Total War: WARHAMMER III

Total War: WARHAMMER III

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The Phoenix Court (High Elf Politics)
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File Size
Posted
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204.844 MB
23 Feb, 2024 @ 6:12pm
2 Sep @ 12:18pm
30 Change Notes ( view )

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The Phoenix Court (High Elf Politics)

Description
Adds a lore-rich political intrigue system to the High Elves, allowing you to compete over seats of authority. Using the Chaos Dwarf "Tower of Zharr" system as a base, The Phoenix Court goes far beyond it, giving all Ten Kingdoms of Ulthuan their own unique political strengths and goals.

Features a frankly excessive amount of lavish new art, all of it either hand-drawn or modified from official sources.

Politics
  • Compete over loreful Seats, each with its own flavor text and thematic effects
  • Deeply integrated with High Elf gameplay: buildings, edicts, traits, technologies, rituals, and even post-battle options all have political effects
  • Adds over two dozen Intrigue dilemmas to all participating factions
  • "Insult" system lets your rivals react realistically
  • Clear, fully integrated help text guides you on your path to power
Art
  • Changing weather, seasons, and lighting beautifully measure the passage of time
  • Animated flames and candles that light when you reach a goal, translucent windows and other visual touches fully immerse you in the Court ambiance
  • Even generic UI elements change when you are in the Court, for the maximum elf experience
Balance
  • The Court creates a significant disadvantage for High Elves by blocking normal diplomatic confederation, balanced out by the positive effects of Court Seats
  • Court Seats buff underpowered and underused elements of the faction, adding choice while avoiding excessive power


  • Some events trigger (official) voiced dialogue from other faction leaders, and all include detailed, immersive flavor text
  • Event text is rewritten (fifteen times!) to be unique to the Kingdom involved: interacting with each Kingdom is unique both story-wise and mechanically
  • Usurping Seats creates thematic consequences. Each Kingdom punishes you in a different way
  • Claim every seat for a final event unique to your faction, choosing between loyalty and ambition




The White Tower
A sanctuary of learning and philosophy, the White Tower of Hoeth is also a powerful force in elven politics.

Examples:

  • High Priestess of Lileath - Crafts magical items for you.
  • Grand Historian - Improves relations with other long-lived races of Order.

The Council of Nobles
Ulthuan has an elective kingship, and its noble houses strive for centuries to position their candidate to be the next Phoenix King. Between such struggles, day-to-day administration falls to a council of princes and lower nobles.

Examples:

  • High Priest of Mathlann - Summons a great Merwyrm when fighting at sea
  • Royal Seneschal - Grants Influence for each Council of Nobles seat

The Evercourt
The Everqueen's position is hereditary, requiring no election. Thus, its intrigues focus on gaining Her Serenity's attention, which is drawn as easily by poetry or dance as strength of arms.

Examples:

  • Oracle of Isha - Empowers the "Banish Corruption" province edict.
  • Consort of the Everqueen - Permits vision over all Magical Forest regions.



Loreful Strengths and Agendas
  • Play as any of the Ten Kingdoms of Ulthuan, each with unique political strengths
  • Fulfill the unique, lore-based goals of each Kingdom in order to unite with them
  • Normal diplomatic confederation is disabled for the Ten Kingdoms; earn it at court!
Additional Kingdoms
Six out of ten Kingdoms are playable in the vanilla game. The other four still participate in the Phoenix Court, but will be unplayable unless a mod supporting them is installed. The following mods are fully supported:
And the following two mods are fully functional but still await tweaking to make text match their new faction leaders:
Elven Colonies
Though politically weaker, the Elven Colonies also participate at Court.





Translations
汉化/Chinese
Korean
Russian

Meet the Modders
This mod is an equal partnership between Rhox and Alshua, who both feel they tricked the other into doing the annoying part of the work.
Rhox is arguably the greatest living expert on Total War UI files not drawing a salary from CA. Responsible for porting the Tower of Zharr feature, UI code, and scripting.
Alshua is arguably the greatest living expert on High Elf chairs. Responsible for the art, gameplay, database, and writing.



[www.instagram.com]
All four beautiful hand-drawn skies were contributed by the talented artist Megatruh, who Alshua has been happy to know for a long time. Check out her gallery!

Merwyrm guest starring thanks to ChaosRobie.
Uses with permission heraldry originally ripped by Nimue for their excellent Asur Cosmetics.
Includes art assets that are sole property of Games Workshop.
Contains large amounts of original artwork. Do not use without permission.
No AI was used in any part of this production.



[www.patreon.com]
To support ambitious mods like this one, consider becoming Alshua's Patron.[www.patreon.com]
Popular Discussions View All (4)
31
13 Sep @ 12:59pm
PINNED: Balance & Bugs
Alshua
28
2 Aug @ 2:37pm
PINNED: Compatibility
Alshua
3
1
3 Jun @ 12:32am
Throne Art Guide
Alshua
537 Comments
Dragon32 4 hours ago 
@Elindos Phar & Family
Check the pinned Compatibility Discussion
Elindos Phar & Family 7 hours ago 
Very glad you made this. I haven't tried it yet, but do you know if it works in multiplayer?
Alshua  [author] 17 Sep @ 1:54pm 
@Prolix, Eludan Veilmourne - This problem you're having seems rare and it's not one I can replicate. Since it was fine yesterday for Eludan and stopped working today, and yet neither the game nor Phoenix Court updated, it's possible some other mod updated to cause an issue? I agree also with Dragon32 that you should check your data folder.

@ilikewater - Strange, thanks for the report. I can see that mod must add atamans in a somewhat messy way, since you're not supposed to use it if you are playing Kislev, but I'm not sure what the issue would be.

@Reuphraim Edelmann - Awesome that you like it so much. Whatever happens in the DLC, I'm sure we can use it to make this mod even better.
Reuphraim Edelmann 16 Sep @ 10:59am 
This mod is fantastic and I sincerely hope the actual developers reach out to you guys regarding the HE rework in the DLC.
Eludan Veilmourne 15 Sep @ 1:00pm 
hello my game is having same crashes like prolix. i tried resubbing and the mod was working fine yesterday but as of now it crashes on startup
ilikewater 14 Sep @ 4:46pm 
for some reason this one and https://gtm.steamproxy.vip/workshop/filedetails/?id=3470083886 can not be played together...its one or the other...i picked you
Dragon32 14 Sep @ 3:11am 
@Prolix
Do you have a local copy of the .pack in Data?
Prolix 13 Sep @ 9:20pm 
Is anyone else getting "the following mods cause a crash to the database: alshua_rhox_phoenix_court.pack

the first invalid database record is wh3_default_land_monsters_heavycr_als_hef_mon_merwyrm_0 in table cdir_military_generator_unit_qualities_tables and pack file ashua_rhox_phoenix_court.pack

the application will terminate now."

This is literally the only mod I have active, there are several other mods that should be up to date that cause this as well. But several that work just fine too. I'm losing my mind over this lol, it makes no sense. I've tried verifying integrity of files, reinstalling, and removing and adding the mod back in workshop but still crashing on startup.
Fengxian0830 13 Sep @ 5:32pm 
Thanks for all your hard work Alshua and looking forward to seeing the dark elf version if you make it :D
Alshua  [author] 13 Sep @ 12:55pm 
@knight - Can you explain what you're asking a little more?

@Fengxian0830 - It takes a lot of time to make a mod like this, but I'd like to at least do Dark Elves at some point.