RimWorld

RimWorld

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Milira Race
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Mod, 1.5, 1.6
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68.517 MB
29 maj, 2024 @ 9:15
29 aug @ 7:21
142 ändringsnotiser ( visa )
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Milira Race

I 1 samling av Ancot
Milira series
5 artiklar
Beskrivning
New Expand Content Released!
Milira Tech: Milian Modification

The characteristics of this mod are raid, combat, research and mechanoid.
I spent 14 months to make the content of this mod, hope it can bring you a little bit of a different experience, and expect you enjoy it.

An ancient species that soars through the skies, the elves of the heavens, known as Milira. Characterized by their pure white wings and the diverse auras that crown their heads, they are often mistaken for angels and have been worshipped by many humans.

In the distant past, the Milira were strong and warlike. They seemed to be born for battle, relying on their innate combat instincts and superior physical capabilities. They excelled at using swift and fierce close combat, as well as devastating spells to shatter their enemies, thus dominating their realm.

However, after vanquishing all their formidable foes, the Milira gradually lost the meaning of battle. The race needed to find a new purpose for existence. But with their exceedingly long lifespans, the Milira's interest in anything could be worn away by the passage of time, leaving only the unfathomable sea of knowledge that continually drew them to explore.

Gradually, the Milira ceased to yearn for battle and began to pursue knowledge. They collected languages and texts from various races, observed every corner of the world; built floating cities, and established libraries to store their accumulating wisdom. Over time, the combat skills of the Milira were buried deep in the collective memory, covered by layer upon layer of fertile soil called knowledge.

The Milira had a long period of friendly relations with humans and occasionally guided them in the development of science and technology. However, after a certain incident, the Milira became enemies with humans, and the clouds of war gradually enveloped everyone. A conflict seemed inevitable...

Race Added: Milira; and related content.

Fight unique enemies and raids, using tactics and strategies to protect your colony;




Challenge absolutely new cluster threats and use targeted tactics to defuse crises;


Choose different difficulty bonus options to fight more challenging Milira;


Gestate and arm 16+ different types of Milian, upgrade their equipment and freely equip them with different weapons;


Use Milira's flight to shuttle flexibly through the battlefield, use weapon skill to change the battlefield situation;


Equipping colonists with float unit packs and combat drone to aid combat;


Construction of huge salt-melting fuel stations to provide automated fuel production and power generation;


Plenty of research projects waiting to be explored;


Complete the story of Milira and the Church, find the mystery step by step.


DLC compatibility
Require Royalty and Biotech.

CE compatibility
Milira CE Patch

Facial Animation
Milira Race Facial Animation

Gene Patch
Milira Gene Patch

Credits
Coder: Ancot
Art: Ancot, 德尔林

Preview & storyteller portrait: KV4_EX

Support Language
English (default, translator: 璃玎鼠尾草, 祈月)
简体中文
日本語 (translator: Lucifel)
Russian (translator: FarTresh)

Known Issues
Kijin Race
Seems cause Milian apparel render failed.

Any feedback or suggestions are welcome.
Populära diskussioner Visa alla (10)
71
4
19 aug @ 9:13
Poor Guide - informal / incomplete
BlackHeart
4
1 aug @ 14:17
What are the questlines?
✚ Mariel ✚
1
2 aug @ 6:45
Can't enter the game (after picking scenery it's just don't do anything and gives this error in log)
Dioskard
997 kommentarer
qiuqiu 3 timmar sedan 
D:\SteamLibrary\steamapps\workshop\content\294100\3256974620\1.6\Defs\ThingDefs_Misc\Milira_SpaceMelee.xml]

[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch2(System.String)
[Core, Assembly-CSharp.dll] Verse.DefDatabase`1[[Verse.ThingDef, Assembly-CSharp, Version=1.6.9371.18214, Culture=neutral, PublicKeyToken=null]].ErrorCheckAllDefs()
[System, mscorlib.dll] System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo, System.Object, System.Object[], System.Exception&)
[System, mscorlib.dll] System.Reflection.RuntimeMethodInfo.Invoke(System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
[System, mscorlib.dll] System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
Springfield_official 8 timmar sedan 
折翼天使更新后不刷了,求修复
无终太一 29 aug @ 7:55 
折翼天使不出现 用信号枪也召唤不出来 应该是事件出了问题 大佬球修复
天海 29 aug @ 5:57 
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Milira.IncidentWorker_GiveQuestExceptMiliraScenario.TryExecuteWorker_Patch1 (Milira.IncidentWorker_GiveQuestExceptMiliraScenario,RimWorld.IncidentParms)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.IncidentWorker.TryExecute_Patch4 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Storyteller.TryFire_Patch1 (RimWorld.Storyteller,RimWorld.FiringIncident,bool)
RimWorld.Storyteller:StorytellerTick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
天海 29 aug @ 5:57 
Slate vars:
inSignal=Quest0.Initiate
points=35
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
RimWorld.QuestGen.QuestNode:Run ()
RimWorld.QuestGen.QuestNode_Sequence:RunInt ()
RimWorld.QuestGen.QuestNode:Run ()
RimWorld.QuestScriptDef:Run ()
RimWorld.QuestGen.QuestGen:Generate (RimWorld.QuestScriptDef,RimWorld.QuestGen.Slate)
RimWorld.QuestUtility:GenerateQuestAndMakeAvailable (RimWorld.QuestScriptDef,RimWorld.QuestGen.Slate)
RimWorld.QuestUtility:GenerateQuestAndMakeAvailable (RimWorld.QuestScriptDef,single)
Milira.IncidentWorker_GiveQuestExceptMiliraScenario:GiveQuest (RimWorld.IncidentParms,RimWorld.QuestScriptDef)
天海 29 aug @ 5:56 
折翼天使出红字了有大佬帮忙看看吗:Exception running QuestNode_Root_FallenAngel: System.MissingMethodException: Method not found: RimWorld.QuestPart_DropPods RimWorld.QuestGen.QuestGen_Misc.DropPods(RimWorld.Quest,RimWorld.Planet.MapParent,System.Collections.Generic.IEnumerable`1<Verse.Thing>,string,Verse.Grammar.RulePack,string,Verse.Grammar.RulePack,System.Nullable`1<bool>,bool,bool,bool,string,System.Collections.Generic.IEnumerable`1<Verse.Thing>,RimWorld.QuestPart/SignalListenMode,System.Nullable`1<Verse.IntVec3>,bool,bool,bool,RimWorld.Faction)
[Ref 5AF5990]
at RimWorld.QuestGen.QuestNode_Root_WandererJoin.RunInt () [0x00068] in <24d25868955f4df08b02c73b55f389fe>:0
at RimWorld.QuestGen.QuestNode.Run () [0x00015] in <24d25868955f4df08b02c73b55f389fe>:0
Quilava 29 aug @ 2:21 
After Rimworld release new latest update, the "Module" tab when you click on Milian become broken language. still readable, but it look like some alien language
乐乐私文 29 aug @ 0:42 
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
乐乐私文 29 aug @ 0:41 
Error in Milira Race, assembly name: Milira, method: QuestNode_Root_FallenAngel:AddSpawnPawnQuestParts, exception: System.MissingMethodException: Method not found: RimWorld.QuestPart_DropPods RimWorld.QuestGen.QuestGen_Misc.DropPods(RimWorld.Quest,RimWorld.Planet.MapParent,System.Collections.Generic.IEnumerable`1<Verse.Thing>,string,Verse.Grammar.RulePack,string,Verse.Grammar.RulePack,System.Nullable`1<bool>,bool,bool,bool,string,System.Collections.Generic.IEnumerable`1<Verse.Thing>,RimWorld.QuestPart/SignalListenMode,System.Nullable`1<Verse.IntVec3>,bool,bool,bool,RimWorld.Faction)
[Ref F71B84BC] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
shirasawa 28 aug @ 16:21 
这改成轨道商也并不是什么好主意,加入一个天空之城卡利多?那要增加什么互动(?)