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[BattleBeats Client] Error playing sound: sound/battlebeats/*thepackihave*/ambient/*the song that was playing*.mp3 Code: 0 Error: BASS_OK
it spams errors for me, and when it starts to try and play a track, nothing plays, i have 2 music packs on, tried disabling one while keeping the other enabled, tried the otherway around, nothing
https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=3564196665
still find it funny as fuck that even a mere bird can cause combat music to play (tbh if this was some weird unintended bug, it could be a feature since it's comedic)
https://gtm.steamproxy.vip/workshop/filedetails/discussion/3473911205/594021909912390256/
It’s very straightforward and you don’t even need to upload it to the Workshop for it to work
1. GetWide - [C]:-1
2. CreateInfoBoxes - lua/autorun/client/cl_battlebeats_pack_selector.lua:15
3. unknown - lua/autorun/client/cl_battlebeats_pack_selector.lua:54
You could try reloading packs after joining the server.
You can also experiment with Debug Mode and the Load Local Packs option
Can I add packs from the server side?
I tried adding packs to the client using resource.AddWorkshop() but the pack for BattleBeats are recognised as LocalPack and pack such as SBM are not recognised.
jokes aside, point is: no issues worth reporting
thanks again!