Garry's Mod

Garry's Mod

SOMA: Proxies [Nextbot]
 이 토론은 고정되었습니다. 중요해서 그렇겠죠?
Wheatley  [개발자] 2016년 8월 29일 오전 5시 25분
BUG REPORT | СООБЩИТЬ ОБ ОШИБКЕ
Post here bugs and script errors you've discovered!
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♥♥♥♥ ya mudda 2016년 8월 30일 오전 10시 15분 
Making noise on top of an NPC will attract Akers and when he reaches the NPC he gets stuck in the running animation. Disabling AI and enabling it doesn't unfreeze him either.
Steel Rain 2016년 9월 4일 오전 8시 26분 
If you redo / delete the SNPCs while the kill animation plays you will get stuck without being able to move and if you suicide you can't respawn
Byeah 2016년 9월 4일 오전 8시 39분 
my nextbots walk around for a few seconds totally fine, then they get stuck in the walking animation, how do i fix this?!:steamsad:
magnum pistol whip 2016년 9월 4일 오후 12시 59분 
In multiplayer, Terry Akers (And the Proxy itself) will often run into a player that it isn't targetting and keep on running rather than damaging them. They also seem to get stuck in corners often.
StarButterflyRules 2016년 9월 16일 오후 1시 40분 
When trying to kill the enemies an error says that 'BG03' has caused the errors. Google comes up with no results. Anyone know what it is?
StarButterflyRules 2016년 9월 16일 오후 2시 51분 
JTF: King Jayden Gimme SOMA Plz 님이 먼저 게시:
Whenever I Try To Kill ANY SOMA Npc There Is A Script Error!

Look at the script using the ( ` ) key.
Herr Doktor 2017년 1월 30일 오전 12시 08분 
This may apply to all of them, but they like to open doors towards themselves rather than away. I tried setting up a few Ackers in Never Lose Hope Hospital, and it was fun running from him. But when I realized that I wasn't actually seeing any, I found that they all trapped themselves between the door and the wall.

Sometimes, they would also kill themselves on doors. Doors like the bulkheads in (that creepy sciency map... forgot what it's called but it's that map these beasts were showcased in.) They would stand too close, and are crushed by the world when the door lifts.

No coding errors, but the that part of the AI needs some tooling.
Wheatley  [개발자] 2017년 1월 30일 오전 1시 01분 
Herr Doktor 님이 먼저 게시:
This may apply to all of them, but they like to open doors towards themselves rather than away. I tried setting up a few Ackers in Never Lose Hope Hospital, and it was fun running from him. But when I realized that I wasn't actually seeing any, I found that they all trapped themselves between the door and the wall.

Sometimes, they would also kill themselves on doors. Doors like the bulkheads in (that creepy sciency map... forgot what it's called but it's that map these beasts were showcased in.) They would stand too close, and are crushed by the world when the door lifts.

No coding errors, but the that part of the AI needs some tooling.
Thats nextbots. Doors and other dynamic objects doesn't affect navmesh so NPCs simply don't know about their existence on the map. I just check if there is a door and open it if so.
Anneke ⁧⁧[Aardwolf] 2017년 5월 1일 오전 4시 24분 
Скачал мод и:


Model missing: models/npcs/soma/proxy.mdl
Failed to load sound "soma\npc_soma_proxy\search_extra_02.wav", file probably missing from disk/repository
Model missing: models/npcs/soma/proxy.mdl
Failed to load sound "soma\npc_soma_proxy\search_extra_02.wav", file probably missing from disk/repository
Model missing: models/npcs/soma/proxy.mdl
Failed to load sound "soma\npc_soma_proxy\search_extra_09.wav", file probably missing from disk/repository
Model missing: models/npcs/soma/proxy.mdl
Failed to load sound "soma\npc_soma_proxy\search_extra_02.wav", file probably missing from disk/repository
Failed to load sound "soma\npc_soma_proxy\start_search_close_04.wav", file probably missing from disk/repository
Failed to load sound "soma\npc_soma_proxy\coral2_run_step_03.wav", file probably missing from disk/repository
Failed to load sound "soma\npc_soma_proxy\coral2_run_step_08.wav", file probably missing from disk/repository


в чем может быть дело?
Wheatley  [개발자] 2017년 5월 1일 오전 5시 03분 
B'SSakido 님이 먼저 게시:
Скачал мод и:


Model missing: models/npcs/soma/proxy.mdl
Failed to load sound "soma\npc_soma_proxy\search_extra_02.wav", file probably missing from disk/repository
Model missing: models/npcs/soma/proxy.mdl
Failed to load sound "soma\npc_soma_proxy\search_extra_02.wav", file probably missing from disk/repository
Model missing: models/npcs/soma/proxy.mdl
Failed to load sound "soma\npc_soma_proxy\search_extra_09.wav", file probably missing from disk/repository
Model missing: models/npcs/soma/proxy.mdl
Failed to load sound "soma\npc_soma_proxy\search_extra_02.wav", file probably missing from disk/repository
Failed to load sound "soma\npc_soma_proxy\start_search_close_04.wav", file probably missing from disk/repository
Failed to load sound "soma\npc_soma_proxy\coral2_run_step_03.wav", file probably missing from disk/repository
Failed to load sound "soma\npc_soma_proxy\coral2_run_step_08.wav", file probably missing from disk/repository


в чем может быть дело?
Игру перезапусти.
Anneke ⁧⁧[Aardwolf] 2017년 5월 1일 오전 6시 26분 
помогло: переустановка мода 3 шт. с кучей перезаходов.
Wheatley  [개발자] 2017년 5월 1일 오전 7시 20분 
B'SSakido 님이 먼저 게시:
помогло: переустановка мода 3 шт. с кучей перезаходов.
Перезахода на карту недостаточно. GMod обновляет модели только после перезапуска игры.
Не реагируют на звуки от пропов как Fiend Nextbot (Например, кинул монтировку (проп) за спиной Proxy \ Terry Akers'а, но он не реагирует), и ПЕРЕСТАЛИ реагировать на включение/выключение фонаря. Раньше они бежали к месту где был включён/выключен фонарь
Лучезар Златохуев 님이 마지막으로 수정; 2017년 8월 19일 오전 8시 59분
TimTomTed 2017년 10월 14일 오후 9시 55분 
Apperently everytime i get attacked by the NPCs I apperently go deaf (cant hear anything) and the only thing I can hear is when the NPCs attack me again
Del Ferico_Exclusivo 2023년 12월 17일 오후 4시 19분 
English the proxies have texture issues and glitch out npc stops working and no errors

Russian У прокси проблемы с текстурами и сбои, NPC перестает работать и никаких ошибок.
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