Total War: ATTILA

Total War: ATTILA

68 ratings
MK1212 Extra units submod
   
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Tags: mod, Units
File Size
Posted
Updated
2.081 GB
25 Apr, 2024 @ 5:44pm
18 Oct @ 12:42pm
19 Change Notes ( view )

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MK1212 Extra units submod

Description
THIS MUST GO TOP OF LOAD ORDER ABOVE MAIN FILES OF MK1212

This is a new unit mod i been working on recently last one stopped working so replaced it with this one.
THIS mod is work in progress i used MK1212 unit VMD made small changes in variant editor as I do not have all the assets so keeping changes to a minimum.

The units i made are similar to ones already in the mod just with slightly higher stats.
current units added are below

Lithuania units
Followers OF Perkunas can only be made from religious temple while pagan like in medieval 2 kingdoms Teutonic campaign.
Mercenary Tartar Lancers
Lithuanian Noble Archers
Followers OF Perkunas High

Kingdom OF Scotland units
Scottish Halberd Militia
Scottish Crossbowmen

These units require level 3 settlements or barracks to train them
Scottish Heavy Pike men
Scottish Lancers
Scottish Highland Nobles ( Two handed swordsmen unit)

Cumans,rus factions and volga bulgar
Moldavian Axemen

Sweden units
Swedish Heavy Pikes
Swedish Heavy Crossbows
Swedish Swordsmen like a seargent unit
Swedish Mounted Seargents
Swedish Heavy Axemen

Kingdom of wales
Welsh Pikemen
Welsh Mounted seargeants
Welsh Heavy Axemen






27 Comments
sam.pidgeon  [author] 18 Oct @ 10:09am 
I have made high and late period units for Sweden to replace current ones I done for them but I been told the units are bad by banksie.

So think I will wait for better assets to become available to replace the stuff I used and get them in the mod maybe.

But Nordic factions are getting a revamp in the update and others
sam.pidgeon  [author] 18 Oct @ 10:07am 
Trouble is more assets I use more files need importing reason for doing so is because if the mk1212 team remove certain things from the model packs my units visuals may not work
RebelofAppalachia 18 Oct @ 7:41am 
Love the mod, great work!

Have you considered trimming down the filesize a bit? Since I'm imagining from the file structure you're mostly using vanilla MK1212 assets, can probably get away with less than the full 2gigs of textures in variants.
sam.pidgeon  [author] 18 Oct @ 2:15am 
Did think of adding a cavalry unit for Wales as well as spear or pike unit and crossbow unit but I think Devs of the mk1212 mod have redone Wales and they don't get anymore units
The Dark Knight 17 Oct @ 8:23pm 
Im able to play again. Thank you so much for the response, and the mod too.
sam.pidgeon  [author] 17 Oct @ 2:06am 
mod now works
sam.pidgeon  [author] 17 Oct @ 12:22am 
Tried making it so Scottish Highland nobles were 13th century unit as it says they are 14th century when I they can be recruited before that
sam.pidgeon  [author] 17 Oct @ 12:12am 
Bugger I will revert back to a previous update then
The Dark Knight 16 Oct @ 10:32pm 
Game crashes on start up since update
sam.pidgeon  [author] 13 Oct @ 1:40am 
Should do now