Garry's Mod

Garry's Mod

Team Fortress 2 Bots [2022]
Cigarette 2020년 11월 27일 오후 6시 42분
Info about this mod, and its current state:
Good morning/afternoon.

If you don't already know, i am friends with Mr.Nice.
I spoke to him recently, and i just want to give anyone who cares about the mod a update and status.

1)
The mod IS halted, i don't know for sure if Nice would come back to working on it or not.

2)
Nice has been "hiding" for a while, its personal matters, please don't push him for information.

3)
This mod is old and has not been worked on for a while, please keep in mind that mods may break it, please run it alone.

4)
As far as i know, the mod is not up for grabs freely. If you would like to give it a try, please tell me or Nice.
(I suggest me first, as Mr.nice is rarely on. I will make sure to relay the information when he becomes active.)

5)
Please stop complaining. Refer to #3, like i said the mod is old, bugs are expected.

6)
If you are having any issues with this mod, make sure it is run alone, or with the absolute minimum of mods. Refer to #3, the mod is old so chances are some scripts are out-dated.

I am willing to answer further questions, i will NOT answer any personal questions on either My or Nice's life.
I will not share anything about his personal life, and vice versa.

Just as a note, i been here since 2018 helping in the bugs section all out of will, and even though i don't know much about Mr.Nice, i'm happy to help in any way i can.


Have a great day,
Sir.Vapenation
Cigarette 님이 마지막으로 수정; 2021년 3월 4일 오전 5시 59분
< >
전체 댓글 21개 중 1~15개 표시 중
IvanVladimir0435 2020년 11월 27일 오후 6시 53분 
it's been more than 2 years and you are still here, dedication
Cigarette 2020년 11월 27일 오후 7시 12분 
Ivan04 님이 먼저 게시:
it's been more than 2 years and you are still here, dedication
sounds about right
Protect the Town 2020년 11월 30일 오전 9시 59분 
ayy fair enough
jpG 2020년 12월 11일 오후 4시 30분 
Feel bad for Mr nice. Hopefully one time he can go back and try to update this or give an official statement of what is going on.
Cigarette 2020년 12월 11일 오후 6시 07분 
didnt 님이 먼저 게시:
Feel bad for Mr nice. Hopefully one time he can go back and try to update this or give an official statement of what is going on.
He is allright now. Wont get into what little issues he felt like sharing, but my guess might have to do with covid. Lost of loved one, or just isolation.

Like i said though, he is better now and back, he just needed some time off.
fwfredsped 2021년 1월 22일 오후 2시 58분 
So wait, It might be less laggy If I disable my other mods? Cause If I have to uninstall them or disable them that is perfectly fine
Cigarette 2021년 1월 22일 오후 3시 25분 
Near 님이 먼저 게시:
So wait, It might be less laggy If I disable my other mods? Cause If I have to uninstall them or disable them that is perfectly fine
Disabling them works just as well as Uninstalling. They dont load into the server if they are disabled.
roachisserie chicken 2021년 2월 10일 오후 5시 41분 
Sir. Vapenation 님이 먼저 게시:
The mod IS halted, i dont konw for sure if Nice would come back to working on it or not.

Hey man, I don't know if nice takes suggestions or not, but even if he decides to never come back to this addon again, would he be able to update the code in line 476 of the npc_tf2base ai.lua file?

Right now, it reads
if ent:GetClass() == "npc_tf2_ghost" then

But in a recent gmod update, IsNextBot was added, which allows for the tf2 bots to work perfectly with other nextbot addons. IF he could update it to
if ent:IsNextBot() and ent:Health()>0 and ent != self then
that'd be great.

Cigarette 2021년 2월 11일 오전 10시 09분 
roach 님이 먼저 게시:
Sir. Vapenation 님이 먼저 게시:
The mod IS halted, i dont konw for sure if Nice would come back to working on it or not.

Hey man, I don't know if nice takes suggestions or not, but even if he decides to never come back to this addon again, would he be able to update the code in line 476 of the npc_tf2base ai.lua file?

Right now, it reads
if ent:GetClass() == "npc_tf2_ghost" then

But in a recent gmod update, IsNextBot was added, which allows for the tf2 bots to work perfectly with other nextbot addons. IF he could update it to
if ent:IsNextBot() and ent:Health()>0 and ent != self then
that'd be great.
I'll message him and see, dont know if i will do it however.
Spinni 2021년 2월 13일 오전 10시 36분 
Nice to see someone still taking care of this mod at least as just being someone who sticks around. Mod still hasn't had any real big problem on my part besides a bit of frame lag with a lot of other addons on. Hope he might come back on day, but with the way gmod going and this garbage comment section I wouldn't get my hopes up any time soon. Defiantly still my favorite addon in the whole workshop.:cq2happy:
Cigarette 2021년 2월 13일 오전 11시 37분 
That Annoying Guide 님이 먼저 게시:
Nice to see someone still taking care of this mod at least as just being someone who sticks around. Mod still hasn't had any real big problem on my part besides a bit of frame lag with a lot of other addons on. Hope he might come back on day, but with the way gmod going and this garbage comment section I wouldn't get my hopes up any time soon. Defiantly still my favorite addon in the whole workshop.:cq2happy:
Thanks, been here for a long while, The entire story about how me and Nice met is just silly. I plan on staying here untill its taken down, i dont have much better to do.
MrNiceGuy518  [개발자] 2021년 3월 7일 오후 9시 52분 
roach 님이 먼저 게시:
Sir. Vapenation 님이 먼저 게시:
The mod IS halted, i dont konw for sure if Nice would come back to working on it or not.

Hey man, I don't know if nice takes suggestions or not, but even if he decides to never come back to this addon again, would he be able to update the code in line 476 of the npc_tf2base ai.lua file?

Right now, it reads
if ent:GetClass() == "npc_tf2_ghost" then

But in a recent gmod update, IsNextBot was added, which allows for the tf2 bots to work perfectly with other nextbot addons. IF he could update it to
if ent:IsNextBot() and ent:Health()>0 and ent != self then
that'd be great.


Haha I remember that line. If I remember correctly, it has nothing to do with detecting nextbots, but actually to specifically instruct all tf2 bots to want to kill the default mossman nextbot. It was kind of a joke... I hope it's not causing problems.
roachisserie chicken 2021년 3월 8일 오전 1시 17분 
MrNiceGuy518 님이 먼저 게시:
roach 님이 먼저 게시:

Hey man, I don't know if nice takes suggestions or not, but even if he decides to never come back to this addon again, would he be able to update the code in line 476 of the npc_tf2base ai.lua file?

Right now, it reads
if ent:GetClass() == "npc_tf2_ghost" then

But in a recent gmod update, IsNextBot was added, which allows for the tf2 bots to work perfectly with other nextbot addons. IF he could update it to
if ent:IsNextBot() and ent:Health()>0 and ent != self then
that'd be great.


Haha I remember that line. If I remember correctly, it has nothing to do with detecting nextbots, but actually to specifically instruct all tf2 bots to want to kill the default mossman nextbot. It was kind of a joke... I hope it's not causing problems.

nooo its not causing problems lol, its just that since you can now check if an entity is a nextbot and since nextbot npcs are now quite popular (and not the sanic 2d sprite clones) i figured you might want to add support for it
LuneOctave 2021년 3월 8일 오전 10시 41분 
When NPCs die there is a chance they wont ragdoll. They will only stay walking atound without weapons. the npcs that are alive will ignore them.
LuneOctave 2021년 3월 8일 오전 10시 42분 
also it would be funny if the NPCs could talk
< >
전체 댓글 21개 중 1~15개 표시 중
페이지당 표시 개수: 1530 50