Genpac
United States
 
 
  │⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Sum Blender Person⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀  │
  │⠀ ⠀     ᴛᴡɪᴛᴛᴇʀ  │
  │ Doesn't do commissions/requests ⠀  │
Afișierul cu ilustrații evidențiate
Don’t worry about it, there’s rocks in these
11 1
Afișierul cu ilustrații evidențiate
You haven’t been nice this year
119 6 6
Afișierul cu ilustrații
Why we’re on this expedition this again?
21 1 2
Afișierul cu ilustrații
Taking the elevator deeper into Hell
227 5 17
Afișierul videoclipurilor
[DBD] Victor wants a piece
9 1
Afișierul videoclipurilor
By orders from management, STOP trying to feed the glyphids Red Sugar!
19 1
Afișierul cu capturi de ecran
Left 4 Dead 2
Afișierul cu premii
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烤秋刀鱼 3 apr. 2024 la 21:43 
Your work has inspired me a lot!I like your work very much.Hope you to keep working:steamthumbsup:
Pleasant Plinky 9 apr. 2023 la 12:50 
Happy Easter! Love the stuff you do on Blender, and your work inspires me to make my own Nemesis-themed work on Blender, even though I'm not very Blender-literate.
CAS 19 dec. 2022 la 16:43 
Thanks!
Genpac 19 dec. 2022 la 9:32 
also except the hair
Genpac 19 dec. 2022 la 9:31 
@CAS I manually textured and UV edit them, except the head since it has separate materials for the skin and eyes. UV edit is to make the polygons fit into the texture I'm going to paint it on.
CAS 19 dec. 2022 la 8:29 
How did you open DRG's character(dwarf) texture file in Blender?
I looked into every files but there wasn't tga format for skins.
It was all .mat and some weird .props.txt file.
Did you manually textured every bodypart?
Anyway, Rock and Stone, your artworks are rly cool.:pickax: