Garry's Mod

Garry's Mod

Team Fortress 2 Unlockable SWEPs
i 6 jan, 2018 @ 5:54
Why does it set your viewmodel to the viewmodel of TF2 characters?
It's just annoying and breaks immersion.
< >
Visar 1-6 av 6 kommentarer
i 6 jan, 2018 @ 5:58 
I mean, just let us use our playermodel's hands. There are lots of SWEPs who do this ♥♥♥♥ and it just annoys the ♥♥♥♥ out of me, why the ♥♥♥♥ should I have separate hands for each ♥♥♥♥♥♥♥ weapon?
Clover 28 jan, 2018 @ 7:17 
dude, these are tf2 weapons, calm down.
i 28 jan, 2018 @ 8:19 
Ursprungligen skrivet av APHetalia Canada:
dude, these are tf2 weapons, calm down.
I don't care, it should use your playermodel's viewmodel.
Clover 28 jan, 2018 @ 9:41 
Ursprungligen skrivet av λ RoachTrooper ツ:
Ursprungligen skrivet av APHetalia Canada:
dude, these are tf2 weapons, calm down.
I don't care, it should use your playermodel's viewmodel.
i think it shouldnt, the are RIPPED MODELS, not remade models
Ursprungligen skrivet av roach:
Ursprungligen skrivet av APHetalia Canada:
dude, these are tf2 weapons, calm down.
I don't care, it should use your playermodel's viewmodel.

it really shouldn't, infact it breaks immersion more to use the playermodel's viewmodels since these are TF2 SWEPs.
i 18 apr, 2018 @ 12:39 
Ursprungligen skrivet av Rawch:
Ursprungligen skrivet av roach:
I don't care, it should use your playermodel's viewmodel.

it really shouldn't, infact it breaks immersion more to use the playermodel's viewmodels since these are TF2 SWEPs.
Yeah.
< >
Visar 1-6 av 6 kommentarer
Per sida: 1530 50