Age of Empires II (2013)

Age of Empires II (2013)

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Description
Esta colección es solo para mapas, diseños gráficos (Unidades y Civilizaciones ), modos de juego y otros cambios pequeños.
Items (129)
256x Tech Mod
Created by Gaflo
This mod is a remake of the popular 3x Tech Mod and like its predecessor it's very unbalanced. DLC version of this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1361016924 Development discontinued....
Ali-TP's Water Textures
Created by AtticNote
What Does This Change? bch = Beach bc2 = Beach, Vegetation bc3 = Beach, White bc4 = Beach, White, Vegetation ice = Ice (made by mixing and editing photos of marble tiles) rm1, rm2, rc1, rc2, rc3 = Rice Farms wtr = Water, Shallow wt2 = Water, Deep wt3 = Wat...
Aragonese Independant Architecture
Created by TriRem
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority tha Independent Architecture as well. Hi guy...
Aztec architecture
Created by [LpLp]omarr_gg
This mod changes the mesoamerican set for the Aztec set based on the architecture of the capital city of their empire Tencohtitlan At the moment almost every building is completed but there is a lot of fixes to do the missing buildings are: -mills -gates -...
CBA WATER
Created by Coolman916
CBA WATER By Coolman916 CBA Water is a version of cba that you use ships istead of units. This map is all about countering what unit they make for fire galley-->galley-->demo raft-->fire galley. -----Basics----- -To create more ships move the ship you want...
Enhanced Sinking
Created by Kaffeeaffe
edit: Added the caravel As seen on the screenshots/gifs, Enhanced Sinking alters the appearance of sinking ships. Sadly the amount of frames can't be changed without datafile-moding, therefore it might look somewhat 'clunky' depending on game-speed. Anyway...
Epic Technologies
Created by Aediin
All Civilizations: • Have access to every Technology, Building and Unit in the Tech Tree, plus Genitours, Imperial Camels, Imperial Skirmishers, Condottieros and the Feitoria. • Keep their own Unique Units, Unique Technologies and Bonuses. Unique Technolog...
Forest Nothing
Created by XRealismX
Map inspired by T90Offical. In this map there is only forest for the map. You have to build a mill and create farms to get food and chop down the trees to get more room. Make a market to get more stone and gold. The Huns needs no houses and The Celts are t...
Forest Nothing Map Collection
Created by Spear_
Collection of several variations of the Forest Nothing map, also falsely referred to as Forest Prison (which is actually the name of a completely different map that no one actually plays). Mapnames are changed to "FN" followed by the map variant, to make s...
Fortress River
Created by Flipbug
Overview Fortress River is a Fortress-style no rush random map. Players start with walls, gates, and towers to protect their starting area. However, aside from a few forage bushes, all the resources a player needs will be outside the safety of their fortre...
GOLD NOTHING
Created by GalleyRaidJepsen
Most mod descriptions will make you want to subscribe, and play with the mod. In this case, I don’t think I can do that. “GOLD NOTHING” is the worst map in Age of Empires 2 history. 2-8 players could spawn on an empty map of just the “GRASS” terrain with o...
Gothic Architecture
Created by julianbaba4
Replaces the Northern European Set. Multiplayer compatible. Most buildings taken from Pesqueira's Graphic Pack: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=558766271&searchtext=pesqueira%27s+graphic+pack Castle replacement by TriRem. Fortified Wa...
Gray-colored architecture - (Goths, Huns, Teutons, Viks)
Created by OS | harooooo
Replaces the building set used by the Huns, Vikings, Teutons and Goths (northern european architecture set) Slightly modifies the castle age and imperial age sets of central european buildings by turning their roofs from orange-colored into gray. It also m...
Gudbois Custom Map
Created by Eizenberg
A LudiKRIS size Black Forest inspired custom map, with two separate bodies of water, and a river through the centre. Designed for multiplayer with 8 clearings surrounded by thick forest, and a large open space in the middle with bucket loads of resources. ...
Gwotyng's Imperial Asian TC & University [IA Compat.]
Created by Saint_Michaels_
Link to Gwotyng's original Asian Buildings here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=861612733 While Gwotyng's Asian Buildings are very well done. However, most of the Ensemble Asian Buildings don't really bother me that much quality wise...
Gwotyng's Italian Monastary
Created by Saint_Michaels_
NOTICE: This mod by all rights belongs to Gyotyng. I'm just posting this on his behalf. If you are planning on editing and / or redistributing this mod, please give credit to Gyotyng, not to me. This mod contains SLP files for both for the original / base ...
Gyotyng's Italian Imperial Town Center
Created by Saint_Michaels_
NOTICE: This mod by all rights belongs to Gyotyng. I'm just posting this on his behalf. Even though this is an edited version on my own end, if you are planning on editing and / or redistributing this mod, please give credit to Gyotyng, not to me. This mod...
HD Ultra Small Trees
Created by Arkanine
More realistic trees and very small size to facilitate game viewing. Trees of any DLC are not included, snow trees are not included at the moment (until a future update). No DLC is necessary to install the mod. If you find an error or a suggestion, please ...
Highest Hall
Created by Hammister
Experience a journey into the dangerous mountain world of the Austrian Alps. Between crystal-clear lakes and insurmountable mountains lies your little village that you can expand to a magnificent metropolis! Climb the most dangerous passes to the highest m...
[IA 5.8] Independent Architecture
Created by Saint_Michaels_
For those looking for a version of Independent Architecture for the Original Dataset (The one without DLC's), I have an IA mod for the Original Dataset linked here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1084152856 For the "Independent Archi...
Independent Architecture With Units - 5.7
Created by Saint_Michaels_
NOTICE: IA for 5.8 and beyond is continued here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1657863246 -------------- For those looking for a version of Independent Architecture for the Original Dataset (The one without DLC's), I have an IA mod...
IsaacJH's Some kind of Michi
Created by IsaacJH
I was out of inspiration, therefore I made this map. A michi map is a map where both teams are seperated by a barrier, usually a forest where you have to cut through. In this case both teams get a wall (Gaia so you need to convert it first) and the area be...
Italian Buildings
Created by Catbarf
Hello AoeHD'ers This is another follow up to my Italian castle mod, for all of your who are not a fan of those bleached white buildings. I have used textures from the new feitoria as well as some 'Insula' style building I made for a Byzantine building set....
Italian Towers #2
Created by julianbaba4
This mod is similar to the Italian Towers mod by Catbarf but with minor fixes and a new Keep + Bombard Tower to complete the set :D Watch Tower & Guard Tower by Catbarf: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=657659835&searchtext=italian+tow...
Japanese Architecture
Created by julianbaba4
Replaces the Asian Buildings. Does not come with Castle/Imperial Town Centers. I replaced the Trade Workshop with a small eye candy fortress. Multiplayer compatible. All graphics made by yakko at: http://aok.heavengames.com/blacksmith/showfile.php?fileid=1...
Macbeth
Created by Apomind
http://aok.heavengames.com/blacksmith/showfile.php?fileid=7523 Scotland, 1039: The kingdom was in turmoil. Rebellion raged across the land. King Duncan relied upon his two generals, Macbeth and Banquo, to quell the uprisings and maintain order in the natio...
Magyar Buildings fix
Created by Gwotyng
A small modification of the current Magyar/Slavic buildings. The purpose of this item is to slightly improve the current Magyar/Slavic buildings to better fit the original AoK/AoC buildings from my personal point of view, by recovering the missing details ...
Naval Base Tournament 2v2
Created by 5pueli
This map is MADE FOR FAST AND SHORT MATCHES with lots of different strategies: - you can attack from land or sea - you can build a bigger fortification with your team member - you can build up first thriving trade with team member before attacking the enem...
New Indian Architecture
Created by julianbaba4
This is my version of the "Indian Architecture Mod" posted by Cysion. Replaces the indian civ buildings. All graphics were made by Tzontlimixtli, I just added ornaments and other structures to the roofs of the buildings. I also changed the color of the cas...
Original Dataset Independent Architecture
Created by Saint_Michaels_
NOTE: If you are using "Independent Architecture" mods for the Original Dataset version, It is very important to make sure the "Original Dataset Independent Architecture" DAT Mod has a lower Mod Priority than the Architecture Mods. Independent Architecture...
Perfect CBA Pack
Perfect CBA and CBA Hero Brakebein Edition >>> Important <<< If you enjoy this pack, please subscribe and stay subscribed to discourage malicious editors who falsify maps. Subscribing helps spread safe and validated official maps and keeps you continuously...
Persistent Corpses (No DLC)
Created by Nunk
This is the vanilla version of my other Persistent Corpses mod. Do not subscribe to this if you own any of the AoE2HD DLC expansions, use this one instead. If any units are still despawning or have their regular decay rate, let me know in the comments, I'l...
Polar Bear
Created by Jorritkarwehr
Changes bears to a light-furred graphic....
Random Blood Arena (RMS)
Created by Zetnus
Random Blood Arena is a random map script inspired by CBA scenario maps. I’ve tried to make it look and feel sort of like a CBA map. Of course there are no automatic unit spawns, and you do have to manage your economy. Details: -Each player starts on a 14x...
Roman Civilization
Created by Nebulass
Have you ever wanted to have the power of Rome at your disposal? Well now you can! This mod introduces the Roman's as a playable civilization (replacing the Italians) in all of their glory placing historicly-reknowned units such as the Legionary at your di...
Roman Civilization Text
Created by Nebulass
This mode changes the in-game text of the italians to the Roman civilization. For the data file and sound to actually play as the romans, please subscribe here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1401357420 The following languages are c...
Rulick Unit Defense
Created by JahIthBer
                ~ § Rulick Unit Defense § ~                                         ( version 1.04c ) ---------------------------------------------------------------------------------------------------------------------------------------    · Purchase! Upg...
Spectator-Friendly Arabia
Created by Zetnus
After noticing a bunch of people complain about the host spectator feature being removed, I decided to see what I could do. This is isn’t actually a fix. It’s just a way to watch an Arabia game as the host. How this works: Player 1 (the host) starts with a...
We are number one but its a taunt pack for AOE
Created by ZAXXER
Rest in Peace Stefán Karl Stefánsson ** Now compatible with major taunt packs ** ** Now works in languages other than English ** 355 - Intro 356 - Are you a real villain? 357 - *huhidk* 358 - Well, technically, uh, nah. 359 - Have you ever caught a good gu...
William Wallace Ultra Hardcore
Created by Pewr
Learn to play. Like. REALLY learn to play. Or die. ...
Youtubers Chilean Pack
Created by Lucas Trotacielos
FINAL PACK YOUTUBER 1 LINK MEGAUPLOAD REPACK CRACK + MEDICINA REPACK BY VICTORVAL...
Zetnus's 75th Hunger Games v2
Created by Zetnus
Presenting the 75th annual Hunger games! May the odds be ever in your favor! For this RMS, I have tried to recreate the arena from the 75th Hunger Games in Catching Fire. You start in the center and must decide whether to risk a brutal fight for the cornuc...
Zetnus's Antarctica
Created by Zetnus
Antarctica is random map script that I designed in the flavor of the upcoming Antarctic Adventures DLC, that will be coming out at the end of this year. Features: >no boar or deer >extra sheep >massive amounts of fish Yes, I know it's not realistic to have...
Zetnus's Battleground
Created by Zetnus
Kill the enemy kings!!! Only worry about the fighting in this fixed-force RMS. You start with an army of 130 units and a king ... What will you do? Will you hide your king in a distant corner or keep him in the middle of your army? Will you join your allie...
Zetnus's Best of 4 Worlds
Created by Zetnus
This is a crazy map that I just randomly came up with. The map is split into 4 sectors: 1 food sector, 2 gold sectors, and 1 stone sector. You have a nomad start, with three villagers in each sector (12 total). If your civilization receives extra villagers...
Zetnus's Black Forest Rivers
Created by Zetnus
It's Black Forest ... with rivers. I have tried to create a Black Forest style map, but with a couple of rivers snaking through the middle. You may be separated from the other players by water, or you might on the same piece of land as an ally ... or an en...
Zetnus's Cheeseburger v1 and v2
Created by Zetnus
Who needs ham on their burger when you can have cheese instead? Cheeseburger is basically the reverse of the Hamburger map – instead of forest, there is water is in the middle separating the two teams, and on the outside everyone is surrounded by forest in...
Zetnus's Cliffscape
Created by Zetnus
This is a series of maps (currently 4) in which I showcase the types of things you can do by controlling cliff placement in a random map. Normally it's quite difficult to get cliffs to generate where you want them to in a map and I have only recently worke...
Zetnus's Deadwood Forest v2
Created by Zetnus
All the trees are DEAD. This random map script is somewhere between Black Forest and Sherwood Forest. There are more passages through the forest than in Black Forest but the trees are a lot more dense than in Sherwood Forest. But the most important differe...
Zetnus's Deepwood Forest v2
Created by Zetnus
Deepwood forest is a random map script with a realistic distribution of forest trees. The forest is not impenetrable; instead there are lots of small passages snaking off into the trees. Those passages might lead to resources, or wolves, or other players, ...
Zetnus's Desert Oases v2
Created by Zetnus
Each player starts on his or her own oasis in the midst of a barren desert. All the food and wood on this map is clumped around a few sources of water – oases (that’s the plural of oasis). Venture into the desert and you face wolves and desolation, but if ...
Zetnus's Floodplain v3
Created by Zetnus
An updated version of my very first random map script. This script generates a random map that has been flooded with large areas of shallow water (sort of like salt marsh but with more shallows and lots of extra food). Land units might well find themselves...
Zetnus's Forest Maze
Created by Zetnus
Forest maze is a highly experimental map which is basically maze in a forest. I've also made a nomad version which you also receive when you subscribe. To play choose the following when setting up a match: Map style: Custom Location: ZN@Forest_Maze_v1 or Z...
Zetnus's Forgotten World
Created by Zetnus
Forgotten World is a nomad map for AoF only. I made this map to showcase all the new animals in The Forgotten, as well as a few of the other new scenario editor objects that are now available. There are four distinct biomes that all appear together in this...
Zetnus's Frontier
Created by Zetnus
This map is my attempt to recreate a scenario called The Frontiersmen by Genstallik as a random map script, which was requested by Gagman. The point of this map is that you load up your transport ships and choose a suitable spot of forest to colonize. You ...
Zetnus's Gold Rush Forest
Created by Zetnus
A fusion of Black Forest and Gold Rush. The map basically looks like the standard Black Forest map except that there is a mountain range in the center that contains lots of gold and some stone (and wolves) as well. You may need to go through the center to ...
Zetnus's Gravel Pit v2
Created by Zetnus
Fight your enemies in an abandoned stone mine! You will find lots of stone, rocks, cliffs and hills on this map. The nearest wood source may be a while away from you, but remember - there is usually wood at the edges of the map. The layout is similar to th...
Zetnus's Hidden Valleys
Created by Zetnus
You start in a valley, surrounded by a thin line of trees in this hilly tundra-like map. The trees may provide some initial protection against drushes, but you will find that you need to cut through them soon to get resources from the outside world (especi...
Zetnus's Improved Nile Delta
Created by Zetnus
This is my attempt to improve some aspects of the Nile Delta map included with African Kingdoms, as was requested by Alkhalim. I've done the following: >Randomized map orientations (players can start in any corner of the map) >Significantly more land on th...
Zetnus's Lake Nomad
Created by Zetnus
I wanted to make a water-based nomad map. Lake nomad is an RMS that features randomly placed lands and islands. Players start in the middle of a lake (or the ocean) with 3 villagers and a transport ship. Your units are standing in the water and need to be ...
Zetnus's Ludicrous Resources Super Pack
Created by Zetnus
A number of people have requested “Ludicrous Resources” versions of different maps. I am finally delivering on that and providing Ludicrous Resources versions of all the standard maps. “Ludicrous Resources” is term that I coined to mean that that you have ...
Zetnus's Ludicrous Resources v2,2
Created by Zetnus
Ever had had the feeling that the map runs out of resources far to quickly? Well, that will not happen on this map. I took the ES@The_Unknown_v2 random map script and greatly increased the size and number resource clumps. There are mods that make each reso...
Zetnus's Mesas
Created by Zetnus
This map was created in response to the following request: Could you do a Southwest Mesas map? Desert map with sparse wood, lots of elevated self-enclosed cliffs and cliff plateaus with gold/stone at their foothills. Could make the lack of wood an interest...
Zetnus's Michi Variations
Created by Zetnus
Back-story: It all started with me thinking – geez wouldn’t it be cool to have a Michi with gold instead of forests? So I went in and changed a Michi to have a have a river of gold separating players. And it did look cool, especially on the mini-map. So I ...
Zetnus's Microphone Migration
Created by Zetnus
Long time, no siege! I’m back with a new map. It’s a migration map where all the players start on individual islands in the middle and must choose which side of the map to colonize. Each of the two lands on the side contains almost exactly the same set of ...
Zetnus's Palisade Arena
Created by Zetnus
It's arena, except for the fact that you get palisade walls instead of stone walls. I made this map in response to DaWasabi's request. I'm sure someone has made this map before me, but since I couldn't find one, I produced a new one. If you play this map i...
Zetnus's Pangea v2
Created by Zetnus
Pangea (or Pangaea) – the supercontinent of old ... This new random map script features a huge continent covered mostly in forests. Each player starts in a small clearing with food, gold and stone, and with access to the sea. Usually it is not too difficul...
Zetnus's Random Cliff Maze
Created by Zetnus
A random maze of cliffs to play with 2 - 8 people. Building space is limited, so plan your town well! It is possible that the AI might have difficulties, but in my experience they do just fine. (The final screenshop up there is the minimap on LudiKRIS size...
Zetnus's Searena
Created by Zetnus
It's almost like arena ... except that the outside of the map is ocean instead of forest … and that makes a massive difference when it comes to strategy. This map was inspired by an idea from JPence14. There is a line of trees (2 trees thick) which separat...
Zetnus's Stony Shores v2
Created by Zetnus
Stony Shores is a random map script that has lots of hills, cliffs, craters, rocks, and lots of stone you can mine. All this stone comes at a price though - it's difficult to find enough building space because of all the hills, cliffs and rocks. Also, tree...
Zetnus's Sweltering Swamp
Created by Zetnus
A jungle-themed migration-like map with shallows instead of water. I originally made this map in 2015 as a submission for the SY Nations Cup II, and never actually published it anywhere else. So I am doing that now. The shallows are the only high ground on...
Zetnus's Team Causeways
Created by Zetnus
Team islands but with a set of narrow connections between the islands! - More players = more connections - Don’t try to fit 8 players on a tiny map :P - LudiKRIS size is fully supported - Different biomes (Desert, Frozen, Tropical, Alpine, Asian and Standa...
Zetnus's Water Wars
Created by Zetnus
This map was created in response to a request by Philodendron. The point is to have a map that focuses almost exclusively on naval combat. Features: >Extremely limited building space >Elevation on the water >Each person starts with a relic for gold, 4 sea ...
Zetnus's Zworld v2
Created by Zetnus
Zworld was one of my early maps, and I’ve now given it an overhaul to add LudiKRIS compatibility and generally improve the map. Layout On this map, all the players start on a large central landmass. In the middle of this landmass is a hill covered with res...
[IA] AbeJin's Mongol Architecture (WiP)
Created by Saint_Michaels_
NOTICE: NOTICE: This mod by all rights belongs to AbeJin. I'm just posting this on his behalf. If you are planning on editing and / or redistributing this mod, please ask AbeJin permission to do so, not to me. Update - August 12th: Added the Castle and Imp...
[IA] AbeJin's Mongol Architecture for Huns (WiP)
Created by Saint_Michaels_
NOTICE: This mod by all rights belongs to AbeJin. I'm just posting this on his behalf. If you are planning on editing and / or redistributing this mod, please ask AbeJin permission to do so, not to me. Update - July 7th: Added the Feudal Town Center, an Un...
[IA] Barbarian Architecture for Goths (All North European Civilizations without IA)
Created by Mediocre Emperor
This mods gives the Goths an architecture set which resembles that of Tacitus' Germania. Independent Architecture is recommended (subscribe to the mod and make it lower priority than this one) in order to make this architecture only apply to the Goths. You...
[IA] Berbers African Architecture
Created by Saint_Michaels_
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority then the Independent Architecture DAT Mod as...
[IA] Burmese - Indian Architecture
Created by Saint_Michaels_
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority then the Independent Architecture DAT Mod as...
[IA] Burmese - Old Indian Architecture Mod
Created by Saint_Michaels_
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority then the Independent Architecture DAT Mod as...
[IA] Byzantine Monastery
Created by Mediocre Emperor
This mod changes the appearance of the Byzantine monastery from a mosque-like building to a Byzantine Church. All credit for the monastery mod goes to The_Nomad. Make sure you are subscribed to Independent Architecture and have this mod set to a higher pri...
[IA] Byzantines Mediterranean Architecture
Created by Saint_Michaels_
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than both the Independent Architecture DAT m...
[IA] Castle Age Black Roof Tiles for Britons
Created by Saint_Michaels_
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than both the Independent Architecture DAT M...
[IA] Catbarf's Byzantine Buildings V2 (WiP IA Version)
Created by Saint_Michaels_
NOTICE: This mod by all rights belongs to Catbarf (AKA Warsmithy). I'm just posting this on his behalf. If you are planning on editing and / or redistributing this mod, please ask Catbarf permission to do so, not to me. The original workshop version of the...
[IA] Catbarf's Italian Buildings for Portuguese
Created by Saint_Michaels_
This is a Independent Architecture mod featuring Catbarf's (aka Warsmithy) Italian Buildings mod to be used for the Portuguese Civilization. All Credit goes to Catbarf, who is the original creator for this Architecture Set. I have mearly ported the buildin...
[IA] Catbarf's Italian Buildings for Spanish
Created by Saint_Michaels_
This is a Independent Architecture mod featuring Catbarf's (aka Warsmithy) Italian Buildings mod to be used for the Spanish Civilization. All Credit goes to Catbarf, who is the original creator for this Architecture Set. I have mearly ported the buildings ...
[IA] Celt Architecture for Independent Mod
Created by Redkirby
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than Independent Architecture as well. HOW T...
[IA] Central Asian Architecture For Huns
Created by Mediocre Emperor
This mod adds unique architecture for the Hunnic civilization. It draws mostly from the Mongol Independent Architecture mod and a disbanded Game of Thrones mod and is meant to be “brutal” in its appearance. It needs the Independent Architecture Mod to work...
[IA] Central Asian Architecture For Mongols
Created by Mediocre Emperor
This mod adds unique architecture for the Mongol civilization. It draws mostly from the Mongol Independent Architecture mod and a disbanded Game of Thrones mod and is meant to be “brutal” in its appearance. It needs the Independent Architecture Mod to work...
[IA] Central Asian Architecture For Turks (All Middle Eastern Civilizations without IA)
Created by Mediocre Emperor
This mod adds unique architecture for the Turks. Subscribe to this mod and Independent Architecture and makes sure the latter is lower priority than the forrmer. If you aren't subscribed to Independent Architecture, this mod applies to all Middle Eastern c...
[IA] Chinese Architecture for Independant Mod by Yakko
Created by Alacazain
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 by itself. You need the "Independent Architecture" DAT mod (created by Saint_Michaels) to see an effect. Make sure this mod has a higher priority in the mod ma...
[IA] Chinese Architecture for Independent Mod
Created by Redkirby
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than Independent Architecture as well. HOW T...
[IA] Gaul Architecture for Celts
Created by Mediocre Emperor
A mod which uses Independent Architecture to make the Celtic Civilization architecture resemble that of ancient Gaul. This is an altered form of the Celtica mod on Aok Heaven, which was transferred over to Steam by Zyth.uDT. I am not the original creator o...
[IA] Gwotyng's Imperial Asian TC & University - Vietnamese
Created by Saint_Michaels_
NOTICE: This mod is meant to be used with the East Asian Architecture Mod for the IA Vietnamese. Link to Gyotyng's Asian Buildings Mod: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=861612733 This is a port of Gyotyng's Imperial Asian TC & Universi...
[IA] Gwotyng's Magyar Buildings for Huns
Created by Saint_Michaels_
All credit for the architecture in this mod goes to Gwotyng, the original creator. The Original Mod, used for Magyars & Slavs in normal Datasets and just Magyars in IA, is linked here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=928005280 UPDATE ...
[IA] Gwotyng's Magyar Buildings for Slavs
Created by Saint_Michaels_
All credit for the architecture in this mod goes to Gwotyng, the original creator. The Original Mod is linked here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=928005280 The original Magyar Building mod can be used with IA for the Magyars since t...
[IA] Gwotyng's Magyar Buildings for Vikings
Created by Saint_Michaels_
All credit for the architecture in this mod goes to Gwotyng, the original creator. The Original Mod, used for Magyars & Slavs in normal Datasets and just Magyars in IA, is linked here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=928005280 UPDATE ...
[IA] Huns Eastern European Architecture
Created by Saint_Michaels_
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than both the Independent Architecture DAT M...
[IA] Italian Architecture by Yakko
Created by Alacazain
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod works also for Mediterrenean set (portuguese/italians) when not using IA. Make sure this mod has a higher priority in the mod manager than Independent Architecture. Changes Italian ...
[IA] Italian Architecture for Independant Mod
Created by Kraken
well i just updated an older mod , for IA and that's all ..... Nothing new , just changing filenames !!! yay This mod replaces the Italian Architecture , wow no shit .. it's in the title This mod must have a higher priority than "Independent Architecture"....
[IA] Japanese Architecture for Independant mod by Yakko
Created by Alacazain
****Changes Japanese building set ****This mod doesnt require IA mod but works as normal and will change buildings of all asian buildings if you dont use IA with it as dataset. With IA (and IA switched on in the data set before you start game) it will only...
[IA] Korean Architecture for Independant mod by Yakko
Created by Alacazain
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 by itself. You need the "Independent Architecture" DAT mod (created by Saint_Michaels) to see an effect. Make sure this mod has a higher priority in the mod ma...
[IA] Korean Architecture for Independent Mod
Created by Redkirby
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than Independent Architecture as well. HOW T...
[IA] Mongolian Architecture for Independent Mod
Created by Redkirby
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than Independent Architecture as well. HOW T...
[IA] Original Monks
Created by Saint_Michaels_
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than both the Independent Architecture DAT M...
[IA] Persian Architecture for Independent Mod
Created by Redkirby
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than Independent Architecture as well. HOW T...
[IA] Persian Fire Temple
Created by Mediocre Emperor
Given that the in-game description of the Persian civilization says that it is meant to represent the Sassanid Empire, I figured that I’d change the graphic of the monastery to give it a Zoroastrian vibe. This uses Independent Architecture and therefore on...
[IA] Persian Old Indian Architecture
Created by Saint_Michaels_
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than the Independent Architecture DAT Mod as...
[IA] Pesqueira's Gray Central European for Teutons
Created by Saint_Michaels_
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than both the Independent Architecture DAT M...
[IA] Iberian Architecture for Spanish and Portuguese
Created by Redkirby
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than Independent Architecture as well. HOW T...
[IA] Pre-Hispanic Buildings for Mayans
Created by Mediocre Emperor
This mod is a version of Enkeli kuoleman's "Prehispanic Buildings" modified for Independent Architecture so that it only affects the Mayan civilization. Make sure you have "Independent Architecture" installed and set it as lower priority than this mod. All...
[IA] Saracen Architecture for Independent Mod
Created by Redkirby
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than Independent Architecture as well. HOW T...
[IA] Slavic Architecture for Independant Mod by Yakko
Created by Alacazain
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 by itself. You need the "Independent Architecture" DAT mod (created by Saint_Michaels) to see an effect. Make sure this mod has a higher priority in the mod ma...
[IA] Slavs FE Mod Architecture
Created by Saint_Michaels_
All credit for the architecture in this mod goes to Agamemnon (Terminus) NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure th...
[IA] Spanish - Gyotyng's Italian Imperial TC & Monastery
Created by Saint_Michaels_
NOTICE: This is both an "Independent Architecture" mod & a mod that is designed to be used with Catbarf's Italian Buildings for Spanish. The link for Catbarf's mod, for the IA Spanish, is linked here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=9...
[IA] Spanish Mediterranean Architecture
Created by Saint_Michaels_
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority tha Independent Architecture DAT Mod as well...
[IA] Teutonic Architecture for Independent Mod
Created by Redkirby
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than Independent Architecture as well. HOW T...
[IA] Teutonic Architecture for Independent mod by Yakko
Created by Alacazain
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 by itself. You need the "Independent Architecture" DAT mod (created by Saint_Michaels) to see an effect. Make sure this mod has a higher priority in the mod ma...
[IA] Vietnamese East Asian Architecture
Created by Saint_Michaels_
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority then the Independent Architecture DAT Mod as...
[IA] Viking Architecture for Independent Mod
Created by Furious
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than Independent Architecture as well. HOW T...
[IA] Viking Architecture for Independent Mod
Created by Redkirby
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than Independent Architecture as well. HOW T...
[IA] Viking Eastern Europe Architecture
Created by Saint_Michaels_
NOTICE! This is a mod for the "Independent Architecture" DAT mod. This mod does nothing for AoE2 itself. You need the "Independent Architecture" DAT mod to see an effect. Make sure this mod has a higher priority than both the Independent Architecture DAT M...
[IA] italian alternative castle for @Diamond Creel
Created by Kraken
well it's just an alternative castle for the roman Architecture -> http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1207350954 all u have to do is place it above the roman set --- italian alternative castle for @Diamond Creel --- Italian Architecture ...
[IU] Independent Unit Compilation
Created by YuenHsiaoTieng
Independent Unit Compilation This is a compilation of unit artwork borrowed from all over the workshop and blacksmith and distributed to the new independent unit civ groups to be compatible with the new independent architecture plus independent unit data m...
[IU] Independent Unit Compilation (old)
Created by YuenHsiaoTieng
This is a compilation of unit artwork borrowed from all over the workshop and blacksmith and distributed to the new independent unit civ groups to be compatible with the new independent architecture plus independent unit data mod of Saint_Michaels_: https://...
[Non-IA] Ethiopian Castle, Monastery, + Universities
Created by yerfdog5292
This mod replaces the castle, monastery, and university graphics for all African Architecture Style civilizations (Ethiopians AND Malians) If they are given unique SLP, I hope to make an Independent Architecture compatible version that will only change the...