main goal of this mod is purel...
Earl's 4 turn per year For 1212
Created by EARL
A balanced version of 1 year and 4 turns, with the same research speed of technology as Vanilla, has fixed the event year. Accordingly, the movement distance of the campaign is also reduced by half (because the same distance should be traveled at the same ...
Medieval Kingdoms 1212 AD Scripts
Created by DETrooper
MK1212 Scripts Component: This component contains all the scripts for Medieval Kingdoms 1212 AD, aiming to further enhance the gameplay experience with the addition of new mechanics and quality of life changes. This is a required component for MK1212's cam...
Medieval Kingdoms 1212 Submod: Unlimited Governors
Created by jaydensworld2
Based on: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1431386494 Inspired by: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=443342933 Medieval Kingdoms 1212 Submod: Allows both the player and A.I. unlimited (999) governors at all imperi...
Medieval Kingdoms 1212 Submod: Unlimited Governors and Armies
Created by jaydensworld2
Based on: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1431386494 Inspired by: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=443342933 Medieval Kingdoms 1212 Submod: Allows both the player and A.I. unlimited (999) governors and armies at...
1212AD No Unit Cap Submod
Disclaimer: The original mod by Stylanios(https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2054162721&searchtext=unit+cap) hasn't been updated for two years now. I'm not sure if it's savegame compatible, but it shouldn't break anything. Works for cam...
MK 1212 Expanded Portraits
Created by wbwillis
More Portraits! Adding portraits to factions one at a time. Based on actual historical figures of the era. More unique portraits for Spies, Assassins and Priests to bring a more immersive feel to your campaigns! Each character has their own unique "Faction...
1212_Portrait Mod
Created by sshuttle
This mod adds additional portraits to a number of factions, most notably France. Wife Portraits have been added to various Kingdoms, ranging from England to Almohads. I have added most pictures to France, about 40+ portraits. These do not match the origina...
Return To Glory (Animations Mod)
Created by Petro
Description This mod improve the animations and it's intended to make battles more realistic but also more cinematics, perfect for videos. I have made this mod for my personal use with Ancient Empires mod (that I use in the videos) but it works well also i...
Lex Reformata
Created by Skyblitz
This mod is a submod for MK 1212 campaign, I am not a dev nor part of the team and not endorsed. So Hi everybody, before everything I want to thank Jake for his help and DET for his cooperation. Lex Reformata is a submod for MK 1212, a mod I enjoy but find...
Medieval Kingdoms 1212 Submod: Sanitation Plus - Clinics
Created by jaydensworld2
Updated for MK1212 December 2020 update. Based on: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1431386494 Inspired by: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1969501598 Medieval Kingdoms 1212 Submod: Doubles the sanitation values...
No burden for Province food shortage
Created by Otiel
This mod is to bring TW:Rome 2 style food system to TW:Attila. When the empire has enough food, food will be distributed to the province that doesn't have enough food. Faction surplus - Increased faction growth boost cap (up to +6 -> up to +10) Faction sur...
No Cap for AD1212 ultra-stable version
Created by EARL
A cheatmod Cancel all recruitment cap.It has good compatibility, no matter what new unit MOD or 1212 update you load, it will remain valid unless the faction is deleted. In fact, I don't really recommend you to use this MOD, but too many friends have told ...
No Imperium Public Order Penalty
Created by GreenJKing
No Imperium Public Order Penalty for Medieval Kingdoms 1212AD mod. Absolutely love the mod but public order is an absolute nightmare. In 1212, with increasing levels of imperium, public order goes from +5 at level 1 all the way to -9 at level 5 which makes...
Attila Ultimate Animations (Medieval Kingdoms 1212 AD version) (OBSOLETE check description)
Created by WhiteSushiEater
Update: As of June 14, 2025, I have rewritten the code of the original Attila Ultimate Animations mod to allow it to work with Medieval Kingdoms, Ancient Empires, Vanilla Attila, and most other small scale overhaul mods without the need for separate versio...
1212 AD submod: Faster research (AI & player)
Created by NVA
based on this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2309447462 I changed the research rate to a bit slower. Generally, mil tech = 4 turns, civ techs =2 turns....
RomeRenaissanc
Created by biyishun13
RomeRenaissanc是中世纪王国1212AD的子MOD,并非阿提拉全面战争原版战役MOD,原版玩家订阅无效,本MOD以plexreformata为基础(和plexreformata及事件议会MOD简中版不冲突,可同时订阅),添加了三个罗马残余势力各自的复兴改革运动事件及其他全势力触发决议事件,包含部分中世纪晚期的事件。当前MOD为暂定版本,并非最终成品,因测试人员有限,如发现跳出问题请及时向本MOD组反馈。 晚期的拜占庭似乎在历史上很容易被忽略,事实上罗马人在最后的二百年时间里也进行过挣扎,三个罗马...
Realistic Infantry Overhaul 1212 Chinese patch
Created by EARL
这是我的步兵MOD的单独汉化包,由于涉及到脚本修改,所以需要独立于之前我发布的汉化补丁 主MOD: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3148909626 排序为:↓ Realistic Infantry Overhaul 1212 Chinese patch(本mod) Earl's chinese(我的汉化修正补丁) Realistic Infantry Overhaul For 1212 Realistic Missile/R...
《Earl's mod中文补丁》 暨 《1212汉化修正补丁》
Created by EARL
修补了一些关于1212本体汉化翻译的问题。 修正了部分错误的兵牌图标 整合了我的所有MOD的中文补丁 优化了兵牌数据,拉满了数据可视,尽量显示各兵种刚需的数据,每个兵种都能看全12条数据条(实际上共23项,但最多显示12项) 修正了军团名称,原汉化包太多重名,现在对照1212原版英文一一重新润色翻译。多了好几倍的军团名称 修复了尼西亚招募不消耗人口的bug(bug修复已转正) 校对了所有地名,古称全部更新完毕(bug修复已转正) 排序: 参考上方enhancement合集的排序 放在叫兽的中文补丁上面...
Realistic Infantry Overhaul for 1212
Created by EARL
It requires both Realistic Cavalry & Realistic Missiles Only applicable to MK1212 Description: A grand mod that meticulously modifies all Vanilla 1212 infantry units. Added a lot of interesting units, they will have some unique gameplay. Mechanics Overhaul...
Realistic Ranged/Missile Unit Overhaul For 1212
Created by EARL
Description: Only applicable to 1212 A large MOD that modifies all aspects of ranged units.Greatly improved the user experience and fun of missile units, and made some designs that are more realistic (just in my opinion)Meanwhile, I am doing my best to rep...
Realistic Cavalry Overhaul For 1212
Created by EARL
Cavalry Core Mechanics Overhaul Preface: Infantry "Charge Destroyer" Property • Infantry units with the Charge Destroyer trait (activated by formation skills) significantly weaken cavalry charge impact forces. Some cavalry charges may be forcibly halted wh...
Cannon Graphic Optimization for 1212
Created by EARL
Only applicable to 1212 I am very fortunate that this MOD has graduated. Vanilla 1212 has already produced handgun animations, and now this MOD will continue to provide cannon animations A simple mod only modified the animation for handgun and arquebus . S...
Diplomatic Marriage & Family Tree
Created by Xerxes
* Diplomatic Marriage gives +80 Reputation * Guaranteed Adulthood at Age 16 * Max. Family Children Number is 4 (Reduced from 6) * Base Family Noble Children Chance = 32% (Up fron 25%) * Maximum Illegitimate Children is limited to 2. Reduces by 50% for next...
Medieval Kingdoms 1212AD - Sassanid Medieval Retexture
Created by GearHawk
Description: A generic medieval/Islamic retexture for Sassanid settlements. This also removes iconic Sassanid models like statues and replaces them with generic ones. This mod will temporarily provide a more medieval-looking aesthetic for Islamic settlemen...
Medieval Kingdoms 1212AD - Custom cities beta
Created by Heisenburrg
!!!Campaign ready + Feature-Complete!!! This mod adds a total of 40+ medieval-european maps (small and large variants included) to the MK1212ad mod, emphasizing the medieval feeling of your siege battles! So far the mod includes 16 Central European maps; W...
Medieval Kingdoms 1212 AD Base Pack - Campaign Alpha
Created by The_Yogi
MK1212 Campaign Open Alpha: It's been over 5 years in the making across 2 games, but the Medieval Kingdoms 1212 campaign is finally available to all! Our Open Alpha phase starts today. The campaign as it stands is obviously in an incomplete state, missing ...
Medieval Kingdoms 1212 AD Models Pack 1.v2
Created by The_Yogi
One of 9 models packs you need to have to play this mod. This is model pack 1 of 9 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 2
Created by Warman
One of 6 models packs you need to have to play this mod. This is pack 2 of 6. ======== ASSETS USAGE AND PERMISSION POLICY========= 1. This mod contains both original works made by the team, and Open Source Project (OSP) models. 2. All Original assets, incl...
Medieval Kingdoms 1212 AD Models Pack 3
Created by Warman
One of 8 models packs you need to have to play this mod. This is model pack 3 of 8 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 4
Created by Warman
One of 8 models packs you need to have to play this mod. This is model pack 4 of 8 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 5
Created by The_Yogi
One of 9 models packs you need to have to play this mod. This is model pack 5 of 9 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 6
Created by The_Yogi
One of 9 models packs you need to have to play this mod. This is model pack 6 of 9 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 7
Created by The_Yogi
One of 9 models packs you need to have to play this mod. This is model pack 7 of 9 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 8
Created by The_Yogi
One of 9 models packs you need to have to play this mod. This is model pack 8 of 9 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212AD Models Pack 9
Created by The_Yogi
One of 9 models packs you need to have to play this mod. This is model pack 9 of 9 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Music
Created by DETrooper
MK1212 Music Component/Submod: The time has come. No longer will you be plagued by Roman music whilst crusading for the Holy Land. This music component of MK1212 currently replaces all Roman and Eastern battle/campaign music with tracks from a variety of T...
BRAN MK 1212 BATTLE AI
Created by BRAN MAC BORN
New Bran Battle AI settings for Medieval Kingdoms 1212. More dynamic and intense longer bloody battles with new morale and fatigue settings and armies that keep their formation as they advance to battle. Better cohesion. New armor values. Heavy mail now is...
Blood & Gore DLC better performance
Created by WhyXelsing
I've imported blood decals and dx blood effects from Rome II to improve battle performance for those, who are experiencing massive fps drops from Blood DLC. This mod should help you to have better fps during huge battles. You blood thirsty bastards <3 Aug ...
Performance Maker for massive battles
Created by WhyXelsing
*Mod is compatible with everything* About this mod: Edited LOD ranges for units, so huge battles are not a problem anymore and still look great. The main reason for massive FPS drops during huge battles in Attila are the LOD ranges for the units. Now your ...
Medieval Warfare - Graphic
Created by AXXXE
The mod adjusts lighting, contrast, and other attributes for each season and weather. The difference is to know at first glance. The mod is intended as a supporting submod for the main Medieval Warfare mod. However, it is also compatible with other mods. i...
Lighting / Contrast fix
Created by Oblivious
This changes the contrast and brightness in most maps to just 1.0 Low effort mod, but i couldn't stand the ridiculous contrast on most maps. (Most have 1.5 contrast and 1.3 brightness)...
Corruption 40%
Created by GreenJKing
Maximum corruption limit reduced to 40% Corruption 20%: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1683196753...
Trade Routes x2.5
Created by GreenJKing
Increases "trade_route_value_combined_gdp_proportion" from 1.3 to 3.25. Makes trade a bit more important to keep hold of. Save game compatible Place top of mod loading order. Compatible with 1212 AD and most other mods....
Better Economic & Military Management AI
Created by Hecleas
ECONOMY & MILITARY -The AI ​​will recruit a lot more armies, better quality and as much as possible! -The AI ​​will invest its money more intelligently its money, it will be mainly distributed between the armies and the constructions of buildings. -He will...
Great Powers Are Hated
Created by Hecleas
GREAT POWER You are tired of seeing the big factions so powerful that everyone accepts your treaties, they kneel before you and beg you to spare them, it increases the boredom of destroying everyone in your path from the moment you you have become too powe...
More War & Less Peace
Created by Hecleas
WAR & PEACE -The AI ​​declared war more often on factions it doesn't like, so now be more careful with your diplomatic relations, because expect a faction that doesn't like you to declare war on you more easily. There is a greater emphasis for passive, def...
More Occupation AI
Created by Hecleas
MORE OCCUPATION This mod smartly changes colony capture decisions. You too are frustrated to see a faction looting, razing, etc. colonies when, on the contrary, it needs to grow, it already has an astronomical amount of money and looting no longer has any ...
Ultra Aggressive & Smart AI
Created by Hecleas
Tired of mods offering intelligence and aggressive AI, but clearly inconclusive and the difference is minimal? This mod is for you. The most aggressive & hardcore mod possible for your pleasure (savegame compatible) https://i.imgur.com/fVVaDCS.gif AGGRESSI...
1212 AD Levy Puppet State Troops 8+
Created by Gluteus maximus
This has added 8+ levy troops for 1212AD for all factions. T compatible with most other mods. Make sure to load above the main 1212 ad mods. Added the HRE trait to all factions without effecting All of the Effect bundle. When a nation has been vasselized. ...
1212 Subjugate as Puppet State
Created by Timujin
Does exactly what the title says, when you occupy a new region you now subjugate as Puppet State rather than vassal. This way your new puppet state doesn't continue at war with the factions it was at war with previously and you don't have to worry about it...
Loyal Vassals
Created by Fitzkrieg
This is a quick mod that makes it so when a vassal, puppet state, tributary, or satrapy does not join a war, the treaty doesn't break and no war is declared. If a master or protector fails to join a vassal's war then the treaty will be broken as normal. I ...
Black Fonts
Created by SIMIVS
全字库,支持简/繁/外语/特殊符号等...
More Public Order
Created by Tonny
Save compatible Works for player and AI easy +25 normal +20 hard +15 very hard +10 legendary +5 ...
Chinese Localization for Attila (By JianJia)
Created by Sorin
Chinese Localization for Attila (By JianJia) ...