Garry's Mod

Garry's Mod

Team Fortress 2 Unlockable SWEPs
i 2018 年 1 月 6 日 上午 5:54
Why does it set your viewmodel to the viewmodel of TF2 characters?
It's just annoying and breaks immersion.
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正在显示第 1 - 6 条,共 6 条留言
i 2018 年 1 月 6 日 上午 5:58 
I mean, just let us use our playermodel's hands. There are lots of SWEPs who do this ♥♥♥♥ and it just annoys the ♥♥♥♥ out of me, why the ♥♥♥♥ should I have separate hands for each ♥♥♥♥♥♥♥ weapon?
Clover 2018 年 1 月 28 日 上午 7:17 
dude, these are tf2 weapons, calm down.
i 2018 年 1 月 28 日 上午 8:19 
引用自 APHetalia Canada
dude, these are tf2 weapons, calm down.
I don't care, it should use your playermodel's viewmodel.
Clover 2018 年 1 月 28 日 上午 9:41 
引用自 λ RoachTrooper ツ
引用自 APHetalia Canada
dude, these are tf2 weapons, calm down.
I don't care, it should use your playermodel's viewmodel.
i think it shouldnt, the are RIPPED MODELS, not remade models
roachisserie chicken 2018 年 4 月 18 日 上午 8:22 
引用自 roach
引用自 APHetalia Canada
dude, these are tf2 weapons, calm down.
I don't care, it should use your playermodel's viewmodel.

it really shouldn't, infact it breaks immersion more to use the playermodel's viewmodels since these are TF2 SWEPs.
i 2018 年 4 月 18 日 下午 12:39 
引用自 Rawch
引用自 roach
I don't care, it should use your playermodel's viewmodel.

it really shouldn't, infact it breaks immersion more to use the playermodel's viewmodels since these are TF2 SWEPs.
Yeah.
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