Gloomhaven

Gloomhaven

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1.152 MB
15 Nov, 2021 @ 11:27am
25 Mar, 2022 @ 10:09am
3 Change Notes ( view )

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Two Mini's

In 1 collection by kennyzxc
GloomHaven Overhaul
21 items
Description
All of the Beast Tyrant’s command’s can be used on any of his summons, not just the bear.
Clarification:
1)You Can use move commands on a summon with no movement just like with “Staff Of Summoning” and force the summon to move. A movement animation will be played because this is already a function in the game (but it will look weird).
2) if you use an attack command like maul on your summoned “Venomous Ally” the attack will not poison because it is not what is on the commanded attack.
3) You can command your summoned allies that don't have a listed attack to attack stone sigil, Storm sigil, and tribal sigil. Nothing will happen for a 2 second as if an attack animation is being played then the damage will be dealt to the target.

Change list:
Venomous ally: Top HP changed to 6 from 4 Bottom move of 2 with enhancement
Relentless Ally: Top HP changed to 6 from 4
Vicious ally: Top HP changed to 8 from 5
Howling bolts: The attack of 1 can now be enhance.
Focus aggression: top Infuse Air added
Soaring ally: Top HP changed to 5 from 2, move changed from 4 to 3. The summon's attack can now be enhanced. Bottom loot of 2 instead of 1.
Earthen spikes: Top range increased by 1 Bottom changed to a lost shield reduced by 1 add an enhancement to the shield
Energizing Strike: Bot added a move of 2 before the heal. Bottom move of 2 with enhancement
Ancient Power: Bottom move of 3 with enhancement
Primal Blessing: Bottom changed to Swap positions with any summon.
Storm Sigil: Top HP changed to 10 from 8 Bottom Infuse earth
Tribal Sigil: Top HP changed to 10 from 8
Jaws Of Death: Can now be used on on elite enemies and the HP thresh hold to kill an enemy increased to 7 from 6

This mod is mostly small buff to the beast tyrant but most importantly give him more flexibility tactically with his summons. His summons builds were very underwhelming because of how summons function in this game plus they are lost cards. I did some HP increases for longevity so you could command said summon and now you can directly move any stationary summon with a move command with out needing the staff of summoning. I also added some movements on the bottom actions to allow to beast tyrant to keep up with the group and not just the bear.

Links to my other mods:
Item rebalance: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2656076381
Item rebalanced no stamina: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2784492610
Classes Rebalanced: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2733715628
Brute: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2672101716
Tinker: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2659315172
Spell weaver https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2761735588
Scoundrel https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2688136598
Crag Heart https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2704551484
MindTheif: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2632070002
Sun keeper: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2675473535
Quartermaster: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2653912185
Summoner: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2633213252
Night Shroud https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2733627935
Plague Herald: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2666127230
Berserker: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2681544434
Doom Stalker: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2661475288
Sooth Singer: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2667906697
Saw Bones: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2662400950
Triforce https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2779077819
Beast Tyrant: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2655700998
Popular Discussions View All (2)
0
16 Nov, 2021 @ 10:20am
Bug Report
kennyzxc
0
16 Nov, 2021 @ 10:17am
Balancing
kennyzxc
1 Comments
Steel 7 Dec, 2021 @ 6:49pm 
Like Cthulhu class, several bits of text don't have the resize <%> string and are unusually large. Jaws of Death has margin issues and the text is closer to the card edge than it should be.