Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
Look at the script using the ( ` ) key.
Sometimes, they would also kill themselves on doors. Doors like the bulkheads in (that creepy sciency map... forgot what it's called but it's that map these beasts were showcased in.) They would stand too close, and are crushed by the world when the door lifts.
No coding errors, but the that part of the AI needs some tooling.
Model missing: models/npcs/soma/proxy.mdl
Failed to load sound "soma\npc_soma_proxy\search_extra_02.wav", file probably missing from disk/repository
Model missing: models/npcs/soma/proxy.mdl
Failed to load sound "soma\npc_soma_proxy\search_extra_02.wav", file probably missing from disk/repository
Model missing: models/npcs/soma/proxy.mdl
Failed to load sound "soma\npc_soma_proxy\search_extra_09.wav", file probably missing from disk/repository
Model missing: models/npcs/soma/proxy.mdl
Failed to load sound "soma\npc_soma_proxy\search_extra_02.wav", file probably missing from disk/repository
Failed to load sound "soma\npc_soma_proxy\start_search_close_04.wav", file probably missing from disk/repository
Failed to load sound "soma\npc_soma_proxy\coral2_run_step_03.wav", file probably missing from disk/repository
Failed to load sound "soma\npc_soma_proxy\coral2_run_step_08.wav", file probably missing from disk/repository
в чем может быть дело?
Russian У прокси проблемы с текстурами и сбои, NPC перестает работать и никаких ошибок.