Genpac
United States
 
 
  │⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Sum Blender Person⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀  │
  │⠀ ⠀     ᴛᴡɪᴛᴛᴇʀ  │
  │ Doesn't do commissions/requests ⠀  │
Featured Artwork Showcase
Don’t worry about it, there’s rocks in these
10 1
Featured Artwork Showcase
You haven’t been nice this year
113 6 6
Artwork Showcase
Why we’re on this expedition this again?
21 1 2
Artwork Showcase
Taking the elevator deeper into Hell
226 5 17
Video Showcase
[DBD] Victor wants a piece
9 1
Video Showcase
By orders from management, STOP trying to feed the glyphids Red Sugar!
19 1
Screenshot Showcase
Left 4 Dead 2
Awards Showcase
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481
Awards Received
54
Awards Given
Recent Activity
99 hrs on record
last played on 29 Dec
684 hrs on record
last played on 29 Dec
烤秋刀鱼 3 Apr @ 9:43pm 
Your work has inspired me a lot!I like your work very much.Hope you to keep working:steamthumbsup:
Pleasant Plinky 9 Apr, 2023 @ 12:50pm 
Happy Easter! Love the stuff you do on Blender, and your work inspires me to make my own Nemesis-themed work on Blender, even though I'm not very Blender-literate.
CAS 19 Dec, 2022 @ 4:43pm 
Thanks!
Genpac 19 Dec, 2022 @ 9:32am 
also except the hair
Genpac 19 Dec, 2022 @ 9:31am 
@CAS I manually textured and UV edit them, except the head since it has separate materials for the skin and eyes. UV edit is to make the polygons fit into the texture I'm going to paint it on.
CAS 19 Dec, 2022 @ 8:29am 
How did you open DRG's character(dwarf) texture file in Blender?
I looked into every files but there wasn't tga format for skins.
It was all .mat and some weird .props.txt file.
Did you manually textured every bodypart?
Anyway, Rock and Stone, your artworks are rly cool.:pickax: