Garry's Mod
2020 Ford Police Interceptor Utility
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AssiMoe 7 ABR 2020 a las 9:11
I don't get the texture on the vehicle. can someone help me?
I've tried a lot but it doesn't work.

Can someone tell me what I have to write to the vtm file?
Última edición por AssiMoe; 10 ABR 2020 a las 6:05
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SowTheo (Fifter) 27 SEP 2020 a las 15:09 
"VertexlitGeneric"
{
"$basetexture" "sentry/20explorer/skinnumber"
"$nodecal" "1"
"$envmap" env_cubemap
"$phong" "1"
"$phongboost" "2.5"
"$phongexponent" "55"
"$phongfresnelranges" "[4 1 4]"
"$surfaceprop" "Glass"
// "$envmapFresnel" "1"
"$envmaptint" "[.15 .15 .15]"
"$carfixenabled" "1"
Proxies // proxies are listed inside this block
{
Equals // a proxy which produces a fix
{
srcVar1 $carfixenabled
resultVar $color // The shader parameter to be manipulated

}
}
AssiMoe 29 SEP 2020 a las 7:00 
Thx
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