Genpac
United States
 
 
  │⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Sum Blender Person⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀  │
  │⠀ ⠀     ᴛᴡɪᴛᴛᴇʀ  │
  │ Doesn't do commissions/requests ⠀  │
Fremhævet illustrationsfremvisning
Don’t worry about it, there’s rocks in these
11 1
Fremhævet illustrationsfremvisning
You haven’t been nice this year
119 6 6
Illustrationsfremvisning
Why we’re on this expedition this again?
21 1 2
Illustrationsfremvisning
Taking the elevator deeper into Hell
227 5 17
Videofremvisning
[DBD] Victor wants a piece
9 1
Videofremvisning
By orders from management, STOP trying to feed the glyphids Red Sugar!
19 1
Skærmbilledfremvisning
Left 4 Dead 2
Prisfremvisning
x31
x113
x63
x7
x48
x22
x40
x5
x18
x18
x9
x8
x29
x7
x15
481
priser modtaget
54
priser givet
Nylig aktivitet
104 timer registreret i alt
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烤秋刀鱼 3. apr. 2024 kl. 21:43 
Your work has inspired me a lot!I like your work very much.Hope you to keep working:steamthumbsup:
Pleasant Plinky 9. apr. 2023 kl. 12:50 
Happy Easter! Love the stuff you do on Blender, and your work inspires me to make my own Nemesis-themed work on Blender, even though I'm not very Blender-literate.
CAS 19. dec. 2022 kl. 16:43 
Thanks!
Genpac 19. dec. 2022 kl. 9:32 
also except the hair
Genpac 19. dec. 2022 kl. 9:31 
@CAS I manually textured and UV edit them, except the head since it has separate materials for the skin and eyes. UV edit is to make the polygons fit into the texture I'm going to paint it on.
CAS 19. dec. 2022 kl. 8:29 
How did you open DRG's character(dwarf) texture file in Blender?
I looked into every files but there wasn't tga format for skins.
It was all .mat and some weird .props.txt file.
Did you manually textured every bodypart?
Anyway, Rock and Stone, your artworks are rly cool.:pickax: