Garry's Mod
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BattleBeats | Ambient and Combat music
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Tipo de contenido: Extensión
Tipo de extensión: Contenido del servidor
Etiqueta de extensión: Diversión, Película
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1 MAY a las 8:53
21 AGO a las 10:43
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BattleBeats | Ambient and Combat music

En 1 colección creada por ricky dicky doo dah grimes
BattleBeats Packs
32 artículos
Descripción
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What is BattleBeats?
BattleBeats is a modular music system similar to Nombat. It automatically detects when you're in combat and plays combat tracks, while ambient music fills the silence when you're exploring. The goal is to improve everything Nombat did right, while making music pack creation and management easier

Compatible with existing Nombat, SBM and 16th Note packs - just disable their respective base addons and BattleBeats will automatically pick them up

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Features
  • PvP, PvE, and EvE support - each highly customizable
  • Supports Nombat, SBM and 16th Note packs
  • Compatible with most NPC bases including (VJ BASE and DRG BASE)
  • User-friendly interface - every option comes with a clear description and tooltip
  • Player-controlled experience - most features and settings work independently of the server you're on
  • Saves your preferences and excluded tracks
  • In-game notification that shows current track name with animated visualizer bars
  • Built-in UI for browsing, previewing, and managing packs
  • Advanced settings for volume, notifications, track behavior, and more

You can customize BattleBeats using the options in: Q Menu > Utilities > BattleBeats - or simply by using the options GUI in the pack selector

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For Pack Creators
  • Super easy pack creation - no Lua scripting required
  • No need to match the number of ambient and combat tracks
  • Track names can be actual song titles - no more confusing letter codes

🧰Want to create your own pack? You can do it in under a minute.
👉Click here to view the pack creation guide

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Sample Music Packs
Not sure where to start? Here are some packs you can try right away:

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In-depth comparison

Feature
BattleBeats
SBM
Nombat
16th Note

User Interface
✅ Full UI
❌ None
😐 Basic pack selector
😐 Basic pack selector + song picker
Combat Environments
✅ PvP, PvE and EvE
😐 PvE only
😐 PvE only
✅ PvP and PvE
Volume Control
✅ Master, Ambient, Combat
✅ Ambient + Combat
❌ One volume setting
✅ Ambient + Combat
Fade Options
✅ Adjustable fade behavior on death
😐 Basic fade speed
❌ None
❌ None
Track Switching Behavior
✅ Switch between tracks by wait time, pack, or mode
✅ Switch by enemy type
❌ N/A
😐 Switch between tracks by pack
Continue Previous Track
✅ Resume or Background Modes
❌ None
😐 Background play only
😐 Background play only
Line of Sight Combat Detection
✅ Toggleable
❌ None
😐 Requires superadmin
✅ Toggleable
Notifications
✅ Customizable on-screen notifications
❌ None
❌ None
😐 Basic text notification
Track Preview
✅ In-game track previewer
❌ None
❌ None
❌ None
Pack Creation
✅ Drag & drop files - no config needed
😐 Needs track length in filename
❌ Nightmare of coded names and editing lua
✅ Drag & drop files - no config needed
Third-party Compatibility
✅ Supports SBM, Nombat and 16th Note packs
❌ Own format only
❌ Own format only
😐 Supports Nombat only

Sounds (hehe) complicated? Don’t worry - BattleBeats is designed to be plug-and-play. All you need to do is select your desired pack!

Discusiones populares Ver todo (1)
5
15 JUN a las 6:07
FIJO: HOW TO CREATE PACKS
ricky dicky doo dah grimes
59 comentarios
ricky dicky doo dah grimes  [autor] 21 AGO a las 12:04 
The only thing Action Music has over BattleBeats is two extra combat types: Intense Battle and Suspense. That’s about it. It’s also missing many features that BattleBeats has. Making new packs is basically impossible now since the author removed all his tutorial videos, and it seems like he abandoned the project
Guy 21 AGO a las 11:57 
is action music any better or worse?
ricky dicky doo dah grimes  [autor] 17 AGO a las 8:39 
16th Note support was added recently, after I made the comparison table. I’m still figuring out how to add it without making the table look messy. For now, I’d say it’s pretty similar to mine, but mine has a few improvements and some unique/extensive features
Arrachtan 17 AGO a las 0:05 
Although you mentioned that it works with SBM, Nombat, and 16th Note music packs, you only compare it to SBM and Nombat, so I was wondering how this compares to 16th Note.
#INVALID_USER 11 AGO a las 12:04 
I see, thank you
ricky dicky doo dah grimes  [autor] 11 AGO a las 11:10 
This addon is mostly client-side and packs forced from the server aren’t directly supported. However resource.AddWorkshop() should work, maybe it’s being run after the packs are loaded?
You could try reloading packs after joining the server.
You can also experiment with Debug Mode and the Load Local Packs option
#INVALID_USER 11 AGO a las 10:52 
Cool.
Can I add packs from the server side?
I tried adding packs to the client using resource.AddWorkshop() but the pack for BattleBeats are recognised as LocalPack and pack such as SBM are not recognised.
chileta 7 AGO a las 18:09 
20/10
The Wheat Man 5 AGO a las 12:31 
ricky dicky doo dah grimes  [autor] 25 JUL a las 16:35 
Not yet, but it's something I might consider adding. For now, the only related toggleable feature is that combat tracks will play from the same pack as the ambient ones