RimWorld

RimWorld

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Owl's Colonist Bar (dev)
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Mod, 1.3, 1.4
File Size
Posted
Updated
147.518 KB
9 Oct, 2021 @ 4:28am
5 May, 2023 @ 3:34am
46 Change Notes ( view )

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Owl's Colonist Bar (dev)

In 2 collections by Owlchemist
Owlchemist's Mods
42 items
Owl's Optimizers
8 items
Description
Current state of this mod
This mod is currently a WIP, incomplete, but is in a usable state. It's just missing some features I still plan on adding.
Warning: Because this mod was unlisted for over a year, I was planning on re-releasing it once it's in a more complete state.

Features so far
  • High performance: Rewritten from the ground up, performing twice as fast as the vanilla bar. The importance of performance scales up the more colonists you have rendered in the bar.

  • Mood outlines: Yellow for minor break risk, red for major, and pulsating red for extreme.

  • Relationship viewer: When you click a colonist in the bar, other colonists' background will color code their relationship: pink for lover, green for friend, pulsating red for rivals.

  • Icon tweaks: Options include turning off ideology role icons, and showing a hunger and tired icon (useful for long-drafted pawns).

  • Show weapons: Option to show a pawn's weapon either all the time, or only when drafted.

  • Pawn grouping (WIP): The ability to assign a pawn as a group leader, and assign other pawns to their group. Child members of each group can be hidden from view using expand/collapse arrows. NOTE: This WIP feature currently has some bugs. Avoid using.

  • Contexual tooltips: Tooltips provide information relevant to a pawn's situation. For example, mousing over a break risk pawn will show their grievances.

  • Death timer: If a pawn is going to die, like bleeding out, their death timer is shown next to their name.

Known issues
  • A Rimworld of Magic icons flicker.

GitHub[github.com]



Popular Discussions View All (6)
13
1
3 Jan @ 8:20pm
Owl's Colonist Bar vs Colony Groups
p20 hammerpoints
2
27 Dec, 2022 @ 11:07pm
appears to be semi-incompatible with Destiny - The Vex
test
1
16 Dec, 2022 @ 4:44pm
Crash etc
wrightc214
161 Comments
FlareFluffsune 8 Dec @ 2:31am 
Seems to already work with 1.5. I'm using it right now and so far no issues.
Griczzly 20 Nov @ 12:08am 
Hello, I was just wandering if this mod is ever going to get updated to game version 1.5 or if this mod is abandoned? Thanks for your answer in advance.
Church.exe 6 Aug @ 7:36am 
Really? I'm coming back to rimworld after a bit and I noticed that they were largely gone (from the looks of it, all of their mods that I remember using had to have forks or unofficial updates) but it's great if they are still active. (also great if this mod still works, the bleedout display is something so obvious that I'm kinda shocked no-one else seems to have thought of it.)
Maty the Fluff :3 1 Jul @ 1:51pm 
Is it possible to somehow disable the underline from drafted pawn's names?
Delmain 1 Jun @ 7:25pm 
It required re-compiling, but this *does* seem to work in 1.5 without much changing. Hopefully when owl is back, this can get a proper update.
Pong 15 May @ 11:25pm 
I sacrificed my beloved Pawn Badges for this snappy improvement.
sourmilk 26 Apr @ 2:36am 
@Dizzy Ioeuy they're active on ko-fi, they will be back
Dizzy Ioeuy 2 Apr @ 11:24am 
Owl sort of disappeared. It's scary... and sad. His technical skills are premium.
kongkim 30 Mar @ 3:33am 
@Hi Owl, will there be a 1.5 of your mods :)?