Team Fortress 2

Team Fortress 2

WRE Gun
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Mr.ZerpDerp 2013 年 8 月 3 日 上午 10:07
Stats
(+) +10% damage on heal target
(+) Uber gives crits
(--) 20% less over heal
(--) when uber is done wearer takes 25 shock damage (lose 25 health)
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目前顯示第 1-15 則留言,共 274
Eyegoblin 2013 年 8 月 3 日 上午 11:09 
(+)15% uber rate
(+)heal target slower than average speed (spy speed) gain extra speed based on uber
(-)15% overheal speed
(-) 20% overheal rate

(i) regular ubercharge
Terrific Tea 2013 年 8 月 3 日 上午 11:25 
No. Valve is the one that decides stats.
beees 2013 年 8 月 3 日 下午 12:08 
This thread is pointless. Valve decides the stats.

-150 health on wearer if the holder is not a robot.
Mr. Light 2013 年 8 月 3 日 下午 12:15 
I think it would work best if it was just a reskin of the default medigun
Apocyl 2013 年 8 月 3 日 下午 3:36 
a Tesla-Medigun?

Can heal multiplie targets?
- 20% Heal Rate
- 50% Overheal
Uber gives Minicrits to everybody
HQDefault 2013 年 8 月 3 日 下午 5:28 
Mini-crits are given to heal target.
+25% faster heal rate.
Can't Uber charge.
Doesn't help heal target recover from fire.
a noble little fry 2013 年 8 月 4 日 上午 12:18 
Same As
Default Medicgun
john 2013 年 8 月 4 日 上午 1:09 
Somewhat same as the default Medi Gun, but a +50 uber rate and can heal multiple targets
Mr. Light 2013 年 8 月 4 日 上午 1:14 
引用自 Deluisz
Somewhat same as the default Medi Gun, but a +50 uber rate and can heal multiple targets
That is so OP
purple marge simpson 2013 年 8 月 4 日 上午 2:16 
its a reskin of the defult medigun
--- 2013 年 8 月 4 日 上午 2:27 
it could just be like an AWP for medic - awesome sounds + cool skin + same stats as base medigun
Akas 2013 年 8 月 4 日 上午 2:57 
I know Valve is the one deciding the stats, but I thought this'll be pretty cool.

+ Default Medi-Gun Stats.
+ 10% extra healing rate.
+ Can heal two teammate at a time using M1 and M2.
- Cannot ubercharge.
76561198043489502 2013 年 8 月 4 日 上午 3:11 
We all know valve decides this but I think it would be like this:

since this is an tesla medigun...

Positive(s)

Can heal 2 targets at the same time (M1 and M2)
%25 faster übercharge rate

Negative(s)

-20% heal rate
-%60 overheal speed(or whatever you call it)

General

Übercharge creates a small electrical radius that deals 5 HP per second for enemies in the radius (allies excluded) and slows enemy mobility against enemies in radius. Other damage sources are dealed as mini-crits.

a very dead man (已封鎖) 2013 年 8 月 4 日 上午 3:18 
uber gives crits.
ONE WORD.
kritzkrieg
Panzerpadden 2013 年 8 月 4 日 上午 3:19 
引用自 raymandha
We all know valve decides this but I think it would be like this:

since this is an tesla medigun...

Positive(s)

Can heal 2 targets at the same time (M1 and M2)
%25 faster übercharge rate

Negative(s)

-20% heal rate
-%60 overheal speed(or whatever you call it)

General

Übercharge creates a small electrical radius that deals 5 HP per second for enemies in the radius (allies excluded) and slows enemy mobility against enemies in radius. Other damage sources are dealed as mini-crits.

How are you supposed to uber if both M1 and M2 are used to heal?
最後修改者:Panzerpadden; 2013 年 8 月 4 日 上午 3:20
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