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It is because some items' max size is fixed to 40, instead of use the global value
For example:
In scripts\prefabs\coffee.lua
line 59:
inst.components.stackable.maxsize = 40
should be:
inst.components.stackable.maxsize = TUNING.STACK_SIZE_SMALLITEM
seaweed.lua has the same issue.
999 格子 (或其它修改了格子数的Mod)
因为一些物品的最大数量的值,在代码中直接写死了40, 应该使用全局参数
例如:
文件 (咖啡): scripts\prefabs\coffee.lua
59行:
inst.components.stackable.maxsize = 40
应改为:
inst.components.stackable.maxsize = TUNING.STACK_SIZE_SMALLITEM
seawead.lua (海带) 也有此问题