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Comunicar un error de traducción
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2431191516
Or perhaps implementing similar functionality?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3222103279
The contiunued version of Farmable Neutroamine is the version that is supported in my automatic hydroponics
Sadly I don't think so, I don't see how I could integrate that with my mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3530806680
Or maybe you could refer to this? This mod uses TD Find Lib to search for items on the map.
You could use a similar feature to calculate the resources consumed and produce a corresponding amount of materials based on the number of pawns.
→ This equals two simple meals
→ One unit of vegetables or meat
→ Taking a buffer into account, production can stop once you've produced twice the number of colonists in food.