RimWorld

RimWorld

Milira Race
1,002 Comments
Rukio 7 hours ago 
Looks like base game hair and some wearables (Mostly head or face armors) on the Milira are scaled up? So when you have official game outfits on them it will not look appropriate or fit.
MerLatus 12 hours ago 
Config error in Milira_Glaive: description has trailing whitespace

Possible Matches:
[Source: Milira Race]
[File: D:\Program Files\Steam\steamapps\workshop\content\294100\3256974620\1.6\Defs\ThingDefs_Misc\Milira_SpaceMelee.xml]

Config error in Milira_Hammer: description has trailing whitespace

Possible Matches:
[Source: Milira Race]
[File: D:\Program Files\Steam\steamapps\workshop\content\294100\3256974620\1.6\Defs\ResearchProjectDefs\MiliraResearchProjects.xml]
[Source: Milira Race]
[File: D:\Program Files\Steam\steamapps\workshop\content\294100\3256974620\1.6\Defs\ThingDefs_Misc\Milira_SpaceMelee.xml]

Config error in Milira_Church_CataphractMelee: required apparel can't be worn together (Milira_CombatDrone_EnergyBubble, Apparel_ShieldBelt)

Possible Matches:
[Source: Milira Race]
[File: D:\Program Files\Steam\steamapps\workshop\content\294100\3256974620\1.6\Defs\PawnKindDef\PawnKinds_Church.xml]
Setsuna 14 hours ago 
加完Animal Apparel: Basic Armor之后出现的红字
adam 23 hours ago 
更新后轨道炮的aoe只有1格了
49C-10 30 Aug @ 2:37pm 
可否添加一些辉钢和日盘钢的设施地板,让殖民地能更好消化巨型集群的海量辉钢
qiuqiu 30 Aug @ 5:46am 
D:\SteamLibrary\steamapps\workshop\content\294100\3256974620\1.6\Defs\ThingDefs_Misc\Milira_SpaceMelee.xml]

[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch2(System.String)
[Core, Assembly-CSharp.dll] Verse.DefDatabase`1[[Verse.ThingDef, Assembly-CSharp, Version=1.6.9371.18214, Culture=neutral, PublicKeyToken=null]].ErrorCheckAllDefs()
[System, mscorlib.dll] System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo, System.Object, System.Object[], System.Exception&)
[System, mscorlib.dll] System.Reflection.RuntimeMethodInfo.Invoke(System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
[System, mscorlib.dll] System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
Springfield_official 30 Aug @ 1:27am 
折翼天使更新后不刷了,求修复
无终太一 29 Aug @ 7:55am 
折翼天使不出现 用信号枪也召唤不出来 应该是事件出了问题 大佬球修复
天海 29 Aug @ 5:57am 
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Milira.IncidentWorker_GiveQuestExceptMiliraScenario.TryExecuteWorker_Patch1 (Milira.IncidentWorker_GiveQuestExceptMiliraScenario,RimWorld.IncidentParms)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.IncidentWorker.TryExecute_Patch4 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Storyteller.TryFire_Patch1 (RimWorld.Storyteller,RimWorld.FiringIncident,bool)
RimWorld.Storyteller:StorytellerTick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch1 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
天海 29 Aug @ 5:57am 
Slate vars:
inSignal=Quest0.Initiate
points=35
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
RimWorld.QuestGen.QuestNode:Run ()
RimWorld.QuestGen.QuestNode_Sequence:RunInt ()
RimWorld.QuestGen.QuestNode:Run ()
RimWorld.QuestScriptDef:Run ()
RimWorld.QuestGen.QuestGen:Generate (RimWorld.QuestScriptDef,RimWorld.QuestGen.Slate)
RimWorld.QuestUtility:GenerateQuestAndMakeAvailable (RimWorld.QuestScriptDef,RimWorld.QuestGen.Slate)
RimWorld.QuestUtility:GenerateQuestAndMakeAvailable (RimWorld.QuestScriptDef,single)
Milira.IncidentWorker_GiveQuestExceptMiliraScenario:GiveQuest (RimWorld.IncidentParms,RimWorld.QuestScriptDef)
天海 29 Aug @ 5:56am 
折翼天使出红字了有大佬帮忙看看吗:Exception running QuestNode_Root_FallenAngel: System.MissingMethodException: Method not found: RimWorld.QuestPart_DropPods RimWorld.QuestGen.QuestGen_Misc.DropPods(RimWorld.Quest,RimWorld.Planet.MapParent,System.Collections.Generic.IEnumerable`1<Verse.Thing>,string,Verse.Grammar.RulePack,string,Verse.Grammar.RulePack,System.Nullable`1<bool>,bool,bool,bool,string,System.Collections.Generic.IEnumerable`1<Verse.Thing>,RimWorld.QuestPart/SignalListenMode,System.Nullable`1<Verse.IntVec3>,bool,bool,bool,RimWorld.Faction)
[Ref 5AF5990]
at RimWorld.QuestGen.QuestNode_Root_WandererJoin.RunInt () [0x00068] in <24d25868955f4df08b02c73b55f389fe>:0
at RimWorld.QuestGen.QuestNode.Run () [0x00015] in <24d25868955f4df08b02c73b55f389fe>:0
Quilava 29 Aug @ 2:21am 
After Rimworld release new latest update, the "Module" tab when you click on Milian become broken language. still readable, but it look like some alien language
乐乐私文 29 Aug @ 12:42am 
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
乐乐私文 29 Aug @ 12:41am 
Error in Milira Race, assembly name: Milira, method: QuestNode_Root_FallenAngel:AddSpawnPawnQuestParts, exception: System.MissingMethodException: Method not found: RimWorld.QuestPart_DropPods RimWorld.QuestGen.QuestGen_Misc.DropPods(RimWorld.Quest,RimWorld.Planet.MapParent,System.Collections.Generic.IEnumerable`1<Verse.Thing>,string,Verse.Grammar.RulePack,string,Verse.Grammar.RulePack,System.Nullable`1<bool>,bool,bool,bool,string,System.Collections.Generic.IEnumerable`1<Verse.Thing>,RimWorld.QuestPart/SignalListenMode,System.Nullable`1<Verse.IntVec3>,bool,bool,bool,RimWorld.Faction)
[Ref F71B84BC] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
shirasawa 28 Aug @ 4:21pm 
这改成轨道商也并不是什么好主意,加入一个天空之城卡利多?那要增加什么互动(?)
shirasawa 28 Aug @ 4:20pm 
然后咋获得那些职介许可?碰运气吗?米没商队,太空据点又没办法进入(?),送礼搞好关系也不行,而且米又没商队
zyzyhasl 28 Aug @ 7:53am 
或许也能摆脱和雪牛联姻的惨剧?
zyzyhasl 28 Aug @ 7:47am 
话说是不是可以让米的基地和轨道商会一样,在轨道层生成?让米彻底摆脱走地鸡的污名
同,无法在工作清单中指派具体殖民者进行工作
讨厌芥末 27 Aug @ 6:17pm 
各位,很抱歉打扰了你们的雅兴,借楼问个问题。
有没有大佬知道创建新存档时为什么显示“米粒拉剧情禁用”,我在选择着陆点那个界面在星球看了一下,发现很多mod添加的派系都没有生成,需要开始游戏后去那个添加派系的mod手动添加才可以。各位知道该怎么解决吗?
xianyzm 27 Aug @ 3:26am 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.GameComponentUtility:StartedNewGame ()
Verse.Game:InitNewGame ()
Verse.Root_Play/<>c:<Start>b__1_2 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
xianyzm 27 Aug @ 3:03am 
好了,我只留下必要mod后也发生了报错,只有本体和必要前置以及一个使米莉拉默认中立的补丁。不过报错信息倒是没有那么长了,不过还是得分段发出来:steamsad:System.NullReferenceException: Object reference not set to an instance of an object
[Ref 371F675B]
at Milira.MiliraGameComponent_OverallControl.CheckMiliraPermanentEnemyStatus () [0x000fa] in <c50065fc000541039ec832df025f330c>:0
at Milira.MiliraGameComponent_OverallControl.StartedNewGame () [0x0008d] in <c50065fc000541039ec832df025f330c>:0
at Verse.GameComponentUtility.StartedNewGame () [0x00017] in <cb53cd4422904947932d33f561ad8d15>:0
xianyzm 27 Aug @ 2:41am 
折翼天使加入任务有bug,无法正常完成,即送走小人后再触发时只有信件,但无法点击,也不会有小人过来。报错信息太长了,发不出来
空想天使 27 Aug @ 1:35am 
米小人带着武器后会一直发呆等待中,武器攻速异常,轨道炮射得像机枪,点开手里的武器界面直接就是空白,但是丢下来查看是正常的。不知道是不是米的问题
bellwu1688 26 Aug @ 8:54pm 
https://gist.github.com/HugsLibRecordKeeper/eccfb8f6ee8005fdc663488c022c20c6
工作臺無法決定我要讓哪位棋子做,按一下就跳錯誤
nemisis123456 26 Aug @ 2:50pm 
question about the fighter, are you supposed to be able to control it in air or is it intended to be moved via landing and retaking off?
社畜桑 25 Aug @ 11:31pm 
在地图边缘使用爆速飞行,人物会直接消失.....然后开始疯狂报红。
meandSSH 25 Aug @ 10:22pm 
Animal Apparel: Framework 有冲突,似乎影响不大

Config error in Milira_Church_CataphractMelee: required apparel can't be worn together (Milira_CombatDrone_EnergyBubble, Apparel_ShieldBelt)
Possible Matches:
[Source: Milira Race]
[File: D:\SteamLibrary\steamapps\workshop\content\294100\3256974620\1.6\Defs\PawnKindDef\PawnKinds_Church.xml]
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch5(System.String)
[Core, Assembly-CSharp.dll] Verse.DefDatabase`1[[Verse.PawnKindDef, Assembly-CSharp, Version=1.6.9348.31746, Culture=neutral, PublicKeyToken=null]].ErrorCheckAllDefs()
Ancot  [author] 25 Aug @ 8:42pm 
@maoliang 修掉了
Ancot  [author] 25 Aug @ 8:41pm 
@hoteldoor538 no.
Ancot  [author] 25 Aug @ 8:41pm 
@gloomy_light 确实写反了,修了
hoteldoor538 25 Aug @ 8:27pm 
milira raiders doesnt want to shoot at my human colonists, but the moment i forcibly recruit one of them in devmode they immediately start using their guns. Is this intended?
F5theNorin 25 Aug @ 12:16am 
囚犯出逃的时候会尝试爆速飞行,此时地上会留下一个标记为“飞行”的痕迹,不停重复音效,并且每tick爆红字:Exception drawing Milira_PawnJumper328828: System.NullReferenceException: Object reference not set to an instance of an object
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch2 (Verse.DynamicDrawManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch3 (Verse.Map)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch3 (Verse.Root_Play)
使用开发者模式摧毁飞行痕迹可以暂时解决该bug。
gloomy_light 24 Aug @ 4:33pm 
public int ProductPerGen
{
get
{
return MiliraDefOf.Milira_ImprovedEnergyConcentrationCircuit.IsFinished ? this.Props.productPerGenBase : (this.Props.productPerGenBase + 1);
}
}
这里是不是反了,升级后反而产量降低
机长某鸽_JIZHANGMOUGE 24 Aug @ 9:41am 
战斗机跟扫射转移有冲突,起飞后开火击杀首个目标后无法继续开火
R3tr0_g5m3r 24 Aug @ 5:44am 
脉冲激光机枪有bug
罗洛鲁恩路兰 24 Aug @ 2:56am 
只有一个发型吗,而且好像秃头了,不知道是啥原因
maoliang 23 Aug @ 10:17pm 
近战武器在读档后不会充能,必须要再放次技能才能充能,如果能量不够了武器就废了。。。
Kennan 23 Aug @ 8:53pm 
有問題的很多上都是ancot的問題喔,看了一圈紅字都是XML編碼問題,只能等那邊修復了
bianjunhanbjh 23 Aug @ 11:01am 
大佬能不能把机器人的建造技能提高两级(
ABIEHUANGA 23 Aug @ 10:05am 
哇,抱歉抱歉我后面科技树忘点了乌龙:lena_woahh:
ABIEHUANGA 23 Aug @ 9:04am 
米莉拉无人机没办法征召,也没弹红字,请教一下大家有这问题吗?我把mod基本上排完了还这样。
chumimi 23 Aug @ 4:14am 
安大好,想请教一下概念兵装电弧点防御有时会漏风是设定还是异常?发现使用闪毁下电荷标枪和穿刺针都拦不下来,是复杂mod环境下一些mod的攻击没法识别到吗
时光巷的猫 22 Aug @ 11:37pm 
是出现bug了吗,米莉拉怎么不会去驾驶飞船了
八云辉夜 22 Aug @ 4:28pm 
发现个问题,装备了有能亮条的武器后,显示的能量条UI怎么都歪了,没有对齐,能量条UI往右上方偏了一点
Gray_Rat 22 Aug @ 3:14am 
今天中午更新后CE用米莉拉标准弹的武器全部报废,装备武器时只会闲逛,使用时整个游戏卡死,必须切近战攻击才救得回来,只能等CE包更新了吗QAQ
Katze 21 Aug @ 11:39pm 
大佬,概念兵装:独眼巨人用全弹发射游戏会卡死
Ancot  [author] 21 Aug @ 6:43pm 
@尔 开发者摧毁,重新造一个
21 Aug @ 12:28pm 
战机互动键消失也没有办法拆
danya0122003 21 Aug @ 5:47am 
Can't load into a save i could launch normaally yesterday, here's part of the log, as steam won't let me post the full one


Could not load reference to Verse.ThingDef named Milira_HarrierFighter
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.HashSet`1<Verse.ThingDef>&,bool,string,Verse.LookMode)
Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.HashSet`1<Verse.ThingDef>&,string,Verse.LookMode)
(wrapper dynamic-method)