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Description
Xcom Wotc mods I added from Rookie/Veteran difficulty to Commander difficulty
Items (107)
[WotC] I'm the Commander here
Created by Dare
Background Pure frustration over your beginning soldiers getting the worst Trainingcenter ability combinations while some random dude you got as a reward from a Councilmission has all the good ones? Don't worry no more, as you are the Commander here this m...
[WotC] I'm the Commander here Extension
Created by Dare
Ability Extension-mod for I'm The Commander Here: This is a pure INI-mod (at the moment) which utilizes functions from the base-mod to add things like new TC choices for herosoldiers to be rolled naturally Adding abilities to the eligable crossclass-list o...
Show More Buff Details
Created by -bg-
No more guessing when is your effect going to end, shows more details about when each non-permanent effect is going to end. Also show the stat bonuses granted by each buffs/perks Compability: Overwrites UITacticalHUD_BuffsTooltip, UITacticalHUD_PerkTooltip...
[UNSUPPORTED] PGO: PCS Addon
Created by Hotl3looded
I have uploaded a complete rework of Proving Ground Overhaul here. This mod won't be supported anymore. OVERVIEW This mod adds new Proving Ground projects to unlock PCS in the Engineering Bay. I made this mod as an addon for my Proving Ground Overhaul mod ...
Evac Now
Created by michiakig
This mod renders the evac zone target in yellow instead of blue if there are any soldiers who cannot reach the selected area this turn. It doesn't prevent you from placing the evac zone, it only appears in a different color so you don't have to count tiles...
Primary Grenade Launcher
Created by Mitzruti
Because there's no such thing as too many explosions. This is the signature weapon of Grimy's Anarchist class, a primary grenade launcher. It's modified so that Launch Grenade and Light Ordnance are granted by the weapon instead of having to be built into ...
WOTC Grimy Classes
Created by Mitzruti
Anarchist. Bruiser. Fury. Headhunter. Originally designed by GrimyBunyip for vanilla xcom2. Honestly, I'm surprised no one got around to porting these sooner. This mod implements the classes themselves, and their GTS unlocks. The perks are all contained in...
[WotC] Better Grappling!
Created by Mr. Nice
Have you ever had that annoyance of grappling points highlighting but not being able to select them with the mouse? This is particularly prevalent in the final mission, but there are occurances on other maps. Controller users don't have this problem, and n...
[WOTC] LW2 Secondary Weapons
Created by shiremct
Long War 2 Secondaries for WOTC Brings Long War 2's new secondary weapons out for use with custom soldier classes in WOTC! Includes weapons, upgrade schematics, and all associated abilities as of LW2 version 1.5, as well as a few new ones. All code and unc...
[WOTC] Proficiency Class Pack
Created by shiremct
Proficiency Class Pack for WOTC About the Mod This mod contains 6 new soldier classes for XCOM 2 War of the Chosen that have some built-in proficiencies based around their core function or role that grow automatically as they gain experience and ranks. The...
[WOTC] Commando Class
Created by Alpha115
My first mod, I wanted to try and make a commando class Inspired by the Star wars clone commandos. If you see any bugs please let me know. I will attempt to fix them. Class Description: The Commando is a class that focuses on positioning, disrupting enemy ...
Lucubrations Sniper Class Wotc
Created by Divine Lucubration
Vanilla (Non-WotC) Version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=658531225 The Sniper is a highly-trained specialist unit, capable of precision marksmanship at incredible range and special tactics designed to give the Sniper an edge on the...
WOTC Tank Class
Created by Phantom
Vigilo Confido Commanders! We heard of a new Soldier Class, that is fighting out there. Maybe we should make contact and recruit some of these fighters. Now we can send Tanks on the battlefield! Adds the WOTC Tank Class to the game a new class with many cu...
More Mission SITREPs
Created by RealityMachina
Enables SITREPs for nearly everything. Council, Resistance Ops, Retaliations, Landed UFOs, and Alien Facility missions now all have a chance of getting SITREPs when they spawn. Council and Resistance Ops have a 25% chance to spawn with a sitrep. They also ...
Armor Breakthroughs Increase Armor
Created by John
Armor breakthroughs now increase Armor by 1 instead of HP to make them more worthwhile to get late in the game. Fully compatible with my More Breakthroughs mod. Known issues: -The bonus is not shown on the item's stats, but is visible on the soldier's stat...
[WOTC] Reusable Hunter Axe
Created by -bg-
Allows the hunter's axe throwing ability to be reused by picking the axe back up at the position of the target. You can only pick up the axe 1 turn after you throw it, to prevent melee range infinite axe throwing. Only axe throwers can pick axes back up, y...
[WOTC] Shiv Mod
Created by Alpha115
-- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK and textures : Super awsome totally not fat just big boned : ObelixDk -- --Coding and all other Stuff was Done by Fireborn-- --Mr Danger Dude made the code to allow SHIVS to use other guns. Big...
[WOTC] A Better Start
Created by Scuba Steve
A Better Start for War of The Chosen Buffed starting resource levels, research speed, building speed, and much more to begin your new campaign in WOTC. Wait did I hear that right? "Decades" I expect Central to be a bit more sheepish in telling me how long ...
Additional Proving Ground Engineer WOTC
Created by Juravis
This is a WOTC compatible version of Lyravega's Additional Proving Ground Engineer. Besides fixing the part that crashed, no other change was done. Lyra gave this mod to me, guess I'm the caretaker now. Please report any weird behavior here, as the StaffSl...
More Starting Soldiers (WotC)
Created by CastledCard
Classic version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=643926044 Increases the amount of soldiers that start in the barracks to 40. Since WotC introduces fatigue, I figured that since your soldiers would be out of the fight for a while that...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
LEB's Lategame Enemies
Created by LeaderEnemyBoss
This mod ports the Riftkeeper and the Venator to WotC. Additional changes like a new SitRep and modified mission schedules are made in order to increase the lategame difficulty. The Riftkeeper A durable support unit, whose main role is to summon in further...
[WOTC] Detailed Soldier Lists
Created by -bg-
Shows more details in the Soldier List screen, this is now more important than ever due to will and different stats from covert actions. Also show status in hours instead of days when below certain threshold, customizable in XComGame.ini Also lights up bon...
Remove Weapon Upgrades
Created by -bg-
Allow you to remove weapon upgrades and PCS instead of just replacing them when you are allowed to reuse them (such as Interchangeable Upgrades breakthrough), so you don't need all the placeholder upgrades/PCS to move your weapon upgrades/PCS around. Also ...
[WOTC] Electrical Damage Consistency
Created by Udaya
One of the noteworthy phenomena of XCOM 2 has to do with the abilities Capacitor Discharge and Bombard. Unlike Combat Protocol, Capacitor Discharge pierces no armor, and although Bombard is an ability Firaxis intended to promote as a free grenade for SPARK...
Remove Unique Restrictions (Vanilla and WotC compatible)
Created by ObelixDk
Remove the unique restrictions of grenades, medkits and armor Are you tired of not being able to bring more than 1 type of grenade.. Do you sometimes feel like you want BOTH a flashbang and a smoke grenade on your soldiers? Do you sometimes feel like you w...
Additional Mission Types Redux
Created by RealityMachina
The expansion added a lot, but there's still a couple spots that could use filling. Currently adds: Emergency Extraction - Council Mission Type A resistance operative has been made and has requested for an emergency extraction. The good news is that a fact...
[WOTC] Advent Medic
Created by Wilko
A self-contained mod that adds an Advent Medic to the Advent forces. The Advent Medic focuses on supporting wounded Advent troops, either trying to heal them or provide cover. -- Stats -- There are three tiers of Advent Medics, which have the same stats as...
Upcoming Events [WotC]
Created by Rilne
Upcoming Events in Hours updated for WotC. This is a rough update of Upcoming Events in Hours for War of The Chosen. Above a threshold of hours set in XComEventHours.ini (default 48), days will be listed (rounded up). Below, the number of hours left is lis...
Primary Secondaries
Created by Musashi
Primary Pistols and Primary Melee Weapons Update: Now features dedcated animations for primary swords, primary pistols and primary autopistols. This includes tactical animations, armory animations, starting screen, skyranger drop and photobooth poses. Requ...
WotC Infiltrator
Created by Musashi
WotC Infiltrator Class Mod Pistol and Sword wielding class aka Lostkiller Infiltrators are specialists in close combat, infiltration and counter tactics. High accuracy, mobility and stealth make them a key asset of every guerilla operation. You need New Pr...
Turrets Are Cover [WOTC]
Created by thegrimsqueaker72
Turrets provide full cover, even when dead. Does not change any other stats and does not require Shen's Last Gift DLC. Note there is a bug in the base game that grants the cover bonus to targets standing next to the turret. Can be configured to give high/l...
[WotC+Classic] TacticalUI KillCounter
Created by Luminger
TL;DR: Tactical UI now shows you how many enemies you've killed, the remaining count and how many are currently active. NEW: WotC Ready - works on every XCOM2 version (despite the triangle) NEW: TheLost are taken into account as well! NEW: Now with MCM sup...
WotC Field Medic Class
Created by [OBSI] Rumrunner
Field Medic Class for War of the Chosen ABOUT THE MOD Adds the Field Medic class to XCOM2 War of the Chosen. The Field Medic is highly trained in using the Medikit, receiving healing and use bonuses with their First Aid ability. They also provide useful bu...
[WoTC]ADVENT Sniper
Created by Farkyrie
The Advent Sniper is a deadly sharpshooter equipped with a lethal sniper rifle, that annihilates foes from afar. Advent Snipers have extreme range, sometimes even shooting you from beyond their line of sight, making use of their Squadsight and Longwatch ab...
[WOTC] Better Laboratory
Created by Anisotropic
Now updated for War of the Chosen! Let's face it, labs are terrible. They cost a precious facility slot, lots of power, and oodles of cash in upkeep, in order to give you a small research boost that you probably can't even use. Breakthroughs are nice but i...
Insider Knowledge Fix
Created by -bg-
Fix a bug with Stocks and Laser Sights not benefitting from Insider Knowledge, despite all descriptions claiming so. Compability: Adds another ability to all stocks, including any custom weapon upgrades that have bonus damage using 'Miss' tag, and the bonu...
[WOTC] Vanguard Class
Created by Alpha115
Ladies and gentleman I present the the Vanguard class. This was a fun little class to work on and make. The main role of the class is to rush to a position and hold it down. They excel in moving around and providing a nice wall of bullets to any poor alien...
[WOTC] Burner and Rocketeer classes
Created by Alpha115
So the point of the rocketeer class is pretty straightforward. I like rocket launchers, and thought why not try and make a rocket launcher class. Iridar has made a pretty amazing Rocket Launcher mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=17...
[WOTC] Molotovs by Iridar
Created by Iridar
This simple mod adds Molotovs for XCOM. They are available in infinite quantities right from the start of the game, and mostly intended as an early game anti-Lost item. Molotovs count as grenades, but they don't bounce, and have a shorter throw distance, a...
[WOTC] Berserker Omega
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, Animation and SDK : Super awsome totally not fat just big boned : ObelixDk -- -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- UI Icons creation : Zyxpilon -- -- Coding, art and conc...
Flame Viper - WotC
Created by Ashlynne_Lee
FLAME VIPER: WAR OF THE CHOSEN VERSION ------------------------------------------------------ She's back with a few new tricks and a shiny new Inferno Rifle in an updated version of the original! MOD HIGHLIGHTS: --------------------------------------------...
[WOTC] Armored Viper
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Modeling, texturing and SDK : Claus -- -- Coding: Ginger -- -- Coding, ar...
Core Room Slots
Created by RealityMachina
Adds staffing slots to various parts of the Avenger, available from the start in some way. Details Currently adds: Two engineer slots to Research. Engineers in these slots will provide +2 power to the Avenger's power systems. (You may need to resort to usi...
WotC Ballistic Shields
Created by Musashi
Balistic Shields Update june 2021: now features shields for sparks (thanks to Iridar and Claus) This mods adds three tiers of ballistic shields as secondary items. From the default classes rangers and specialists and from Musashis classes the samurai, spec...
Dual Wield Melee
Created by Musashi
Dual melee wielding When you equip a melee weapon in the secondary weapon slot and the primary weapon slot (using the "Primary Secondaries" mod) this mods converts your soldier to dual wielding melee. You can use and combine any melee weapon (either from t...
WotC Samurai Class
Created by Musashi
Samurai Class for WotC The samurais weapon are primary sword, dual swords (or other melee weapons if you insist) or sword and a ballistic shield. To compensate for the missing ranged weapon he starts with two utilty slots. Melee kills build up Focus which ...
Saboteur Class (WOTC)
Created by Emong
Description Freshly available for WOTC, the Saboteur is a sniper/grenade launcher class with trees that focus on either destroying cover or taking advantage of flanked enemies. It has 12 new perks, 5 of which (Disabling Shot, Shatter Shot, Demolitionist, S...
[WOTC] Fuze Class
Created by Alpha115
My Third Class Idea, the Fuze. The Fuze is a explosives expert whose main goal is to blow advent Sky high. I designed this class to be a replacement for the grenadier. I dislike how the grenadier was a mix of a Bomber and a gunner so I split them into two ...
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...
Playable XCOM 2 Aliens
Created by RealityMachina
The actual aliens from XCOM are available to you! Well, Vipers, Mutons, Andromedons, and Sectoids anyway. Features All aliens featured have their own classes and equipment for them. Equipment is gained by building the medium armor schematics or the mention...
Additional Dark Actions
Created by RealityMachina
Ports over a couple dark events, and adds a new chosen activity. Ports: Smart Rounds - provides some ADVENT troops with better accuracy. Holo Rounds - provides some ADVENT troops with rounds that mark their targets. AP Rounds - provides some ADVENT troops ...
[WOTC] Muton Elite
Created by hectorzx
Alien Elite Pack This mod adds a new enemy variant, the Muton Elite. == Abilitys == -Personal shield Weapon: 5-8 Grenade: 5-6 Melee: 7-9 Overall, he does 1 more damage than the normal Muton. == Stats == Aim: 90 HP: 9/11/13/15 Defense:15 Armor:2 (3 on legen...
[WOTC] Sectoid Commander
Created by hectorzx
Alien Elite Pack The Sectoid Commander is a strong Psi unit with high Will that uses a powerful vortex to cause insanity in their enemies. == Abilities == -MindSpin Vortex: Debilitating telepathic attack that inflicts different negative conditions, includi...
[WOTC] Viper Elite
Created by hectorzx
Alien Elite Pack The Elite Viper is a stronger version of the viper with a weapon variant(black and white), capable of disorient her enemies. == Abilities == -Poison spit: Does the same than the normal viper but disorient too, and do not end the turn if us...
[WOTC] Alien Elite Pack
Created by hectorzx
Ever wonder why sectoid,viper and muton fell off mid to late game? This mods adds a stronger variant of those aliens. == Enemies == -Muton Elite -Sectoid Commander -Viper Elite == Autopsy == The muton elite have an autopsy that rewards a new item, "Persona...
All Soldiers Gain XP - WotC
Created by BlueRaja
Have you ever lost one of your super-star soldiers, and had to restart because the rest of your barracks was filled with Rookies? Well no longer! This mod gives soldiers in the barracks a small amount of XP after each mission. UPDATED TO SUPPORT WAR OF THE...
WOTC Flawless
Created by krj12 (Ken)
Original version can be found at: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=729580495 Currently, if you complete a mission with no fatalities and no damage received, you receive a Flawless rating ( i.e., a pat on the back for a job well done). ...
[WOTC] Overflow Ability Points
Created by NotSoLoneWolf
Overflow Ability Points allows players to gain extra ability points in the late-game by bringing max rank soldiers on missions. If you win a mission and there is at least one maximum-rank soldier, a dialog box will open at the end of the mission before the...
WotC: "Increase Combat Intelligence" for everyone
Created by robojumper
There are covert actions that allow you to improve combat intelligence for soldiers... except for hero classes, who ironically need them the most. This mod allows resistance heroes on these, so you don't have to burn your Skirmisher when he doesn't have go...
[WOTC] Cost-Based Ability Colors
Created by shiremct
Cost-Based Ability Colors This is an updated version of Cost-Based Ability Colors for WOTC. All credit for the original mod and concept goes to infectedm and you should go rate it if you haven't already. Overrides UITacticalHUD_Ability and is incompatible ...
[WoTC] Deployable Turret
Created by Numralan
This is a 'War of the Chosen' version of my "Deployable Turret" mod. Contents This is an equippable item that allows you to instantly deploy a Turret in the battlefield. Its stats are equal to a beefed-up turret from the Defense Matrix, to allow it to scal...
Shock Ammo
Created by Trev
Custom utility item: Adds an independent ability which doesn't affect equipped guns or is affected by them 100% chance to stun 1 enemy action point 50% chance to disable weapon 2 turn cooldown Available for purchase in engineering at start of campaign Item...
Domination No Charges WOTC
Created by Juravis
Made by request. This mod, when installed, removes Domination charges and changes it to a permanent 6 turn cooldown ability with no limit. Plug and play, sub and forget. Unlimited charges. -= ADVANCED USE / CONFIGURABLE =- You can set Domination to anythin...
Tower Detection Fix [WOTC]
Created by thegrimsqueaker72
Scanning towers lose their detection radius when destroyed. WARNING: Will not work retroactively for mid-tactical saves. Link to base game version...
Resistance Ring+
Created by Oni
CURRENTLY IN BETA - USE AT YOUR OWN RISK Extra Covert Ops You can now have a max of 3 Covert Ops active at any given time. "Additional Covert Ops" Facility upgrade has 2 tiers and unlocks the last 2 staffslots. These special staffslots have to be filled in...
[WOTC] EU Berserker
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, Animation and SDK : Super awsome totally not fat just big boned : ObelixDk -- -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding/Visualization : Musashi and Mr. Nice -- -- Codin...
SPARK Custom Class Support WOTC
Created by Bladesuun
!! ATTENTION !! This mod's code was written by -bg-, the original creator of the mod. I tried to get in contact if he was planning to update this mod, but I failed to get a response. My own mod is dependant on this one (Brawn: SPARK Classes) and I ported t...
WotC: Starting Spark
Created by Zamster
Adds a spark to the starting squad, this mod should therefore only be used when starting a new game. Note: This has not been tested with Shen's mission (The Lost Towers), and it doesn't fit thematically to do so. Known bug: The spark isn't shown in the cin...
Brawn: SPARK Classes WOTC
Created by Bladesuun
Folder ID: 1128874843 Summary Adds two new custom SPARK classes to the game, the Iconoclast and Stanchion. Requires SPARK Custom Class Support WOTC and the Shen's Last Gift DLC. The SPARKs should be very powerful to promote use of SPARKs (which is currentl...
[WOTC] Trainable Sparks (and other Buffs)
Created by Mr. Nice
WotC was one step forward, two steps back for SPARKs, getting an aim buff and weapon upgrades but not gaining access to all the new toys the other soliders can. This mod aims to address this issue! Spark Buff List As in the mod title, access to the trainin...
[WOTC/TLP] Configurable Loot Timer [DEPRECATED]
Created by Delscid
Due to personal circumstances, this mod has not been updated in a long time and should be considered deprecated, if you are looking for the same functionality, WOTC Loot Post Mover contains the same tweaks and more. WOTC Loot Post Mover: https://steamcommu...
[WOTC] Facility Clearing UI Indicator Fix
Created by -bg-
Fixes a behaviour where staffing just the 2nd slot will be showed as the first slot is staffed in the facility menu when excavating. Also added hooks to modify facility status label. This mod overrides UIFacilityGrid_FacilityOverlay and is not compatible w...
WotC: Show GTS Class Counts
Created by robojumper
Shows the soldier count for each class when deciding what class to train a soldier as in the GTS. As a bonus, also Personnel screens show that info. The numbers shown are "Total (Available)". Because I can never remember what class I wanted to train. You m...
[WOTC] Solo Operative
Created by Respect
Solo Operatives are Central's strongest soldiers, but they only work alone. Commander, the intense strain of fighting against an overwhelming enemy has its toll on our solo operating men and women. These highly trained individuals will age over the course ...
[WOTC] Advent Field Training
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Coding : Shadow79 -- What does this mod do? Advent Field Training adds a new SitRep that can happen at any time during the gam...
WotC: robojumper's Squad Select
Created by robojumper
My personal take on a Squad Select Screen! Completely built from the ground up! Features: User Interface for more than 6 soldiers. How many? There's no limit! Scroll or Drag&Drop. More intuitive with built-in overview! More information: PCS', Health, Abili...
[WOTC] Configure Avenger Defense XCOM Reinforcement
Created by -bg-
In avenger defense, even if you have increased your global squad size and the squad limit in XComMissions.ini, there's still a reinforcement cap that limits the number of active soldiers to 10. Which means if you set your mission soldier limit above this n...
[WOTC] - K's Medical Supplies x2
Created by C. Justice
This is a re-built WOTC compatible version of my Original Medical Supplies x2 mod Simply changes the medical equipment charges (uses) to 2 instead of 1. (Was designed originally to be used if you had the stabilize mod, now built in to game I believe in som...
[WOTC] Advent Drone
Created by hectorzx
Advent Drones are a unit with high mobility capables of stun their enemies. There are 3 variants, Advent Drone, Advent Drone Advanced and Advent Drone Elite. Spanish Translation == Abilities == -Shock: An attack that can disorient the target. -Stun: An att...
WotC: Remote Start Purifiers
Created by robojumper
Remote start your Purifiers! Choosing "Remote Start" on your Reapers gives you an ability that lets you blow up Purifiers, for twice the damage within twice the radius. Great fun! Terribly unbalanced!...
WotC Combat Knives
Created by Musashi
Adds a combat knife and a throwing knife for all tiers to the game. SpecOps Throwing Knife Aim: 5 Damage: 3-5 Pierce: 0 Shred: 0 Crit Damage: 3 Crit Chance: 25 Sound Range: 0 * Grants two charges of the throw knife ability (Throw a knife as a standard acti...
WotC Stealth Overhaul
Created by Musashi
𝐒𝐓𝐄𝐀𝐋𝐓𝐇𝐒 𝐌𝐄𝐂𝐇𝐀𝐍𝐈𝐂𝐒 𝐅𝐎𝐑 𝐀𝐋𝐋! Musashis Stealth Overhaul is a meta mod that provides stealths gameplay mechanics for several of my mods. Other mod authors are welcome to plugin in their mods if they want to provide stealth abilities/mechanics for their mods. ...
[WOTC] Allow For Larger Squads
Created by Jewels
This mod allows for Xcom's spawn point to be larger than a 3x3 tile area, this fixes the issue where you couldn't have modded squads larger than 8 due to spawning issues. On it's own this mod does nothing and requires the Highlander and some other mod to i...
Lost Bladestorm
Created by michiakig
This mod gives the Bladestorm ability to all Lost. It does not equip them with swords, it just gives them a Bladestorm reaction attack using their normal melee attack. I got the idea from a suggestion on the /r/xcom2mods subreddit by Cryptix123 https://www...
[WOTC] Extended Personnel Info
Created by Astral Descend
IMPORTANT: there is now a Extended Personnel Info Redux version of this mod, which fixes several issues - you probably want to use that. This mod adds useful info such as soldier bond details, skills and loadout to personnel screens. This gives the followi...
[WOTC] Dedicated Pistol Slot 2.0
Created by Veehementia
READ ALL THE DESCRIPTION AND DON'T SKIP THE REQUIRED ITEMS, THEY ARE REQUIRED FOR A REASON! YOU CAN FIND INSTRUCTIONS ON HOW TO CONFIGURE THIS MOD IN THIS GUIDE. ANY COMMENT ASKING FOR CONFIGURATION HELP HERE WILL BE IGNORED. - Hi there. Missed me? - DESCR...
[WoTC]ADVENT Duelist
Created by Farkyrie
ADVENT Duelist The ADVENT Duelist, equipped with a pistol, it is an expert in one on one duels. The basic Duelist has the Quickdraw and Ankle Shot ability, a shot that does damage and cripples the target, severely reducing movement. The Advanced Duelist ha...
[WoTC]SPARK Flamethrowers
Created by Claus
This mod adds a new weapon type for SPARKs with all 3 tiers, Spark Flamethrowers have 3 fire modes, a standard flamethrower attack, a grenade attack and a beam attack. WHAT IS IN THIS MOD: New weapon type complete with all 3 technology tier variants. INFO:...
Bondmates With More Benefits
Created by John
Restores 3 Bond Abilties that were cut from the game: Advanced Spotter -Increases hit AND crit chance when the bondmates are near each other. Replaces Spotter at bond level 3. Brother's Keeper -Bondmate has a chance to return fire when his/her/its bondmate...
WotC Enhanced AoE Preview
Created by Harwin
Shows actual damage preview on targets as if you were using a single target ability. For AOE that does no damage (flashbang grenade, for instance), the health bars will still be brightly lit on targets within the AOE, so it is easy to tell whom you will hi...
[WOTC] CreativeXenos Archons
Created by MrShadow
- Mod by CreativeXenos -- -- Texture optimization, Blender, Substance Painter: Sacred Soul69 -- Modbuddy, Photoshop, Blender: ObelixDk -- -- Coding, Photoshop, Concept lead: Shadow 79 -- NOTE: THIS MOD IS NOT FOR VANILLA XCOM 2 OR LW2!!!!!! PLEASE DONT FOR...
[WOTC] Hunter Class
Created by Alpha115
My fourth Class, The Hunter. The hunter specializes in ambushes and sneak attacking their prey. The Class has three Skill trees, Stalker, Gunman and Slayer. The hunter serves as either an advanced scout or a skilled gunman who after getting behind enemy li...
Sitrep Team Size Cap Mod
Created by Juravis
This is a quick and dirty fix to expand Fireteam and Surgical Sitreps to have 1 more team member and an extended timer. This is useful if you are running a difficulty mod and a 2 man scenario is simply unwinnable (extra pods, etc.). In my current setup, a ...
[UNSUPPORTED] PGO: Weapon Upgrades Addon
Created by Hotl3looded
I have uploaded a complete rework of Proving Ground Overhaul here. This mod won't be supported anymore. OVERVIEW This mod adds new Proving Ground projects to unlock weapon upgrades in the Engineering Bay. I made this mod as an addon for my Proving Ground O...
[WotC] Sparks Can Bond
Created by Yagisan
Enables SPARKS to have bonds. Because AI has favourites too. Sparks prefer to bond with other Sparks....
[WOTC] Cinematic Rapid Fire (and other abilities)
Created by Mr. Nice
This is the War of the Chosen version of this mod. The non-WotC version is here: Cinematic Rapid Fire Gives Rapid Fire, and it's ugly sister Chain Shot, their cinematic camera back! Also, with WotC, shows the reaper Banish ability the love too. By default,...
More Traits
Created by RealityMachina
Positive Traits! More negative traits! You can have them all here! Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials. Positive traits work on a bit of a hidden system: they can only be gained...
[WOTC] Dual Wielded Pistols 2.0
Created by Iridar
This mod contains animations and critical code that allow soldiers equipping and using two pistols at the same time. Out of the box, the mod allows Dual Pistols to be used by: 5 base game classes: Ranger, Grenadier, Sharpshooter, Specialist, Psi Operative....
[WOTC] Iridar's Akimbo Class
Created by Iridar
OMG I CAN'T EQUIP TWO PISTOLS The mod responsible for primary Pistols is Primary Secondaries or True Primary Secondaries. These are not my mods. If something doesn't work there, I cannot help you. Things have always worked fine when I ran tests with just t...
Buildable Hunter Weapons Redux
Created by RealityMachina
Build multiples of the Hunter weapons, but it'll cost you. Projects to build more of the hunter weapons should appear once you have either completed the Experimental Warfare tech and the first Proving Ground tech for that weapon, or once you have completed...
[WotC] CX UA 571-C Automated Sentry Gun
Created by ObelixDk
-- Mod by CreativeXenos -- -- Texture optimization, Blender, Substance Painter: Sacred Soul69 -- Modbuddy, SDK, Blender: ObelixDk -- All coding credits on this mod goes to Fireborn For vanilla version go here : http://gtm.steamproxy.vip/sharedfiles/filedet...
[WOTC] Muton Enemy Pack
Created by Alpha115
This mod adds 6 new muton enemy variants, all the enemies in this mod are quite tough and can give you a fun challenge. there is 1 early game muton and several mid/late game mutons, and these mutons are affected by certain dark events. This mod is compatib...
[WOTC] Unlimited Ability Icons
Created by -bg-
Increased number of ability icons on the ability bar to unlimited from 30 KNOWN ISSUE: Icon 74, 75 and icon 89 onwards will span out of the screen, I will implement a scrolling feature if we really needed that many icons Controllers will have some weird na...
[WOTC] Open Squad Select at any time
Created by Astral Descend
This mod allows to open the squad select screen at any time This is useful when for example you want to go to black market and do the full loadout before going back to mission (to avoid going back and forth) IMPORTANT NOTE: this mod doesn't inlcude any mul...
Additional GTS Perks WOTC
Created by Juravis
This mod completely revamps the GTS. The WOTC GTS is lifeless and empty because it was gutted by the faction system. All GTS were moved, but not replaced. I intended to repopulate it with fun abilities from Favid's Perk Mod for WOTC. -= WHAT IT DOES =- The...
Infinite TLP Weaponry
Created by NotSoLoneWolf
Just like it says on the tin. Once you've researched and built the normal Magnetic and Beam schematics, you'll receive an infinite amount of the Laser and Plasma weapons from the Tactical Legacy Pack instead of just a single one of each. The weapons also h...