Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Changed mod title.
Expected, this mod will always need update. I am in cht with Enrico to possibly do all of the snow variant both here and the main mod. WIll depend on how he set it up.
@QOMRADEQUEER
My next work will probably be snow variants. Fruit trees mods are pretty low priority for me, as there is so many of them and reusing edited Djeeshka so much in the same biome can only go so far. You could ask Tanyfilina, they did a bunch of fruit trees already.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3544188024
There will be snow on trees in vanilla soon, so your mod may need some updates
Thanks, that pine had some transparency issue so I am glad it turned out well at the end.
I plan to do a pass at the base trees with an "Altvanilla" template or something to add variants to them. I'll probably "ungreen" the DjeeshkaPineAlt in the process so it look closer to AltDjeeshkaBorealTall, because it clash with the rest. ReGrowth has a "tall" pine tree in its boreal and trundra biome, thus I gave them longer trunks so they stand apart.