Garry's Mod
Team Fortress 2 Bots [2022]
Cigarette 27 NOV 2020 a las 18:42
Info about this mod, and its current state:
Good morning/afternoon.

If you don't already know, i am friends with Mr.Nice.
I spoke to him recently, and i just want to give anyone who cares about the mod a update and status.

1)
The mod IS halted, i don't know for sure if Nice would come back to working on it or not.

2)
Nice has been "hiding" for a while, its personal matters, please don't push him for information.

3)
This mod is old and has not been worked on for a while, please keep in mind that mods may break it, please run it alone.

4)
As far as i know, the mod is not up for grabs freely. If you would like to give it a try, please tell me or Nice.
(I suggest me first, as Mr.nice is rarely on. I will make sure to relay the information when he becomes active.)

5)
Please stop complaining. Refer to #3, like i said the mod is old, bugs are expected.

6)
If you are having any issues with this mod, make sure it is run alone, or with the absolute minimum of mods. Refer to #3, the mod is old so chances are some scripts are out-dated.

I am willing to answer further questions, i will NOT answer any personal questions on either My or Nice's life.
I will not share anything about his personal life, and vice versa.

Just as a note, i been here since 2018 helping in the bugs section all out of will, and even though i don't know much about Mr.Nice, i'm happy to help in any way i can.


Have a great day,
Sir.Vapenation
Última edición por Cigarette; 4 MAR 2021 a las 5:59
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Mostrando 1-15 de 21 comentarios
IvanVladimir0435 27 NOV 2020 a las 18:53 
it's been more than 2 years and you are still here, dedication
Cigarette 27 NOV 2020 a las 19:12 
Publicado originalmente por Ivan04:
it's been more than 2 years and you are still here, dedication
sounds about right
John Payday 30 NOV 2020 a las 9:59 
ayy fair enough
jpG 11 DIC 2020 a las 16:30 
Feel bad for Mr nice. Hopefully one time he can go back and try to update this or give an official statement of what is going on.
Cigarette 11 DIC 2020 a las 18:07 
Publicado originalmente por didnt:
Feel bad for Mr nice. Hopefully one time he can go back and try to update this or give an official statement of what is going on.
He is allright now. Wont get into what little issues he felt like sharing, but my guess might have to do with covid. Lost of loved one, or just isolation.

Like i said though, he is better now and back, he just needed some time off.
fwfredsped 22 ENE 2021 a las 14:58 
So wait, It might be less laggy If I disable my other mods? Cause If I have to uninstall them or disable them that is perfectly fine
Cigarette 22 ENE 2021 a las 15:25 
Publicado originalmente por Near:
So wait, It might be less laggy If I disable my other mods? Cause If I have to uninstall them or disable them that is perfectly fine
Disabling them works just as well as Uninstalling. They dont load into the server if they are disabled.
roachisserie chicken 10 FEB 2021 a las 17:41 
Publicado originalmente por Sir. Vapenation:
The mod IS halted, i dont konw for sure if Nice would come back to working on it or not.

Hey man, I don't know if nice takes suggestions or not, but even if he decides to never come back to this addon again, would he be able to update the code in line 476 of the npc_tf2base ai.lua file?

Right now, it reads
if ent:GetClass() == "npc_tf2_ghost" then

But in a recent gmod update, IsNextBot was added, which allows for the tf2 bots to work perfectly with other nextbot addons. IF he could update it to
if ent:IsNextBot() and ent:Health()>0 and ent != self then
that'd be great.

Cigarette 11 FEB 2021 a las 10:09 
Publicado originalmente por roach:
Publicado originalmente por Sir. Vapenation:
The mod IS halted, i dont konw for sure if Nice would come back to working on it or not.

Hey man, I don't know if nice takes suggestions or not, but even if he decides to never come back to this addon again, would he be able to update the code in line 476 of the npc_tf2base ai.lua file?

Right now, it reads
if ent:GetClass() == "npc_tf2_ghost" then

But in a recent gmod update, IsNextBot was added, which allows for the tf2 bots to work perfectly with other nextbot addons. IF he could update it to
if ent:IsNextBot() and ent:Health()>0 and ent != self then
that'd be great.
I'll message him and see, dont know if i will do it however.
Spinni 13 FEB 2021 a las 10:36 
Nice to see someone still taking care of this mod at least as just being someone who sticks around. Mod still hasn't had any real big problem on my part besides a bit of frame lag with a lot of other addons on. Hope he might come back on day, but with the way gmod going and this garbage comment section I wouldn't get my hopes up any time soon. Defiantly still my favorite addon in the whole workshop.:cq2happy:
Cigarette 13 FEB 2021 a las 11:37 
Publicado originalmente por That Annoying Guide:
Nice to see someone still taking care of this mod at least as just being someone who sticks around. Mod still hasn't had any real big problem on my part besides a bit of frame lag with a lot of other addons on. Hope he might come back on day, but with the way gmod going and this garbage comment section I wouldn't get my hopes up any time soon. Defiantly still my favorite addon in the whole workshop.:cq2happy:
Thanks, been here for a long while, The entire story about how me and Nice met is just silly. I plan on staying here untill its taken down, i dont have much better to do.
MrNiceGuy518  [desarrollador] 7 MAR 2021 a las 21:52 
Publicado originalmente por roach:
Publicado originalmente por Sir. Vapenation:
The mod IS halted, i dont konw for sure if Nice would come back to working on it or not.

Hey man, I don't know if nice takes suggestions or not, but even if he decides to never come back to this addon again, would he be able to update the code in line 476 of the npc_tf2base ai.lua file?

Right now, it reads
if ent:GetClass() == "npc_tf2_ghost" then

But in a recent gmod update, IsNextBot was added, which allows for the tf2 bots to work perfectly with other nextbot addons. IF he could update it to
if ent:IsNextBot() and ent:Health()>0 and ent != self then
that'd be great.


Haha I remember that line. If I remember correctly, it has nothing to do with detecting nextbots, but actually to specifically instruct all tf2 bots to want to kill the default mossman nextbot. It was kind of a joke... I hope it's not causing problems.
Publicado originalmente por MrNiceGuy518:
Publicado originalmente por roach:

Hey man, I don't know if nice takes suggestions or not, but even if he decides to never come back to this addon again, would he be able to update the code in line 476 of the npc_tf2base ai.lua file?

Right now, it reads
if ent:GetClass() == "npc_tf2_ghost" then

But in a recent gmod update, IsNextBot was added, which allows for the tf2 bots to work perfectly with other nextbot addons. IF he could update it to
if ent:IsNextBot() and ent:Health()>0 and ent != self then
that'd be great.


Haha I remember that line. If I remember correctly, it has nothing to do with detecting nextbots, but actually to specifically instruct all tf2 bots to want to kill the default mossman nextbot. It was kind of a joke... I hope it's not causing problems.

nooo its not causing problems lol, its just that since you can now check if an entity is a nextbot and since nextbot npcs are now quite popular (and not the sanic 2d sprite clones) i figured you might want to add support for it
LuneOctave 8 MAR 2021 a las 10:41 
When NPCs die there is a chance they wont ragdoll. They will only stay walking atound without weapons. the npcs that are alive will ignore them.
LuneOctave 8 MAR 2021 a las 10:42 
also it would be funny if the NPCs could talk
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