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Сообщить о проблеме с переводом
If you didn’t understand what and how from the description, then I’ll explain everything (I’ll try)
Of the programs we need: GWTool - https://www.playground.ru/files/garrys_mod_gwtool-106019/
1) Using GWTool, unpack the .gma file of any player model from this dude (do not forget to subscribe to this add-on), we will consider the example of PAYDAY2 SWAT FBI Model.gma file, by the way, can be found along this path - Steam \ steamapps \ common \ GarrysMod \ garrysmod \ addons
2) We go into the folder of the add-on player model that you unpacked and go this way - lua \ autorun \
3) Using any text editor (preferably Notepad ++), open pd2_name of model.lua, in my case pd2_swatfbi.lua
4) We find the line "player_manager.AddValidModel", look a little to the right and see the path, it should look like this - "PD2_swat_fbi", "models / payday2 / units / swat_fbi_player.mdl"
5) To the word "player" we attribute "_pd2anim" (without quotes, of course, and do not forget about .mdl)
As a result, we get "PD2_swat_fbi", "models / payday2 / units / swat_fbi_player_pd2anim.mdl"
And throw this folder into addons and voila, launch the game and enjoy life