Total War: ATTILA

Total War: ATTILA

141 ratings
Cannon Graphic Optimization for 1212
   
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Tags: mod, Graphical
File Size
Posted
Updated
67.535 MB
22 Nov, 2023 @ 4:31pm
21 May @ 7:57am
21 Change Notes ( view )

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Cannon Graphic Optimization for 1212

Description
Only applicable to 1212

I am very fortunate that this MOD has graduated. Vanilla 1212 has already produced handgun animations, and now this MOD will continue to provide cannon animations

A simple mod only modified the animation for handgun and arquebus . Simultaneously optimized the muzzle flame to optimize game performance.

4.Added Cannon animation.



This MOD is only a graphic modification.

If you want to gain more enhancements to the missile experience, you can try my other mod, which modified a large amount of data including UI, projectile data, Freeing shooting restrictions etc.Which greatly enhances the experience of missile units.
Realistic Missile/Range for 1212
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3065896492




Compatibility:
should be compatible with most mods

Order:

Realistic Infantry Overhaul for 1212
Realistic Missile/Range for 1212
Realistic Cavalry Overhaul For 1212
Handgun Graphic Optimization for 1212(this)
Bright Arrows For 1212
Supply and Urban defense For 1212
all 1212 modules

Recommend:
Supply and Urban defense For 1212
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3068251371

Realistic Cavalry Overhaul For 1212
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3047562159

Realistic Infantry Overhaul for 1212
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3148909626

Bright Arrows For 1212
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3077032019

Attention:

This mod has been integrated into Realistic Missile/Range for 1212. If you have already loaded this mod, then you don't need to load bright arrow mod again

Realistic Missile/Range for 1212
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3065896492
36 Comments
Solon 30 May @ 5:59am 
I was wondering if you could include the "pavise static positioning" in this mod for pavise crossbowmen and, perhaps, for spearmen, too!?
cannon is literally clipping through the carriage in the demo.gif
- 12 May @ 1:44am 
amazing mod, thank u sm !
EARL  [author] 30 Apr @ 4:56am 
@goombazowski This MOD only changes graphics and animations, without altering any other data
goombazowski 23 Apr @ 4:43am 
Hey man, thanks for the mod. I really liked the smoke effects, but it seems to me my 15th century handgunners dont really any do any damage. They can shoot a full volley into a units rear and get like 1 kill. When i turn it off this is not the case. I cant tell if this is a problem on my end or smth with the mod
Hetikiwi 12 Mar @ 9:20pm 
@godbless1129 there actually is a mod that delivers exactly what you want that is in conjunction with this mod its called Kharakternik.
GODBLESS1129 5 Mar @ 7:38am 
Hello. First of all, thank you for making such a great mod.
I don't know if it's okay to ask this, but I wish there were a usable musketeer for Eastern European countries, including Poland. Currently, there is only the Pavise Handgunner, which I don't think is suitable for use.
I would like to thank you again for making such a great mod, and I will end this post here.
Aemond "Stong Chin" Targaryen 16 Sep, 2024 @ 4:23pm 
Hello! would it be possible to use these animations for my fantasy mod called "Eldirath"?
EARL  [author] 12 Aug, 2024 @ 5:25am 
@CadianCastellan I can't do it because it requires modifying the unit table, which will affect the values. This MOD only changes the graphics animation and does not affect the data of Vanilla version
CadianCastellan 5 Aug, 2024 @ 3:21pm 
Would you add rotating Pavise crossbowman animation to this mod as well, would be fire, great success, many thanks.
(Tried to finds the animations for myself, but couldn't)