Conquest of Elysium 5

Conquest of Elysium 5

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Lux's CoE5 Collection [Overhauled - But not Working]
   
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Description
This is a mix of my "Essentials" list, my old collection and Loverboy's splendidly curated Realms of Chaos list.

It does not work.






i'm running out of goofy pics to use for these collections
Items (78)
Ashen Emperor Class
Created by HSmasher
About The Mod The Ashen Empire Rises! From the mists of time an ancient and evil force awakens, exhuming longdead legions from their graves, erecting blasphemous idols and performing dark rituals - the might of this once glorious nation and its Emperor sha...
Barbarian Enhanced
Created by Juz
Barbarian Enhanced This adds enhancements and changes to the Barbarian Class with the intention of adding more variety of recruitable units and summons. Class Changes Removed All Amazons. (I felt like the Barbarians and Amazons didn’t mix very well with th...
Asphodel, Carrion Wood
Created by Vorochi
Keywords: Asphodel, Dryad Queen, Dominions, Undead, Necromancy, Carrion, Manikin Asphodel In the time since humanity's arrival in Elysium, the wild has been beaten and burned time and time again. The sprawling forests of Elysium, always a dangerous place, ...
BBSpritesMod
Created by Gut
This mod is an ongoing work in progress. It replaces some terrain sprites by ones adapted from Battle Brothers game. All credit go to 'Crabcakes' the talentuous artist behind the shiny location sprites of BB. A total of 39 terrain sprites have been replace...
Baron Enhanced
Created by Juz
Baron Enhanced Recent new additions Most of the Baron’s melee troops such as Halberdiers, Swordsmen, Macemen, Pikeneers, etc can no longer be ‘recruited’ They must be upgraded from Spearmen. They cost the same gold and iron in the long run but this change ...
Blood and Horrors - An overhaul for Cultist and Priest King
Created by Commisar Jon Fuklaw
Summary I've just had an instance of making a slightly off-beat class pack. After some deliberation, Demonologist has been moved to War In Heaven in order to maintain a thematic balance for that mod. That unfortunately means that Cultist gets the vast majo...
Bystander
Created by ✏pencils✏
This mod basically adds a dummy player that won't die or attack you. Turns the game into more of a Single Player, PvE experience. You must select at least one AI player to play as this class for this mod to affect your play session. By Marlin. Inspired by ...
Citadel Garrison Mod
Created by oort object
Adds stationary defensive units to each class, derived from basic ranged units available to the class. These units spawn in starting citadels at the beginning of the game. This garrison is capable of fending off early game independents and will be insuffic...
Burgmeister Enhanced
Created by Juz
Burgmiester Enhanced This adds enhancements and changes to the Burgmiester Class, the intended balance for this mod is for the Vanillia game, not any Overhaul mods. Class Changes All Clockwork creatures have had their Fire, Cold and Lightning Resistance re...
Commanders (Updated)
Created by labowski1
Recruit other races special commanders at academies. I always wanted to make a mod where i had an option to play a baron with a witch as my general, now we all can! Includes special commanders of most races to all races once you capture an academy. I inclu...
Disenchantment - Illusionist and Enchanter Tweaks
Created by Commisar Jon Fuklaw
Summary This mod goes out to all you crazy mofos named Tim. Though once again a bit light on Actual Content™ (because I literally shat it out in two hours), this mod aims to both shore up the flagging Illusionist by giving it a major economic boost and to ...
Defensive Start For All
Created by Emperor Herb
This mod is an alteration of Crab Knight's Defensive Start mod, and gives each player a guardian statue to protect against early rushes and independents, while also providing a small buff of +10 gold and +2 trade while alive to ease the earlygame pain. Cre...
Down In The Bonehoard - A Necromancer Expansion
Created by Commisar Jon Fuklaw
Summary I'm not entirely sure why I ended up doing so damn much for Necromancer, when I know the position it's in already. Oh well. I can at least rest easy knowing that anyone using any of my other fine products will have other flavors of BS to keep Necro...
Dragon Fanatic Class
Created by Maverick00053
The Conquest of Elysium 5 mod 'Dragon Fanatic' This mod includes a brand new class with some custom sprites. Dragon Fanatics are crazed lunatics who worship and pray to dragonkind for power. They infuse themselves with dragon blood through a secret ritual ...
Dwarf Minors Can Mine
Created by Xarizon
Very simple mod that allows dwarf miners (aka dwarf workers) to actually mine by giving them the tunnel ability. (also in the mod selection screen it is titled "minersmine") Enjoy digging too greedily, too deep....
Dwarf Overhaul
Created by Commisar Jon Fuklaw
Summary Do you hate trees, knife-ears, and innovation? Do you opine that Dwarfs have needed an upgrade since CoE3? Do you worry that the world will just pass you by as you sit in your mine, slapping runes on Guards? Then, by Grungni, have I got the cure fo...
Easy start
Created by Kilmorr
Here is my easy start mod. This comes in 3 versions, normal, power and ultra. The normal version adds 500 extra gold and 250 class resources to make the start a bit easier. The next version is power, which is x10 and will help summon a powerful army. And u...
Elder Kraken
Created by Valerie.City
Rejoice, land-dwellers! The Rising Tide is here. The Kraken have come to return your pitiful world to the blessed sea. A class mod adding the Elder Kraken. > A vast selection of custom monsters - many with (repainted) custom sprite work. > New rituals and ...
Engineer
Created by Osmodias
Allows recruitment of an Engineer to all classes % chance to recruit is based on flavor/need of each class. Engineer will grow over time to get more rituals. Can build Hamlets, Villages, Castles, Coal Mines, Iron Mines, Towns. Can clear some terrains. Base...
Enslave Into Charm
Created by LovesTrains
A simple mod that changes (hopefully) all spells that use the enslavement effect (like the Enchanter's Necrotods) to instead use charm, so enemies keep their commander status. Charm doesn't work on many independent commanders, as most are generic and unnam...
Enthralling Mirrors
Created by 0bl1vious
Aren't you tired of not having charm spells as an Illusionist? Did your Dryad Queen gf abandon you for a "open-minded" witch? Hate the fact that confusion gives you only a 1/10 chance to switch sides of both enemy units and your own? If the answer is yes, ...
Force Of Nature - Druid and Dryad Overhaul
Created by Commisar Jon Fuklaw
Summary Okay, I did the dwarfen salesman bit once. I'm not doing with the hippie factions. Deal with it. Originally, this started out as just some tweaks for the Druid class to help it out a bit in the early game and provide it with thematic terraforming, ...
Fungal Fright - An Overhaul for Troll King and Witch
Created by Commisar Jon Fuklaw
Summary Once again, I come bearing gifts of joy and happiness. Or maybe that's "Da Shrooms" kicking in. This time around, I decided to stick with the theme of expanding two similar classes with the intent of shoring up their most annoying aspects, as usual...
Ghoul Lord Class
Created by Maverick00053
The Conquest of Elysium 5 mod 'Ghoul Lord' This mod includes a brand new class with tons of new custom and editted sprites. The Ghoul Lord is the master and ruler of all ghoulkind. The Ghoul Lord is one of the oldest, and most capable of all ghoulkind. Alo...
Gigantea -- A Colossal Map for 24 Starts
Created by Dindu Nuffins
Hail, aspiring Conqueror! Welcome to Gigantea, the largest world yet discovered. Wild and untamed things grow bolder in the outer rim, howling at the impenetrable curtain of stone that defends the inner kingdoms of Men. Those kingdoms, once ruled from the ...
Lizard King - C'tis Class
Created by HSmasher
About The Mod Deep within the bowels of Elysium's marshes a great power musters. Those dwelling upon its edges whisper of bands of lizard warriors prowling the hinterlands, screams echoing from ruins long thought abandoned, sightings of dreaded beasts only...
Dynamic Elysium - Upgrade/Downgrade Setlements
Created by Azorico
Initial release (0.21) of the upgrades/downgrades only version. This module contains most of the upgrade/downgrade settlement mechanics seen on COE4's version. Over time farms upgrade to hamlets, hamlets to villages, etc. Some special events/creatures migh...
Earth and Sky - Pale One King and Cloud Lord Tweaks
Created by Commisar Jon Fuklaw
Summary Okay, this one is a bit more focused than usual, largely because while reacquainting myself with Pale Ones and actually trying Cloud Lord, I noticed how insanely awful the early game is for each for a variety of reasons. As a result this is largely...
LootMiscellany
Created by Nethermind
Adds over 25 new magic items to the pool for you to find. These items will be automaticially populated into the world. Additional magic items are rather buggy so good luck? It all works on my machine. As this just adds items to the game's pool of existing ...
Lords of the Desert - An Overhaul for Scourge Lord and High Priestess
Created by Commisar Jon Fuklaw
Summary Well, this is it. The last vanilla class pack. I honestly never expected I'd be here when I decided to shore up the blatant shortcomings of the Dwarf Queen a month ago, but here we are. While perhaps a bit light on content once again, the improveme...
Mad_Mage
Created by Loverboy821
This is the first in a series of mods I have planned to tell a story, Rather than make a huge mod that tells the whole story and adds several classes I decided to split them up by classes, the classes will work stand alone and you can pick and choose which...
Dynamic Elysium - Events Only
Created by Azorico
Initial release (0.2) of the events only version. This module contains most of the events seen on COE4's version with the addition of a couple more. If you think your Elysium is not packed with enough events, if you wished the Emperor's ambition led him to...
Marginal Parties Mod
Created by oort object
Adds numerous classes meant specifically for the AI to play and to add more of specific terrain to normal map generation. Each class is a rather minimal faction and comes with a thematic collection of terrain. Themes currently include Wizard Frat, Forgotte...
MindFlayers
Mind Flayers, also known as Illithids, are enigmatic and terrifying psionic entities originating from the Far Realm: a place beyond the known planes of existence. With their signature octopus-like heads and slithering tentacles, Mind Flayers feed on the br...
More Kobolds!
Created by -Ordinique-
This mod aims to give the Kobold King a fighting chance against factions like the Necromancer or the High Cultist. Most of the time they will still get rekt, but their defeat is not set in stone anymore. I tried to keep the new units as close to vanilla as...
More Kobolds! - Addon
Created by -Ordinique-
Have you ever felt that the ritual "Summon Elder Dragon" is kinda lacking? Unlike the "Summon Dragon" Ritual where you get a unique dragon for each koboldcolor, there is only 1 Dragon you get from the "Summon Elder Dragon" ritual. And he doesn't even repre...
Myconid Lord
Created by Juz
Myconid Lord Recently added: Added a Myconid Warrior to the recruitment list Iron cost for Myconid Black-caps from 15 to 6 Iron cost for Myconid Giant Black-caps from 25 to 15 Fungi cost for Myconid Blue-cap from 25 to 20 Rare recruits Fungi cost from 35 t...
PAoD - Pascal's Armies of Darkness [Necromancer]
Created by Nathan Pascal
Welcome to PAoD - Pascal's Armies of Darkness! What is this about? I always thought it was weird, that some classes like Necromancer or Demonologist use standard recruitment (Spearman, Swordsman, Archer, etc.), while others like Druid or High Priestess got...
Pirate Coves and Heaven's Bastions
Created by Nathan Pascal
Adding some special recruitment offers to certain types of terrain for all classes, such as: Pirates in Ports Angels in the Castles of Heaven Tower Guards in Tower Bridges Spider Tribe Troops in Ziggurat Undead Cult in Ancient Temple Scholars in Libraries ...
Pirate Lord
Created by Juz
Pirate Lord ------------------------------------------ Updates Added Wereshark to Drowned Summoning rituals. Melee Pirates went from 5 Hp to 6 HP Added Ship Merc, 15% chance of getting a merc offer for 2 ships for cheaper than 2 would normally cost. Added ...
QuickStart
Created by Klockan3
Greatly accelerates the early parts of the game and makes it less random. If you want to jump straight into the strategic parts without worrying about the AI dying to deer before the game even starts then this is the mod for you! Many players likes the cha...
ResourceDefenders
Created by Redfog
The Conquest of Elysium 5 mod 'ResourceDefenders'...
PAoD - Pascal's Armies of Darkness [Illusionist]
Created by Nathan Pascal
Welcome to PAoD - Pascal's Armies of Darkness! What is this about? I always thought it was weird, that some classes like Necromancer or Demonologist use standard recruitment (Spearman, Swordsman, Archer, etc.), while others like Druid or High Priestess got...
QuickStart Custom Class Compatibility
Created by zelosdomingo
Makes QuickStart compatible with custom/modded classes by adding an event that spawns Avatars for anyone that doesn't have them. Doesn't touch the mage spawnrates that QuickStart also adjusts, since I don't think that would be possible with an event really...
Overworld Vision Overhaul Alternative
Created by Nyx (She/Her)
A version of https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2605021740 that simply adds more farsight/vis/seepast flags to many more terrains Visibility is king, and some things I felt should've been more visible, and are now....
Rot Priest
Created by Biohazzard1602
This is a class mod that was originally based off of the Oozemancer example class mod. The Rot Priest is a lizardman cultist who worships two Demon Lords and seeks to expand their reach within the realms. Whereever life flourishes it is just food to placat...
Safe Void Ships
Created by LovesTrains
A very simple mod that just changes the protection the Guildmaster's void ships provide to give full protection from the insanity of the void. The default void protection is 90, this changes it to 100. Now the only thing you have to worry about is all of t...
Senator Enhanced
Created by Juz
Senator Enhanced This adds enhancements and changes to the Senator Class, the intended balance for this mod is for the Vanillia game, not any Overhaul mods. Class Changes Standard Roster remains.relaitvely the same Raise Limitanei ritual went from 0 Gold t...
PAoD - Pascal's Addendum of Darkness [Demonologist]
Created by Nathan Pascal
This is an optional balance mod for Pascal's Armies of Darkness I received some feedback from players, the generation of Blood Sacrifices (the unit used to upgrade into higher-tier soldiers, not the resource) may be too low. Depending on playstyle, era, AI...
PAoD - Pascal's Armies of Darkness [Demonologist]
Created by Nathan Pascal
Welcome to PAoD - Pascal's Armies of Darkness! What is this about? I always thought it was weird, that some classes like Necromancer or Demonologist use standard recruitment (Spearman, Swordsman, Archer, etc.), while others like Druid or High Priestess got...
Starting Defense Only
Created by SNAPCRACK
Stop your AI from being eliminated within the first five turns! Strictly a starting defense mod. No extra gold/iron/trade income. Every nation gets two ballista towers and a commander crossbow unit. All units are stationary. The defense is enough of a buff...
Sturm Sprite Overhaul - Conquest of Elysium Port
Created by Vorochi
This is a Conquest of Elysium port of Sturm's Sprite Overhaul, largely programmed by Vorochi. The majority of Elysium's denizens, particularly those used by the various playable classes, have had their sprites replaced with updated versions. Some creative ...
Succubus
Created by Helan
v. 1.6 removed crash bug (swapping windows. Basically I discovered that "eerie farm" are kind of portals that can't be added as a new terrain to your modded class. I replaced them with ghost farm <3) v. 1.5 (thanks Draken =D) fixed bugs re-balanced rituals...
Support Units
Created by Hellfire
Hello everyone and welcome to the Conquest of Elysium 5 'Support Units' mod! Summary: This mod provides three new units to support the development of your empire in Conquest of Elysium 5. All units have been balanced for the base game and will continue to ...
TrueSecretClassUnlock
Created by MoloMowChow
Allows the secret classes normally reserved for the AI only, to be selectable and playable by human players. There was a previous mod that attempted to do this, but did so by making completely new classes and copying and pasting old class data from the pre...
The Drow Matriarch
Created by Jakalor
The Drow are a cruel and malicious race of underground dwelling Elves, corrupted by centuries of service, pacts and deals with Demon Lords and their primary goddess, the foul Spider-Queen, Lolth. Features: A new class, the Drow Matriarch She gets powerful ...
War In Heaven - An Overhaul for Voice of El and Demonologist
Created by Commisar Jon Fuklaw
Summary If I'm to be entirely honest, I think I blew my load too early in terms of heavy use of Revelations back when I did Imperator et Barbarii. Oh well, I suppose you don't need fancy writing if you are living through or causing the events of Revelation...
Warlock Enhanced
Created by Juz
Warlock Enhanced This adds enhancements and changes to the Warlock Class with the intention of adding more variety of recruitable units and summons. Update 26/02/2022: Added Descriptions and a few little changes, look at the changelog page for details. Cla...
Shifter Guide Class
Created by Maverick00053
This mod includes a brand new class with tons of new custom units and editted sprites. Shapeshifters are wild enigmas for most of the civilized world. They are in fact powerful creatures that bridge the world between humanoid kind and nature. As the contin...
Vice City Map (49x37)
Created by nop
A hand-crafted symmetrical map for two teams. Recommended 2v2 or 3v3. A City of Vice is the crusty jewel at the center of this continent. The Academy of Higher Magic invites your spellcasters to a party in the north. This map has guaranteed portals to Sky ...
Wiskers Class mod
Created by Lupus
Talented artists Nyaxe "vansam" who made the spirit and his mod. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3240957628 Another Tallentier artist helped me out I can only recommend his mods and his sprits to everyone. His name is Sturm he naild ...
Set High Cultist's main commander to Starspawn
Created by c4thewin
Two changes: - Sets High Cultist main commander to Starspawn. - Removes Starspawn's "slow" so as to make him less annoying to use....
Spartan Kings (Gods and Heroes Update)
Created by SnorkelwackJr
Mod Overview This mod adds the custom Spartan Kings class, based on Spartan history and Greek mythology. In Ancient Sparta, the state was ruled by two hereditary kings of the Agiad and Eurypontid families, both supposedly descendants of Heracles and equal ...
Autonomous Vassals + RTL Compatibility
Created by HSmasher
About The Mod This version of Autonomous Vassals has been made compatible with my other Baron mod Raise the Levies!. It requires Raise the Levies to be used - if you do not want to use Raise the Levies please use the normal version of Autonomous Vassals in...
Battle Loot Compatibility: Immortal Sage
Created by Ⓚⓝⓐⓨⓣ
Adds gold and iron drops to Immortal Sage units in line with Battle Loot pricing for mod compatibility....
Battle Loot Mod
Created by oort object
Adds gold and iron rewards to most extant creatures. Some omissions are deliberate, but probably not all. The c5m file is commented thoroughly and quite readable for the curious....
Goblin Artificer Class
Created by Emperor Herb
This is my Goblin Artificer mod, and it was originally a part of the Goblin Lord mod before I decided to split the mod up. This mod requires my Goblin Resources mod to function; https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3403013554" Class Descr...
Goblin Demonologist Class
Created by Emperor Herb
TThis is my Goblin Demonologist mod, and it was originally a part of the Goblin Lord mod before I decided to split the mod up. This mod requires my Goblin Resources mod to function; https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3403013554" Class D...
Goblin Elementalist Class
Created by Emperor Herb
This is my Goblin Elementalist mod, originally part of my Goblin Lord mod, I split it off as a standalone mod. This faction and it's functions match my original vision for the Goblin Lord mod, and make it a little more balanced and limited. This mod requir...
Goblin Lord Class (Version 2.0)
Created by Emperor Herb
Goblin Lord Class (V2.0) This is version 2.0 of my Goblin Lord mod. This mod requires my Goblin Resources mod to function; https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3403013554" Class Description; Nobody truly knows where goblinkind originated ...
Goblin Portal Keeper Class
Created by Emperor Herb
TThis is my Goblin Portal Keeper mod, and it was originally a part of the Goblin Lord mod before I decided to split the mod up. This mod requires my Goblin Resources mod to function; https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3403013554" Class ...
Goblin Resources
Created by Emperor Herb
This mod is the base for my other goblin themed mods and includes most, if not all, of the required units, terrain, and rituals for the class mods that I have made that rely on this mod. The original mod can be found here; https://gtm.steamproxy.vip/shared...
Librarian
Created by RawrWolfie
The Conquest of Elysium 5 mod 'Librarian'...
Raise the Levies! - Baron Class Mod
Created by HSmasher
About The Mod Raise the Levies is a Baron overhaul mod that aims to address the class's weak points, rebalance many of the existing units and build upon basic framework Illwinter laid in place for it. I did my best to not stray too far from what the Baron ...
Immortal Sage
Created by Ⓚⓝⓐⓨⓣ
Immortal Sage Play as the immortal leader of a wuxia sect with just a touch of older myth. Inspired by Water Margin; the filmography of Zhang Yimou; Five Deadly Venoms; Crouching Tiger, Hidden Dragon; the T'ien Ch'i sprites from Dominions it blatantly borr...
DeaconOfSeasons
Created by Ⓚⓝⓐⓨⓣ
Deacon of Seasons The Deacon of Seasons is a class mod that acts as a bit of an alternate take on the Warlock. Where the Warlock splits between four elements, growing more and more specialized with each pact the Deacon passes through each season multiple t...
Battle Loot Compatibility: Deacon of Seasons
Created by Ⓚⓝⓐⓨⓣ
Adds gold and iron drops to Deacon of Seasons units in line with Battle Loot pricing for mod compatibility....
The_Silver_Hand_Slavers_Guild
Created by Loverboy821
The Silver Hand or The Silver Hand's Slavers Guild was once simply the most powerful slavers guild in the old continent. It wasn't until their enigmatic and nameless new leader used their resources to conquer a powerful city did they become a major power, ...