RimWorld

RimWorld

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Description
all performance mods. even ones that are incompatible or outdated or bad. because i want to keep track of them.

which ones are good is to be tested
Items (49)
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Performance-Analyzer/issues Don't go witch h...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Toggleable Overlays
Created by Owlchemist
Instead of items always showing their overlays, this mod allows those overlays to only show when you mouseover things. Features Performance: RimWorld's label rendering is not terribly efficient. By disabling overlays, you can improve the performance, espec...
Toggleable Readouts
Created by Owlchemist
Know that resource list in the top left corner? This mod allows you to filter out things and categories from it that you do not care to keep tabs on, while also boosting the rendering performance. Features High performance: The rendering code for the resou...
Scattered Flames
Created by Owlchemist
Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic. They are given random offsets, are no longer restricted to one fire graphic per cell, and can emit smoke and other particle effects. https://i.imgur...
Optimization: Meats - C# Edition
Created by SeoHyeon
Save game compatible? - Basically adding or removing this mod from mid-save will cause hash collision error. But you can use Mid-saver Saver to fix those error. Try use 'Fix hash collision' method. Instructions 1. Add Mid-saver Saver in your mods list and ...
RIMMSqol
Created by Razuhl
-- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects. This allows modding the game through an UI while it is running. Ability to edit characters during a game with configurable cost...
Compressed Raid(Abandoned)
Compressed Raid 1.4(Abandoned) This mod has been abandoned. We sincerely thank you for your past patronage. We are happy to announce that Vokaerian will continue to upload it. Compressed Raid (Continued) 1.5 by Vokaerian Thank you very much. 2023-01-21 ryo...
No ZzZ
Created by Squirting Elephant
A tiny mod that removes the ZzZ from sleeping pawns. Technical Info: Is just an XPatch, is extremely compatible. May increase performance on older systems. Can safely be added and removed to/from an existing game. Difference with the other mod that did the...
Wing's No Shadows
Created by winggar
This mod removes the shadows that walls cast. This might increase performance, but I haven't yet tested it myself. This was a request from Rafaelkb on Ludeon Forums. No Shadows is an XML mod, so it should be compatible with everything, including multiplaye...
Make War Not Love 1.0
Created by Chocopie
This mod was not made by me, i just reupload it for everyone in need. This mod gives a great benefit in performance at mid-late game by disable the social relationship of our colonist. Source: https://www.reddit.com/r/RimWorld/comments/9zzcjo/does_make_war...
Caravan Lag Eliminator
Created by Orangubara
Hello There! This mod will help you with caravan lags :) There is a problem with foraging bonus calculation with high Plant skill and custom races that don't need much food. RimWorld tries to calculate new remaining caravan food every time you add or remov...
DocWorld
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Optimization - RAID
Created by 정구지
READ THIS about update for 1.1, Tynan already did a huge job to improve rimworld's performance. there's already an expermiental version of this mod(structure is slightly different) but the difference is smaller than I expected. so for now, no update is pla...
Debug Menu Optimizer
Created by randoo
A small mod for optimizing the debug menu. In larger modpacks, going into the debug menu to spawn an item would be a slow process as everything is rendered, whether they're visible or not. This mod changes just that -- only what fits on screen is drawn whi...
Optimized Alpha Leather
Created by trublucaribou
All rights to Alpha Animals belong to the creation team behind it. I have only patched Alpha Animals to have less leathers. All creative rights belong to the owners. This mod extends upon Optimized Leather by making it compatible with Alpha Animals. This r...
Optimized Leather
Created by trublucaribou
Patch Notes : 11/22/2020 - confirmed compatibility with Animal Hide Walls ----- This mod completely overhauls the current leather system in the game, along with patching a dozen plus other animal mods. It introduces the following "new" leather types: * stu...
Optimization: Meat and Leather
Created by Kosh
This is a modified and improved version of Owlchemist's "Optimization: Meats" mod( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1721970101 ), and based on its sources. Unlike original version, this mod additionally replaces all "Alien Races"(from...
Optimization: Meats (1.2)
Created by brucethemoose
This mod reduces the meat variety in the game. Aside from insect meat and humanlike meats, every other meat is treated the same as far as gameplay mechanics go. So why have them? This mod simply runs a catch-all patch operation across all animals (except i...
RuntimeGC Unofficial 1.2 Fork
Created by doll parts
========================================================================= YOU DONT NEED THIS ANYMORE!!!! USE THIS MOD INSTEAD WHICH DOES THE SAME THING BUT BETTER https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2479389928 ===========================...
Rim73 - Performance and Optimisations
Created by Ghost_Rolly
Improves the games performance by recoding some parts of the game. Load last. The performance comparisons were made on a 60 days colony with 5 active pawns, your mileage may vary, the columns Vanilla time in ms and Rim73 time in ms, represents the time of ...
RimThreaded
Created by Major Hoff
RimThreaded greatly increases performance by multi threading the game. IMPORTANT: When RimThreaded updates, delete the "Caches" folder located in: Steam: Main: \SteamLibrary\steamapps\workshop\content\294100\2222907981\1.3\Assemblies\Caches Experimental: \...
LagFix
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! Patches away the alerts telling you about baby food problems on your map. ...
Mechanoid Idle Optimization
Created by Sergkart
The mod optimizes idle for mechanoids. Every time the mechanoids run out of work, they start destroying the TPS in the colony, I'm sick of it. Therefore, I made a patch that replaces the idle behavior of the mechanoids. When the mechanoids have nothing to ...
Owl's Colonist Bar (dev)
Created by Owlchemist
Current state of this mod This mod is currently a WIP, incomplete, but is in a usable state. It's just missing some features I still plan on adding. Warning: Because this mod was unlisted for over a year, I was planning on re-releasing it once it's in a mo...
No Reasons To Avoid Mothballing
Created by q308744928
1.5 updated, now this mod is focusing on patch up AlphaGene, Big&Small and VE series by adding "allowMothballIfLowPriorityWorldPawn". Note that these operations will NOT delete any pawn from your save. It is hard for me to locate the hediffdef without Cher...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
Never Generate Relations
Created by stun
Forces the basechance for randomly generated relationships to be 0. Prevents both the generated relations from starting pawns and more importantly, Prevents generated pawns (raiders etc.) from being generated with relationships to existing pawns (e.g. your...
RuntimeGC [1.4]
Created by lazycat
Fixed version of the 1.4 fork 对1.4fork的修复 RuntimeGC In-Game Cleaner Thanks to Trinity for continuing awesome mod from user19990313 ~Proxyer for 1.4 Translation updates. 原仓库 Original Repository Fixed an issue that would delete the Pawn associated with an on...
Better GC: Mothballed and World Pawns
Created by GwinnBleidd
The mod is meant to improve game performance. The BGC mod does the following: better pawn mothballing (XML patch) reduces the number of world pawns that the game keeps forever through garbage collection (C# patch) pawn garbage collection is customizable Fo...
Savegame Shrinker
Created by .:CHG:. Hope
Version 1.2: 2025-07-11 This mod cleans up unnecessary data from Savegames, leading to much faster play on games after 10+ years. It removes things from the Savegame that causes bloat. Should be savegame-compatible. Everything that is removed is toggleable...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://gtm.steamproxy.vip/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
Clean Pathfinding 2
Created by Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
Idle Work
Created by Captain_Tess
This is a a very simple mod that adds an idle work type, and an idle spot, this mod is designed for people who have lots of colonist and don't want them checking for work all the time, and slowing down the game. Now you can give them a job doing nothing an...
Oversimplified Optimizations
Created by dracoix 🐉
Because both war crimes and community should be made simple and efficient. !! BETA - Non-Save Safe - Start a New Game !! Oversimplification of item resources with small optimizations. The goal is to only have 1 type of stone, wool, and leather. Cross-mod c...
History Auto Cleaner
Created by Yefreitor
https://i.imgur.com/QPQXiJy.gif Automatically deletes battle logs, archived messages and letters, historical quests, and tales at set intervals. Includes configurable settings and manual clean-up options. Battle Logs (Default: On, Recommended) Normally, Ri...
MicroPatches
Created by deltanedas
Profile-guided micro-optimisation patches designed for playing with lots of mods. Currently this completely eliminates the horrific lagspikes that happen when dragging the mouse with a button held and an object selected, which at least happens on Linux. I ...
Patch Skills Tick
Created by =-=
This is an optimization mod that reduces the burden on your CPU, which requires more calculations as the game progresses. Features This mod increases the Skill XP Decay calculation cycle by 50x. - XP Decay Cycle (In-game Time): every (4.8 minutes -> 4 hour...
Performance - Slower Pawn Tick Rate
Created by Arky
🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.6 introduced variable tick rates, which improve performance by updating pawns less frequently based on camera distance. This way, pawns out of view update less frequentl...
(Redundant) Slower World Tick Rate
Created by mjeiouws
A slap-dash butchering of Arky's wonderful Slower Pawn Tick Rate. This time, for worldobjects! Works the same way, by patching the update interval of the TickInterval(x) method. I made this to fix my own terrible, terrible lag; it might have been because o...
Performance Fish
Created by Michael
Steam Workshop Mirror of "Performance Fish". Under the MPL-2.0 license of the original files of GitHub. The content is allowed to be redistributed, Modified or used privately. Under the Belgian law, Code is not, And cannot be. copyright protected. Little c...
Performance Fish 1.4➜1.5 (Mirror)
Created by 󠀡󠀡
This upload is a mirror from the github page i do not clam ownership of this great mod nor i can not give any troubleshooting support hance why comments are disabled https://github.com/bbradson/Performance-Fish Licensed under MPL-2.0 (ability to distribute...
Red's Performance Fixes (aka. Comp EggLayer Fix)
Created by RedMattis
TL;DR: Less Laagggg. Game Run Better. Computer suffering less; Yay! As of writing this just swaps out ONE very expensive Ludeon method. The... dreaded Egg laying! It really doesn't have to tick and look-up food needs every.single.tick! Gah! I bet you're se...
TPS Optimizer-Performance
Created by Chokey
A mod that optimizes TPS with multiple and pawn every animals and plants outside of your map, stop using ticks, plants in colony grow every 5 minutes (18000 ticks) but they grow in background so they just update every 5 minutes, and every pawn other than y...
Image Opt
Created by soeur
This is a mod that attempts to optimize texture image loading times. Refactored on August 23, 2019 Fully multi-threaded the reading, loading, and uploading of data to the GPU, further optimizing performance. Future support will only be available on 64-bit ...
Mouse Drag Lag Fix (Linux)
Created by Almantuxas
Version 1.4 - Updated to RimWorld 1.6 Current problem reports: - Breaks camera controls, dragging anyhow but up on Windows; - Breaks Achtung! drag functionality. Fixes lag from mouse dragging (hold + move) mostly reported by Linux RimWorld players (do not ...