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I wanted to try to do a "dragon run", cheated myself the necessary gems, sacrifices and gold to get minions, after a few months (around 4 or so) I got the ritual to become a dragon and I went ahead and did it, this was on a huge map with all AI enemies set to Count.
The rituals to summon "minor" armies are pretty strong at all times, even when you get some "bad" rolls (soulless for necro, single succubus for demon, brass horror for void) the ritual only cost 100 and you can often get some army setup.
Towards the end of the game I ended up being a full fledged adult I believe but by then I had already managed to conquer half the map, with necros, witches and a single goblin terraforming the world into troll woods.
Ultimately, this class will always win, so giving a ritual (maybe eating a few hundred expendable units?) to see everything it has to offer would allow everyone to fully see everything that's there.
1 - It is supposed to be a big gamble of "Oh this could be worth doing because the end result is crazy but I have to try and survive in a weakened state". It is not supposed to be a thing you go for every game. Most games you pick to be a Mad Mage you should be staying as a Mad Mage as they are already a top tier magic user with powerful special rituals to allow you to expand easily along with their vast array of recruitment options including the powerful necromancer, Demonologist, Witch and each of the kobold kinds.